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Search found 299 matches |
Author | Message |
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Topic: How to con the players into melee combat | |
aegisflashfire Replies: 39 Views: 33763 |
Forum: Gamemasters Posted: Mon Jan 16, 2017 1:57 pm Subject: How to con the players into melee combat |
Gungan personal shields reflect blaster bolts. That seems a good incentive to switch to melee. | |
Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Tue Jan 12, 2016 9:00 am Subject: Falling Star: Star Wars D6 Play podcast |
So things have been really awful the last 6 months. I've kinda put everything on hold (including school) in favor of helping family members. I still have about 70 hours of podcast to edit, I just hav ... | |
Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Tue Jul 28, 2015 10:34 pm Subject: Falling Star: Star Wars D6 Play podcast |
http://swfallingstar.podbean.com/e/falling-star-30-star-wars-d6-rpg-episode-42-cme-pt-iii/ | |
Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Mon Jun 15, 2015 9:58 pm Subject: Falling Star: Star Wars D6 Play podcast |
http://swfallingstar.podbean.com/e/falling-star-29-star-wars-d6-rpg-episode-42-coronal-mass-ejection-pt-ii/
new episode is live. |
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Topic: 3d printed YT2000 | |
aegisflashfire Replies: 4 Views: 9617 |
Forum: Tools Posted: Fri May 22, 2015 2:27 pm Subject: 3d printed YT2000 |
I'd still like one of these...
http://img3.wikia.nocookie.net/__cb20080509015338/starwars/images/6/6e/UwanaBuyer.jpg gotta save up for a 3d printer |
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Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Tue May 19, 2015 11:34 pm Subject: Falling Star: Star Wars D6 Play podcast |
http://swfallingstar.podbean.com/e/falling-star-28-star-wars-d6-rpg-episode-41-coronal-mass-ejection/
New episode up. |
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Topic: The Sith Puzzle | |
aegisflashfire Replies: 1 Views: 4537 |
Forum: Gamemasters Posted: Mon May 18, 2015 10:31 pm Subject: The Sith Puzzle |
So my players got the chance to explore Korriban and I didn't want to limit this to just combat encounters so I took a page from KOTOR and had a puzzle key.
I took the sith code and had it posted ... |
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Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Mon May 11, 2015 9:14 am Subject: Falling Star: Star Wars D6 Play podcast |
We're back publishing again -- last semester was brutal hopefully things will be calmer for summer term (I have no reason to think it will be, but eh, hope springs eternal)
http://swfallingstar.p ... |
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Topic: Classic Module Adventures | |
aegisflashfire Replies: 22 Views: 61001 |
Forum: Adventures and Campaigns Posted: Wed Dec 31, 2014 5:55 pm Subject: Classic Module Adventures |
I've run Black Ice (one of my favorites), Starfall multiple times, Death in the Undercity and Graveyard of Alderaan.
Of these Black Ice is probably my favorite--its just a lot of fun to run. |
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Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Tue Dec 30, 2014 12:38 am Subject: Falling Star: Star Wars D6 Play podcast |
new Episode is live:
http://swfallingstar.podbean.com/e/falling-star-24-episode-iii-penumbra-part-i/ |
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Topic: Falling Star: Star Wars D6 Play podcast | |
aegisflashfire Replies: 65 Views: 62524 |
Forum: Tools Posted: Mon Dec 22, 2014 1:33 am Subject: Falling Star: Star Wars D6 Play podcast |
http://swfallingstar.podbean.com/e/falling-star-24-episode-ii-meridian-part-4/ | |
Topic: A question for my learned colleagues here... | |
aegisflashfire Replies: 25 Views: 17624 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun Dec 21, 2014 2:40 pm Subject: A question for my learned colleagues here... |
The real answer is "It was bizarrely arbitrary"
The Skipray Blastboat is for all intents and purposes a fighter. It flies like a fighter, it can be run by a single pilot, and its combat ... |
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Topic: Back Story for Mon Cal Cruisers | |
aegisflashfire Replies: 56 Views: 45666 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Thu Dec 18, 2014 10:35 pm Subject: Back Story for Mon Cal Cruisers |
"Home One" seemed very clearly a call sign during the attack on the 2nd death star. (Every other ship is referred to by call sign why would Home One be any different?) That argument makes ... | |
Topic: Attribute maximums | |
aegisflashfire Replies: 17 Views: 15540 |
Forum: Official Rules Posted: Thu Dec 18, 2014 10:29 pm Subject: Attribute maximums |
I just don't see it. I don't think this was the original intent of the rule.
I think just increasing to 4D if human was supposed to be risky. If this was actually intended then surely some of thos ... |
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Topic: Attribute maximums | |
aegisflashfire Replies: 17 Views: 15540 |
Forum: Official Rules Posted: Mon Dec 15, 2014 10:23 pm Subject: Attribute maximums |
I have always interpreted racial maximums on attributes as actual maximums (not maximums at character creation). I'm not aware of any cases where those are exceeded. Human max Dex is 4D, yet this ex ... |
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