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  Topic: Map resources
Straxus

Replies: 24
Views: 13649

PostForum: Tools   Posted: Tue Mar 02, 2021 7:47 am   Subject: Map resources
Update: I have bought and tried DungeonDraft. There is no doubt that is too much easier (and faster) to use than Dungeon Painter Studio. Very intuitive.

Now the difficult part: doing the custom Sta ...
  Topic: Map resources
Straxus

Replies: 24
Views: 13649

PostForum: Tools   Posted: Wed Feb 10, 2021 4:28 am   Subject: Map resources
I recently started using Dungeon Draft. It's primarily focused on fantasy settings, but you can get some add-ons for more sci-fi/modern looks. It's very intuitive and easy to use.
  Topic: So Who Has an Active SW D6 Game Going On Right Now?
Straxus

Replies: 55
Views: 38774

PostForum: Gamemasters   Posted: Tue Feb 02, 2021 6:11 am   Subject: So Who Has an Active SW D6 Game Going On Right Now?
I have a Tramp Freighter campaign going, we live far apart, so we have played online for years. It's going slowly, though, but we're also playing another campaign with a lot of the same ppl, with some ...
  Topic: Force skill starting skill dice allocation
Straxus

Replies: 8
Views: 8358

PostForum: Official Rules   Posted: Fri Jan 29, 2021 8:15 am   Subject: Force skill starting skill dice allocation
RAW is a bit confusing IMO regarding Force skills, since it uses attribute dice at char gen, but then skill points later on. That's why I took the leap to using a Force Attribute, and sense, control a ...
  Topic: Where is Everyone?
Straxus

Replies: 29
Views: 19085

PostForum: The Rancor Pit Users/Forums Info   Posted: Fri Jan 29, 2021 8:09 am   Subject: Where is Everyone?
For some reason the adventure we are in the middle of now has taken forever to get started and run through, so since I'm not really planning a new episode, nor having bumped into any playing issues so ...
  Topic: "Star Wars minus Star Wars"
Straxus

Replies: 3
Views: 2621

PostForum: General Star Wars   Posted: Wed Nov 18, 2020 9:57 am   Subject: "Star Wars minus Star Wars"
This is amazing! Shocked Mr. Green
There were a couple of shots I had to double check it wasn't Star Wars..

This inspires me to look through some old films and comics and pick up some ideas for ...
  Topic: The Mandalorian [Spoilers Allowed]
Straxus

Replies: 490
Views: 252947

PostForum: General Star Wars   Posted: Wed Nov 18, 2020 6:58 am   Subject: The Mandalorian [Spoilers Allowed]
Can't say I'm enjoying The Child eating eggs of a sentient creature. I hope it's not something they're going to do every episode.

It was uncomfortable, which is why I thought it worked. First, eat ...
  Topic: Name generator - sort of
Straxus

Replies: 4
Views: 3182

PostForum: Tools   Posted: Sat Nov 14, 2020 9:00 am   Subject: Name generator - sort of
Sorry if this has been mentioned before, but I had to come up with a bunch of NPC names yesterday, and instead of looking up Star Wars name generators I got inspired by Ben Burtts work with alien lang ...
  Topic: LUZ´s Tramp Freighters Campaign main discussion thread
Straxus

Replies: 14
Views: 10289

PostForum: Gamemasters   Posted: Wed Nov 11, 2020 9:05 am   Subject: LUZ´s Tramp Freighters Campaign main discussion thread
I'm in a very similar situation, running a Tramp Freighter campaign, with a slow buildup to be more involved in the war side of things.
All my players and I are Firefly fans, and I am also way to bu ...
  Topic: LUZ´s Tramp Freighters Campaign sourcebooks and material
Straxus

Replies: 8
Views: 10200

PostForum: Adventures and Campaigns   Posted: Wed Nov 11, 2020 7:47 am   Subject: LUZ´s Tramp Freighters Campaign sourcebooks and material
In addition to the ones you have mentioned I would recommend "Hideouts and Strongholds", "Wretched Hives of Scum and Villany" and the Planet Guides.

If they ever go to Tatooine ...
  Topic: Industrial planet
Straxus

Replies: 3
Views: 8102

PostForum: Planets, Locations, Eras, and Settings   Posted: Tue Nov 03, 2020 5:24 am   Subject: Industrial planet
Geonosis: 0.2 hours


Nice! Several of these should do the trick. I could make my own, of course, but for various reasons I really like to use locations that are referenced in at least some of the ...
  Topic: Industrial planet
Straxus

Replies: 3
Views: 8102

PostForum: Planets, Locations, Eras, and Settings   Posted: Mon Nov 02, 2020 3:51 am   Subject: Industrial planet
Hey guys, I'm working on an adventure that will take place on some sort of industrial planet.
It needs to developed and busy enough so that shady deals can take place without being super visible. I' ...
  Topic: Medical Updates
Straxus

Replies: 78
Views: 55528

PostForum: The Rancor Pit Users/Forums Info   Posted: Mon Oct 19, 2020 3:58 am   Subject: Medical Updates
Sounds like an awful experience, glad you're feeling better. At least, you probably earned a few character points from the experience, so now you can raise some Knowledge skills Thumbs Up

All the b ...
  Topic: Published Adventure Opening Scrolls
Straxus

Replies: 37
Views: 18109

PostForum: Tools   Posted: Fri Oct 16, 2020 9:20 am   Subject: Published Adventure Opening Scrolls
Yeah, that's true, mine doesn't need to be that generic. That being said, some of the info I put in are fairly "general knowledge". I might put in some rumors about what Darth Vader is suppo ...
  Topic: Published Adventure Opening Scrolls
Straxus

Replies: 37
Views: 18109

PostForum: Tools   Posted: Fri Oct 16, 2020 4:03 am   Subject: Published Adventure Opening Scrolls
I've had a look over Tatooine Manhunt but I'm struggling to come up with an intro scroll, mostly because the introduction and script explain the story that way. Any suggestions?

When I do scrolls f ...
 
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