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  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Fri Nov 16, 2018 4:41 pm   Subject: ImpSB Sector Group Organization: How To Improve It
That's sort of the direction I'm leaning. Basically, I'm looking at a 3+1 organization at the company level, with 3 line platoons augmented by a heavy weapons platoon that handles all of the anti-arm ...
  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Fri Nov 16, 2018 3:18 pm   Subject: ImpSB Sector Group Organization: How To Improve It
You could give the rebels a more dynamic/adaptable doctrine, which would allow them a realistic chance of engaging an imperial force disproportionately larger than itself. Makes military encounters m ...
  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Thu Nov 15, 2018 10:43 pm   Subject: ImpSB Sector Group Organization: How To Improve It
But that may be exactly what you are trying to do.
Exactly. The way I'm seeing it, the Imperial Army is less interested in fielding the best / most appropriately equipped infantry unit than they are ...
  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Thu Nov 15, 2018 1:51 pm   Subject: ImpSB Sector Group Organization: How To Improve It
So how should the typical infantry squad be equipped? I get the impression that the Empire is much less likely to equip their forces with a lot of powerful, versatile weaponry because they aren't real ...
  Topic: Star Frontiers Aliens
CRMcNeill

Replies: 7
Views: 178

PostForum: Characters, Droids, and Species   Posted: Fri Nov 09, 2018 1:08 pm   Subject: Star Frontiers Aliens
Thanks for the link! Just curious if anyone here ever played this game? I remember seeing ads for it, but don't recall seeing it in any comic shops at the time. If I recall correctly it was one of ...
  Topic: Star Wars Memes
CRMcNeill

Replies: 48
Views: 3496

PostForum: General Star Wars   Posted: Wed Nov 07, 2018 11:06 pm   Subject: Star Wars Memes
https://sayingimages.com/wp-content/uploads/how-am-i-star-wars-memes.jpg
  Topic: Ship of Riddles (Archive Edition)
CRMcNeill

Replies: 28
Views: 1158

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Nov 06, 2018 2:57 pm   Subject: Ship of Riddles (Archive Edition)
IIRC, the main complaint (from Ship of Riddles, not Frank) about the offset main hold was that the front-left corner (viewed from above) would actually protrude through the main hull.
  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Sat Nov 03, 2018 1:09 pm   Subject: ImpSB Sector Group Organization: How To Improve It
So, it would seem that there is a pretty serious disconnect between the "ideal" described by the ImpSB and the reality they actually face on the battlefield. How much of that do you think i ...
  Topic: Defining a Galaxy: 30 Years in a Galaxy Far, Far Away
CRMcNeill

Replies: 10
Views: 448

PostForum: Star Wars Games   Posted: Thu Nov 01, 2018 11:01 am   Subject: Defining a Galaxy: 30 Years in a Galaxy Far, Far Away
It's also available as an eBook for Amazon Kindle. I'm reading it now.
How is it?
It's decent. I'm about 3/4 through it, and he's reached the point where he went to work for WotC. It's very much ...
  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Wed Oct 31, 2018 11:21 pm   Subject: ImpSB Sector Group Organization: How To Improve It
Theoretically, the Imperial Army can do the same thing at multiple levels. Page 109 of the ImpSB mentions Imperial Navy Assault Fleets being built to sustain what's called a 1/4/16/64 Plan, simultane ...
  Topic: Revamped Astrogation Computer [French]
CRMcNeill

Replies: 14
Views: 290

PostForum: Tools   Posted: Wed Oct 31, 2018 4:51 pm   Subject: Revamped Astrogation Computer [French]
True, but there was always a feel in ANH that the jump from Tatooine to Alderaan didn't take all that long. The Essential Atlas explained it away by having Tatooine be relatively close to a major tra ...
  Topic: Revamped Astrogation Computer [French]
CRMcNeill

Replies: 14
Views: 290

PostForum: Tools   Posted: Wed Oct 31, 2018 3:07 pm   Subject: Revamped Astrogation Computer [French]
Okay, it seems if you put in a normal hyperdrive multiplier (i.e. "x2") you get an "all zeros" result. Entering just the numerical part of the modifier ("2") gets you a ...
  Topic: Revamped Astrogation Computer [French]
CRMcNeill

Replies: 14
Views: 290

PostForum: Tools   Posted: Wed Oct 31, 2018 2:16 pm   Subject: Revamped Astrogation Computer [French]
I just tried what you suggested, and all I get is a string of zero-hour results...
  Topic: Revamped Astrogation Computer [French]
CRMcNeill

Replies: 14
Views: 290

PostForum: Tools   Posted: Wed Oct 31, 2018 1:49 pm   Subject: Revamped Astrogation Computer [French]
I'd love to see a system that included the systems traveled through on the way there. There's any number of reasons why characters might want to make a stop along the way.
  Topic: ImpSB Sector Group Organization: How To Improve It
CRMcNeill

Replies: 105
Views: 15970

PostForum: Gamemasters   Posted: Wed Oct 31, 2018 1:33 pm   Subject: ImpSB Sector Group Organization: How To Improve It
I'm thinking the deployment cycle needs to be addressed, as well. It may not particularly effect how the PCs engage in combat with the Imperial Army out in the field, but it is useful to provide more ...
 
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