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  Topic: Escape Pod supplies
garhkal

Replies: 3
Views: 89

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Apr 13, 2024 12:11 am   Subject: Escape Pod supplies
I asked something similar years back, when planning out how long a crew could go, before worrying about survival checks, if their ship crash landed on say a desert planet..

Some said it depends on ...
  Topic: Telekineis Force power vs. Blaster Bolts.
garhkal

Replies: 6
Views: 215

PostForum: House Rules   Posted: Wed Apr 10, 2024 12:25 am   Subject: Telekineis Force power vs. Blaster Bolts.
Also, if one DID allow the 'guiding' a bolt like that, THAT TO ME would warrant an instant DSP for using the force to try and kill someone.
  Topic: Telekineis Force power vs. Blaster Bolts.
garhkal

Replies: 6
Views: 215

PostForum: House Rules   Posted: Tue Apr 09, 2024 1:38 pm   Subject: Re: Telekineis Force power vs. Blaster Bolts.
Not sur where to post this, but since it was a house ruled incident I decided on here.

An idea came up while running a table a couple of weeks back. i was unsure of the actual rules or even posibi ...
  Topic: Training and Success
garhkal

Replies: 5
Views: 244

PostForum: House Rules   Posted: Sat Apr 06, 2024 4:07 pm   Subject: Training and Success
If they are specialized are they not already gaining a ';increase' since A) they usually have a higher d code, and B) get a cost decrease?
  Topic: The Venator's superiority vs any and all ISDs
garhkal

Replies: 8
Views: 375

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Apr 05, 2024 12:43 am   Subject: Re: The Venator's superiority vs any and all ISDs

While I love the Venators (there was one in my last adventure .... but I digress) - Honestly - I feel the stats (like most stats in our beloved game) are way off.

Honestly - 400 fighters - I thin ...
  Topic: The Venator's superiority vs any and all ISDs
garhkal

Replies: 8
Views: 375

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Apr 04, 2024 1:31 pm   Subject: The Venator's superiority vs any and all ISDs
Maybe the venerators weren't as tough, in a head to head fight, as the ISD's were??
  Topic: TIE Fighter Hyperdrive Module (THM)
garhkal

Replies: 16
Views: 573

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Mar 30, 2024 4:13 pm   Subject: TIE Fighter Hyperdrive Module (THM)

I’m a fan of ECHenry’s work in general, but I have difficulty picturing an actual use for this outside of a few niche circumstances. I mean, what’s the point of sending a TIE to a system where ...
  Topic: TIE Fighter Hyperdrive Module (THM)
garhkal

Replies: 16
Views: 573

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Mar 29, 2024 12:32 am   Subject: TIE Fighter Hyperdrive Module (THM)
Strange, i'd see bombers as more needing them, to make raids easier, than fighters..
  Topic: TIE Fighter Hyperdrive Module (THM)
garhkal

Replies: 16
Views: 573

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Mar 28, 2024 3:49 pm   Subject: TIE Fighter Hyperdrive Module (THM)
Nice write up. I wonder, could they modify it for tie bombers? OR other non hyperdrive equipped ties?
  Topic: Revolution, SW style..
garhkal

Replies: 9
Views: 404

PostForum: House Rules   Posted: Tue Mar 26, 2024 2:22 pm   Subject: Revolution, SW style..
Like in the show, warlords would rule large areas, with most of the populations being farmers, hunters, fishers etc.. As for trade, there wouldn't be that much past the local area...
  Topic: Revolution, SW style..
garhkal

Replies: 9
Views: 404

PostForum: House Rules   Posted: Tue Mar 26, 2024 12:29 am   Subject: Revolution, SW style..
I wonder, how buggered up, someone with cybernetics would feel on that planet!!
  Topic: Revolution, SW style..
garhkal

Replies: 9
Views: 404

PostForum: House Rules   Posted: Mon Mar 25, 2024 2:42 pm   Subject: Revolution, SW style..
I don't think they'd detect the controllers, but they MAY detect the field itself. Not sure they'd sense it was nanites...
  Topic: Revolution, SW style..
garhkal

Replies: 9
Views: 404

PostForum: House Rules   Posted: Mon Mar 25, 2024 1:20 am   Subject: Revolution, SW style..
I put a little more thought on this, and it has been a while since I watched the show. As I remember it, anything that relied on Electrical power or electromagnetically generated energy, or had elect ...
  Topic: Revolution, SW style..
garhkal

Replies: 9
Views: 404

PostForum: House Rules   Posted: Sun Mar 24, 2024 2:47 pm   Subject: Revolution, SW style..
IF you were to have a planet, that 'power outaged' itself, ALA the plotline of the NBC Tv show, from 2012-13, [url=https://www.imdb.com/title/tt2070791/]Revolution tv show.

How would you have it im ...
  Topic: Defining a Galaxy: 30 Years in a Galaxy Far, Far Away
garhkal

Replies: 47
Views: 73834

PostForum: Star Wars Games   Posted: Fri Mar 22, 2024 3:08 pm   Subject: Defining a Galaxy: 30 Years in a Galaxy Far, Far Away
I take it even non force sensitives can have the force attribute in this game? IF so, what then do they USE that attribute for?
 
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