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  Topic: Episode IX
Whill

Replies: 36
Views: 629

PostForum: General Star Wars   Posted: Wed Sep 19, 2018 11:26 pm   Subject: Episode IX
Starkiller scaled?
It's in between Death Star and Starkiller scale. Duper-scale!
  Topic: Has anyone done a Kyuzo template?
Whill

Replies: 2
Views: 23

PostForum: Characters, Droids, and Species   Posted: Wed Sep 19, 2018 10:47 pm   Subject: Re: Has anyone done a Kyuzo template?
I finally found the character wright up, on the google docs link, for Embo, the Kyuzo Bounty Hunter from the Clone Wars series. Now I was hoping to find a Kyuzo template at the request of a player.
...
  Topic: Episode IX
Whill

Replies: 36
Views: 629

PostForum: General Star Wars   Posted: Wed Sep 19, 2018 7:53 pm   Subject: Episode IX
Super Duper Death Star Destroyer?
Can we get some stat workups for this?
McNeill & Assc. Stat-Writing declines to enter a bid on this project.
LOL
  Topic: Evasive Maneuvers
Whill

Replies: 4
Views: 34

PostForum: House Rules   Posted: Wed Sep 19, 2018 7:49 pm   Subject: Evasive Maneuvers
It's also possible that this type of evasive maneuver is just best reflected in the "Full Dodge" action.
Full Reactions are only allowed if the ship/character does nothing else that round. ...
  Topic: Episode IX
Whill

Replies: 36
Views: 629

PostForum: General Star Wars   Posted: Tue Sep 18, 2018 9:30 pm   Subject: Episode IX
https://lolpics.com/wp-content/uploads/2018/09/azX0yZb_700b-324x235.jpg

Super Duper Death Star Destroyer?
  Topic: Star Wars Memes
Whill

Replies: 37
Views: 2282

PostForum: General Star Wars   Posted: Tue Sep 18, 2018 6:13 pm   Subject: Star Wars Memes
https://pbs.twimg.com/media/DcY9Rb8VMAAY8mw.jpg

But Star Wars D6 is ok. Cool
  Topic: Initiative stat
Whill

Replies: 14
Views: 150

PostForum: House Rules   Posted: Tue Sep 18, 2018 11:54 am   Subject: Initiative stat
Search is not a passive skill, perception is though.
That's the way it was in 1e and the original 2e book. That's the way I still run it. But as I have already stated in this thread, it changed in R ...
  Topic: The LIBRARY of FAN-MADE SUPPLEMENTS
Whill

Replies: 39
Views: 4298

PostForum: Tools   Posted: Tue Sep 18, 2018 1:33 am   Subject: The LIBRARY of FAN-MADE SUPPLEMENTS
FreddyB from RPGGamer.org shared a Solo: A Star Wars Story-themed RPG based on R&E and D6 Space. In honor of the movie now being available on digital, I added the PDF to the Library:


I also ...
  Topic: Initiative stat
Whill

Replies: 14
Views: 150

PostForum: House Rules   Posted: Tue Sep 18, 2018 1:16 am   Subject: Initiative stat
How could it be a disadvantage? In RAW, Sense does not provide any direct bonus to Initiative. That factor of my Initiative stat is giving Jedi something they don't have in RAW. It is a minor advant ...
  Topic: Two-weapon Fighting
Whill

Replies: 79
Views: 10074

PostForum: House Rules   Posted: Tue Sep 18, 2018 12:12 am   Subject: Two-weapon Fighting
That was my thought, as well. While Jedi did take their hand off the saber, it never stayed off very long.

Anakin very briefly wielded a lightsaber in each hand against Dooku on Geonosis, but Dook ...
  Topic: Two-weapon Fighting
Whill

Replies: 79
Views: 10074

PostForum: House Rules   Posted: Mon Sep 17, 2018 7:41 pm   Subject: Two-weapon Fighting
If you're using a single-handed weapon it really shouldn't make a difference. If you're using a polearm, it would make a lot of difference. But the idea of dual wielding polearms is laughable anyway ...
  Topic: Initiative stat
Whill

Replies: 14
Views: 150

PostForum: House Rules   Posted: Mon Sep 17, 2018 7:30 pm   Subject: Initiative stat
One quick question: Does the +1/Sense Die seem like a disadvantage to your Jedi players? I'm not pre-judging here, it's just a something that jumps out at me.
How could it be a disadvantage? In RAW ...
  Topic: Initiative stat
Whill

Replies: 14
Views: 150

PostForum: House Rules   Posted: Mon Sep 17, 2018 7:20 pm   Subject: Initiative stat
I think an advanced skill is worth discussion, but IMO it complicates what should be a quick game mechanism and could cause players to neglect other skills with broader applications.
What about makin ...
  Topic: 1e's Haste System
Whill

Replies: 7
Views: 92

PostForum: First Edition / IAG   Posted: Mon Sep 17, 2018 6:11 pm   Subject: Re: 1e's Haste System
To my knowledge it is the first time it is discussed in detail. I thought I had seen a note about hurrying in the 1E core rules but can not find it now.
Haste doesn't "hurry" actions per s ...
  Topic: WEG Star Wars D6 Editions
Whill

Replies: 13
Views: 224

PostForum: Official Rules   Posted: Mon Sep 17, 2018 1:09 am   Subject: WEG Star Wars D6 Editions
For the poll, just choose a favorite official game system. If you had to use an official WEG-published game system as-is, which would you choose?
I guess in that case I would have to say 1st Edition. ...
 
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