The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Search found 176 matches
The Rancor Pit Forum Index
Author Message
  Topic: Training and Success
Phalanks Balas

Replies: 5
Views: 242

PostForum: House Rules   Posted: Sun Apr 07, 2024 3:24 pm   Subject: Training and Success
Well... A movie caractere saying "I can't do it" has to be read as he don't believe to success. But who know before trying ?
  Topic: Damage Types
Phalanks Balas

Replies: 8
Views: 5347

PostForum: House Rules   Posted: Fri Jun 30, 2023 10:51 am   Subject: Damage Types
And what about grenades and thermal detonator ?
  Topic: Air Force One as a starship
Phalanks Balas

Replies: 1
Views: 904

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed May 10, 2023 1:43 pm   Subject: Air Force One as a starship
hummmm Eclipse class star destroyer ?
During civil war Palpatine should travel in Imperial star destroyer. Probably with a fleet of several other as escort.
  Topic: How do you use astromech's and their limited jumps feature
Phalanks Balas

Replies: 15
Views: 10862

PostForum: Characters, Droids, and Species   Posted: Wed May 10, 2023 1:41 pm   Subject: Re: How do you use astromech's and their limited jumps featu
How do you use the limited jumps feature of an astromech or B-wing or A-wing. When the core book says they are limited to two or 10 jumps - what does that mean exactly? Can they only jump to systems ...
  Topic: A moment of thanks
Phalanks Balas

Replies: 18
Views: 15121

PostForum: The Rancor Pit Users/Forums Info   Posted: Thu Oct 13, 2022 3:09 pm   Subject: A moment of thanks
Thank you so much Whill. Smile
  Topic: Crew Size Question.
Phalanks Balas

Replies: 4
Views: 4311

PostForum: Official Rules   Posted: Mon Aug 15, 2022 2:58 pm   Subject: Crew Size Question.
Gunners are not included in crew number, they come in addition to the crew total.
  Topic: The LIBRARY of FAN-MADE SUPPLEMENTS
Phalanks Balas

Replies: 247
Views: 206850

PostForum: Tools   Posted: Mon Oct 25, 2021 1:52 pm   Subject: The LIBRARY of FAN-MADE SUPPLEMENTS
Hi mate,
I found an alternative web site for original WEB sources similar...



[ADMIN EDIT to remove discussion of bootlegs]
  Topic: D6 Holocron
Phalanks Balas

Replies: 16
Views: 9679

PostForum: Tools   Posted: Wed Apr 21, 2021 2:16 pm   Subject: D6 Holocron
Hi Mate, wiki of D6 holocron is down again... Sad
  Topic: Z-95 in the Force Awakens era.
Phalanks Balas

Replies: 31
Views: 11955

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Jan 03, 2021 3:05 pm   Subject: Z-95 in the Force Awakens era.
Well,
I read your message regarding real fighter time of life and I think the question is : is the model is obsolete ? Means can't be updated to current technology.
For P51 mustang and De Haviland m ...
  Topic: Medical Updates
Phalanks Balas

Replies: 78
Views: 63860

PostForum: The Rancor Pit Users/Forums Info   Posted: Mon Oct 19, 2020 5:09 am   Subject: Medical Updates
I wish you to heal fast Will.

Take care
  Topic: A fresh look at the skills , might be needed?
Phalanks Balas

Replies: 16
Views: 7956

PostForum: House Rules   Posted: Fri Oct 02, 2020 4:36 am   Subject: A fresh look at the skills , might be needed?
I also have a "Vehicle Gunnery" skill that covers mounted and turret weapons of speeder/ walker scale. Pintle mounted weapons are fired with the same skill that the hand held version would u ...
  Topic: Damage: Too little?
Phalanks Balas

Replies: 11
Views: 9884

PostForum: Official Rules   Posted: Sun Apr 26, 2020 8:11 am   Subject: Damage: Too little?
Well, effectiveness of weapons was soon a problem in my group. Even if we use the optional rule of adding damage when roling a high touching score (+1 to damage roll for each 5 point over the defend s ...
  Topic: Controls Ionized
Phalanks Balas

Replies: 7
Views: 7103

PostForum: Official Rules   Posted: Mon Aug 19, 2019 3:13 pm   Subject: Controls Ionized
Do you still use the same penalty roll-off rate of 1D per round?
Yes I do, full ionisation effect affect the ship during the round when the ionisation occurs and the next round then the effect is red ...
  Topic: Controls Ionized
Phalanks Balas

Replies: 7
Views: 7103

PostForum: Official Rules   Posted: Sun Aug 18, 2019 12:34 pm   Subject: Controls Ionized
I was never confortable with frozen controls of the RAW.

I use a modified rule :

control ionized x1 : -1D malus & current speed is reduced by 2 space units. Pilot can dodge, change directio ...
  Topic: Revamping Concentration
Phalanks Balas

Replies: 80
Views: 36662

PostForum: House Rules   Posted: Mon Feb 04, 2019 11:56 am   Subject: Revamping Concentration
I would submit that, while the rules can't duplicate it, an effort should be made to make it come close.
Sometimes to make it come close, it just enough to write less.
For Concentration the errata s ...
 
Page 1 of 12 Goto page 1, 2, 3 ... 10, 11, 12  Next
All times are GMT - 4 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group


v2.0