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  Topic: FFG Star Wars X-Wing Miniatures Game
garhkal

Replies: 9
Views: 3416

PostForum: Other Star Wars Games   Posted: Thu Jun 21, 2018 2:26 pm   Subject: FFG Star Wars X-Wing Miniatures Game
Though i don't own anything for it, our sparks group, has playtested 4 times now, running an ongoing campaign, using the [url=http://dockingbay416.com/campaign/faq/]Heroes of the Arturi cluster rules ...
  Topic: Ion Canons + Ion Missiles = SUPER WEAPONS!
garhkal

Replies: 7
Views: 594

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Jun 21, 2018 2:12 pm   Subject: Ion Canons + Ion Missiles = SUPER WEAPONS!
Strange, proton torps and concussion missiles don't bypass shields, according to any rules i've seen.
  Topic: The Force Hurts!
garhkal

Replies: 27
Views: 1409

PostForum: House Rules   Posted: Thu Jun 21, 2018 2:00 am   Subject: The Force Hurts!
There's also a couple of other options.

* Perhaps one can sacrifice health to power Force rolls. Perhaps Luke, in order to even make the roll, took a "wounded" for a +5D bonus, then went ...
  Topic: Zero Gravity movement/combat
garhkal

Replies: 10
Views: 1894

PostForum: House Rules   Posted: Tue Jun 19, 2018 11:43 pm   Subject: Zero Gravity movement/combat
Epic necro!

Indeed, almost nine years (just short 2 months and 3 days).

True, but i'd rather use an older thread than make a new one..

Seems to me that opposed skills are a wash, but this ru ...
  Topic: Sith Alchemy
garhkal

Replies: 19
Views: 2420

PostForum: Official Rules   Posted: Tue Jun 19, 2018 11:42 pm   Subject: Sith Alchemy
What you've got there is pretty close. I'd drop the Sneak skill, though. Terentateks aren't exactly stealthy.

Fare enough. Consider the stealth skill gone..

What is a "light side" f ...
  Topic: Zero Gravity movement/combat
garhkal

Replies: 10
Views: 1894

PostForum: House Rules   Posted: Tue Jun 19, 2018 4:33 pm   Subject: Zero Gravity movement/combat
Bringing this up with some questions.

If in zero gravity, and someone's trying to brawl/melee, are they limited on their parry rolls?

The statement of "...In zero gravity, all difficulty ...
  Topic: Sith Alchemy
garhkal

Replies: 19
Views: 2420

PostForum: Official Rules   Posted: Tue Jun 19, 2018 4:03 pm   Subject: Sith Alchemy


You can't have a good sith dungeon without some ad&d monsters.. i mean some sith monsters appearing!

Definitely need a Knights of the Old Republic).
https://vignette4.wikia.nocookie.net/st ...
  Topic: Which items of equipment do you feel are broken?
garhkal

Replies: 1
Views: 117

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Jun 17, 2018 6:05 pm   Subject: Which items of equipment do you feel are broken?
Are there any pieces of gear from all the equipment books you find are broken? Such as Smasher armor NOT being a powersuit and thus requiring Power suit ops? Or Do you feel the movement given by Gra ...
  Topic: Ion Canons + Ion Missiles = SUPER WEAPONS!
garhkal

Replies: 7
Views: 594

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Jun 17, 2018 12:20 am   Subject: Ion Canons + Ion Missiles = SUPER WEAPONS!
Considering official rules for ion weapons, do you also allow ion torpedoes to ignore shields?

No. They are still imo a physical missile.
  Topic: Starting force powers
garhkal

Replies: 4
Views: 100

PostForum: Official Rules   Posted: Thu Jun 14, 2018 11:25 pm   Subject: Starting force powers
It's up to character backstory and GM approval, and if the character has the necessary prerequisite powers.

This. If he's learned it from a master as part of his backstory, the master controled wh ...
  Topic: What is Maximum Range?
garhkal

Replies: 30
Views: 590

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Jun 13, 2018 12:24 pm   Subject: What is Maximum Range?
So tier it.. Pistols +2/5 meters
Carbines +2/10 meters
Rifles +2/15 meters..
  Topic: D6 Rules...What Have The New Films Changed?
garhkal

Replies: 143
Views: 5738

PostForum: Official Rules   Posted: Wed Jun 13, 2018 12:23 pm   Subject: D6 Rules...What Have The New Films Changed?
Good point. Though he could have been wounded by the shot and wounded a 2nd time by the fall..
  Topic: What is Maximum Range?
garhkal

Replies: 30
Views: 590

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Jun 13, 2018 12:05 am   Subject: What is Maximum Range?
Yup. As an infantryman, that is something you understand, although, I speculate that the designers never thought about it at all, which was where I was going.


I think the simplest answer would b ...
  Topic: D6 Rules...What Have The New Films Changed?
garhkal

Replies: 143
Views: 5738

PostForum: Official Rules   Posted: Wed Jun 13, 2018 12:04 am   Subject: Re: Punch it!

And, as another SW movie confirms it:

A mortally wounded character may be conscious.

What do you mean? In which two movies have mortally wounded characters been conscious? Luke seemed consci ...
  Topic: What is Maximum Range?
garhkal

Replies: 30
Views: 590

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Jun 12, 2018 3:10 pm   Subject: What is Maximum Range?
Lets look at a generic assault rifle here on earth.

The bullet will travel about 2+ miles, and can kill depending on a multitude of factors at that range.

Is this then max range? No, max range ...
 
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