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Search found 39 matches |
Author | Message |
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Topic: Force symbols? | |
Cap'nCodskale Replies: 4 Views: 13853 |
Forum: Artwork Posted: Wed Jul 27, 2016 12:21 pm Subject: Symbolic |
Nice! You're right about them—very readable. Meaning is immediately apparent also. Thanks for sharing, Mojomoe! | |
Topic: Force symbols? | |
Cap'nCodskale Replies: 4 Views: 13853 |
Forum: Artwork Posted: Tue Jul 05, 2016 4:04 pm Subject: Force symbols? |
I wonder if any denizens of the Pit have encountered symbols for Control, Sense and Alter, either in official or fan-made materials.
I ask because I'm drafting Force ability cards and my design inc ... |
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Topic: Star Wars Rebels, Star Destroyers and new players | |
Cap'nCodskale Replies: 31 Views: 27144 |
Forum: Gamemasters Posted: Thu May 05, 2016 4:52 pm Subject: A certain point of view |
I have no problem with presenting competent Imperial troops or their distribution within a Star Destroyer as described.
I do have a problem with the proposed smackdown. How do you get across to ... |
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Topic: What's your optimal PC group size? | |
Cap'nCodskale Replies: 22 Views: 24126 |
Forum: Gamemasters Posted: Mon Apr 11, 2016 5:45 pm Subject: Re: Missing in action |
So what happens if you get into a big combat, and people have to leave (time's running out)?
Good question, garhkal! Generally, if we find ourselves in middle of combat and less than 45 session mi ... |
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Topic: What's your optimal PC group size? | |
Cap'nCodskale Replies: 22 Views: 24126 |
Forum: Gamemasters Posted: Mon Apr 11, 2016 3:23 pm Subject: Missing in action |
How do you guys handle the situation when players can't make a session?
Player absence = character absence In my current game, we knew that full attendance among a group of busy adult gamers was v ... |
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Topic: What's your optimal PC group size? | |
Cap'nCodskale Replies: 22 Views: 24126 |
Forum: Gamemasters Posted: Mon Apr 04, 2016 6:53 pm Subject: Playing the numbers |
I'm not sure what my sweet spot may be. Three players is my average, though, and works well. Current group is seven players, with as few as two and as many as five showing for a single session. I will ... | |
Topic: Thrawn Trilogy + The Force Awakens | |
Cap'nCodskale Replies: 9 Views: 12178 |
Forum: General Star Wars Posted: Thu Feb 11, 2016 4:48 pm Subject: A fan, I am not |
I did recently hear rumor that Thrawn may appear during the third season of SW:Rebels. If true, it aligns with my current assessment of Lucasfilm story group's approach to EU content. That is, many pe ... | |
Topic: Rebuilding WEG collection: supplement game value? | |
Cap'nCodskale Replies: 21 Views: 22623 |
Forum: Gamemasters Posted: Thu Jan 28, 2016 4:32 pm Subject: Bare essentials |
I run 1E, mostly as written. My short list of most-used items includes
Star Wars: The Roleplaying Game, 1EStar Wars Sourcebook, 1EGalaxy Guide 4: Alien Races, 1ETatooine Manhunt adventure, with canti ... |
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Topic: Post-RotJ Canon Continuity | |
Cap'nCodskale Replies: 18 Views: 20786 |
Forum: General Star Wars Posted: Mon Jan 25, 2016 1:03 pm Subject: Re: Intoxicating! |
How many points for Griffindor?
Not until now did I know how much I want to run a Republic-era Jedi Academy game with Harry Potter trappings. |
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Topic: Post-RotJ Canon Continuity | |
Cap'nCodskale Replies: 18 Views: 20786 |
Forum: General Star Wars Posted: Fri Jan 22, 2016 8:09 pm Subject: Intoxicating! |
Bonus points awarded to Whill for sunberry reference. 8) | |
Topic: Noticeable Differences | |
Cap'nCodskale Replies: 27 Views: 22997 |
Forum: First Edition and IAG Posted: Thu Jan 21, 2016 2:18 pm Subject: Down for the count |
Differences in damage/injury are even more extreme in 1E RAW without Rules Upgrade or Companion.
A stunned character falls prone, and can't do anything for the rest of the combat round. This means ... |
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Topic: original "Introduce Yourself" thread | |
Cap'nCodskale Replies: 946 Views: 581077 |
Forum: The Rancor Pit Users/Forums Info Posted: Wed Jan 13, 2016 2:11 pm Subject: One of us. One of us. |
I'm beginning to see a pattern. So let me guess. Empire was the first Star Wars movie you all saw in theater?
Same age as those above. I saw the original (and best) film multiple times upon its in ... |
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Topic: Ithorian sonic concussive bellow | |
Cap'nCodskale Replies: 28 Views: 26801 |
Forum: House Rules Posted: Fri Jan 08, 2016 1:35 am Subject: I'm your bellow fellow |
Thanks for the solid write-up, shootingwomprats. Tartakovsky's SW:CW cartoons may no longer be official canon, but they'll always be part of my SWU.
In contrast to what's there in Wookieepedia, I i ... |
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Topic: My Cardinal Rule of Roleplay: What is yours? | |
Cap'nCodskale Replies: 61 Views: 54043 |
Forum: Gamemasters Posted: Thu Jan 07, 2016 7:03 pm Subject: Will they save the universe or destroy it? |
I hear you, garhkal. While what you describe could happen (and I agree that it's not desirable), I'm not talking about fudging die rolls.
I'm talking about what—at least for me—is a shift in focus: ... |
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Topic: Ithorian sonic concussive bellow | |
Cap'nCodskale Replies: 28 Views: 26801 |
Forum: House Rules Posted: Thu Jan 07, 2016 6:21 pm Subject: Disregard for consistency = hallmark of quality? |
I think it's pretty clear they didn't care about being consistent with the films or even the rest of the EU for that matter.
Ha, I suspect that statement equally applies to most of my favorite STAR W ... |
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