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  Topic: Powered armor question, and some GM advice needed.
Ravenarchon

Replies: 9
Views: 8272

PostForum: Gamemasters   Posted: Mon Nov 03, 2008 10:43 pm   Subject: Powered armor question, and some GM advice needed.
Thanks the replies so far.

I'm still a little confused tho. Some of the power armors in Gry's PDF are normal armor with the standard Strength bonus to resist damage and dexterity penalty. They just ...
  Topic: Powered armor question, and some GM advice needed.
Ravenarchon

Replies: 9
Views: 8272

PostForum: Gamemasters   Posted: Sun Nov 02, 2008 9:37 am   Subject: Powered armor question, and some GM advice needed.
Hey all. I have a player who wants to use powered armor (sort'a, see below), and I can't find the rules for it anywhere in the RE core book. The only mention I can find about powered armor at all is i ...
  Topic: Nice website I found for different ship scales
Ravenarchon

Replies: 11
Views: 14230

PostForum: Miscellanea   Posted: Fri Oct 31, 2008 11:22 am   Subject: Nice website I found for different ship scales
I always assumed the Serenity was a fair size larger. It's got like three decks, including a very large cargo bay. Falcon on the other hand is one deck, and it's fairly cramped.
  Topic: I could use some advice...
Ravenarchon

Replies: 12
Views: 10260

PostForum: Gamemasters   Posted: Fri Oct 24, 2008 5:30 pm   Subject: I could use some advice...
I finally settled on, and bought two blocks of chessex 12mm dice. 36 dice per block. I got one translucent red block, and one translucent blue block (Red and Blue lightsaber colors ;D). My plan is to ...
  Topic: The Old Republic Online officially anounced.
Ravenarchon

Replies: 16
Views: 23394

PostForum: Star Wars Games   Posted: Fri Oct 24, 2008 5:12 pm   Subject: The Old Republic Online officially anounced.
Just to add my 2 cents, I've been playing MMOs for a long time. Like 3 or 4 years now. I only play one of them full time (Final Fantasy XI), so my view is a bit diferant because FFXI is a far cry from ...
  Topic: The Old Republic Online officially anounced.
Ravenarchon

Replies: 16
Views: 23394

PostForum: Star Wars Games   Posted: Thu Oct 23, 2008 12:15 am   Subject: The Old Republic Online officially anounced.
Didn't see any other posts about this, and this IS a star wars forum of some kind. So thought any here who didn't already know might like to.

http://www.swtor.com/index.php

It's set like 300 ye ...
  Topic: I could use some advice...
Ravenarchon

Replies: 12
Views: 10260

PostForum: Gamemasters   Posted: Sat Oct 18, 2008 1:22 am   Subject: I could use some advice...
o-o The chessex dice look like what I'm looking for. Sadly as far as I can tell they don't have PICTURES of their dice. How can I know what I want if I can't see exactly what I'm ordering. Neutral

Edit: ...
  Topic: Podracer rules. (Erly draft version)
Ravenarchon

Replies: 11
Views: 10658

PostForum: House Rules   Posted: Fri Oct 17, 2008 7:36 pm   Subject: Podracer rules. (Erly draft version)
Whill: I had actually been considering recently making podracer an advanced skill based around repulsor ops, but I hadn't really considered adding DEX in that way as a prereq. I wanted DEX to effect i ...
  Topic: I could use some advice...
Ravenarchon

Replies: 12
Views: 10260

PostForum: Gamemasters   Posted: Fri Oct 17, 2008 4:51 am   Subject: I could use some advice...
Not really for the GMing side of things, but I wasn't sure where else to put this. The advice I need is where one can buy some good dice. Are there certain websites that the people here use?

I'd l ...
  Topic: Podracer rules. (Erly draft version)
Ravenarchon

Replies: 11
Views: 10658

PostForum: House Rules   Posted: Wed Oct 15, 2008 5:06 pm   Subject: Podracer rules. (Erly draft version)
Well glad to see some people have interest in this other then me. I've been working on it a bit more and I have some new ideas I think.

Podracing I think (as DarthMortis said) should be a DEX skill ...
  Topic: Podracer rules. (Erly draft version)
Ravenarchon

Replies: 11
Views: 10658

PostForum: House Rules   Posted: Tue Oct 14, 2008 11:28 am   Subject: Podracer rules. (Erly draft version)
Hmm... That seems to overcomplicate it some, requiring subtracting everyone's roll from each other and stuff. It's basic math but doing it every round to figure out who's moving where could get tedius ...
  Topic: Podracer rules. (Erly draft version)
Ravenarchon

Replies: 11
Views: 10658

PostForum: House Rules   Posted: Tue Oct 14, 2008 2:49 am   Subject: Podracer rules. (Erly draft version)
Hey all. Hope this is the right forum. I'm working on an idea for podracer rules and I thought I'd share what I had so far and get some imput if anyone's up for it.

I looked around both this and t ...
  Topic: Advice on some 'starter books'...
Ravenarchon

Replies: 3
Views: 4537

PostForum: Gamemasters   Posted: Mon Oct 13, 2008 12:12 am   Subject: Advice on some 'starter books'...
Hmm... Actually these are pretty good, and may be just about what I need. Does he happen to have a PDF of like stock encounters or generic mooks tho? I didn't see one on his list, and I could use some ...
  Topic: original "Introduce Yourself" thread
Ravenarchon

Replies: 946
Views: 573229

PostForum: The Rancor Pit Users/Forums Info   Posted: Sun Oct 12, 2008 11:57 pm   Subject: original "Introduce Yourself" thread
I emailed everyone their cookie... *let's that sink in* ...

Also yeah, while I don't exactly MIND the class systems for star wars I do agree that D6's more free and loose skill system does seem to ...
  Topic: Advice on some 'starter books'...
Ravenarchon

Replies: 3
Views: 4537

PostForum: Gamemasters   Posted: Sun Oct 12, 2008 12:56 am   Subject: Advice on some 'starter books'...
Greetings! Just introduced myself in the other forum, and I have a question. I'd like to know which source books have... hmm... how should I put this. Basic starter lists? For like prestatted stuff.
...
 
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