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  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Mon Oct 25, 2021 12:43 am   Subject: Re: Alternate Ammo Types
*Shield Penetrator - These rounds cost 8 times as much as standard ammunition, but ignore energy-based shields. They're jacketed with a special EMF-dampening substance that temporarily creates pockets ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Mon Oct 25, 2021 12:25 am   Subject: Alternate Ammo Types
so I don't think it should gain a +3D advantage against unarmored targets.
That's not quite what I said. My point was that the round should suffer the -1D penalty to Damage vs. Armor, but that is in ...
  Topic: Edge Studio announces long-delayed continuation of FFG SW
lecher000

Replies: 11
Views: 10055

PostForum: Star Wars Games   Posted: Sun Oct 24, 2021 11:23 pm   Subject: Edge Studio announces long-delayed continuation of FFG SW
I felt the ffg stuff to be both hit and miss (from my perspective).

Things I did like;
Nice layout, design, art, information etc. Some sections could be better - but overall, well done.

Excel ...
  Topic: Alternate Weapon Type Rules
lecher000

Replies: 51
Views: 14135

PostForum: House Rules   Posted: Sun Oct 24, 2021 11:03 pm   Subject: Alternate Weapon Type Rules
Finally got around to finding out the unique trait for Slugthrowers. They're apparently pretty good jedi-slayers.

Also, if anyone can confirm if this is the case, are slugthrowers able to pierce en ...
  Topic: Alternate Weapon Type Rules
lecher000

Replies: 51
Views: 14135

PostForum: House Rules   Posted: Sun Oct 24, 2021 10:58 pm   Subject: Alternate Weapon Type Rules
Energy shields equally defend against energy and physical damage, so I don't know why slugthrowers would be special as far as physical damage goes.

I looked it up and apparently there's 3 different ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Sun Oct 24, 2021 10:26 pm   Subject: Alternate Ammo Types
I gave them a +2 bonus to damage and removed the armor penalty. Giving them a full dice upgrade seems excessive given that they also have a poisoning effect.
The poisoning is secondary, really. What ...
  Topic: Alternate Weapon Type Rules
lecher000

Replies: 51
Views: 14135

PostForum: House Rules   Posted: Sun Oct 24, 2021 4:43 am   Subject: Alternate Weapon Type Rules
Finally got around to finding out the unique trait for Slugthrowers. They're apparently pretty good jedi-slayers.

Also, if anyone can confirm if this is the case, are slugthrowers able to pierce en ...
  Topic: Star Wars Memes
lecher000

Replies: 543
Views: 351423

PostForum: General Star Wars   Posted: Sun Oct 24, 2021 4:19 am   Subject: Star Wars Memes
Seeing that movie did make me want to get out DE and read some of it again.
TRoS actually makes the Dark Empire readable by comparison. I'm not a fan of the first crop of Dark Horse Comics' Star Wars ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Sun Oct 24, 2021 4:12 am   Subject: Alternate Ammo Types
Yea, but even then I don't think you're going to see much difference in penetration. In terms of wound channels you could very well see an increase, as the liquid forces the bullet to expand more grea ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Fri Oct 22, 2021 3:51 pm   Subject: Alternate Ammo Types
This is where advanced manufacturing techniques would come into play, such as lining the cavity in some non-metal material that kept the mercury from amalgamating with the metal of the bullet.

Yea, ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Fri Oct 22, 2021 6:08 am   Subject: Alternate Ammo Types
Well I already have Armor Piercing, but that could work as a sort of "poison" round, since Mercury is a highly toxic metal.
This exact method was used/described in Frederick Forsythe's Day ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Thu Oct 21, 2021 10:09 pm   Subject: Alternate Ammo Types
I have not checked, specifically, but have you checked the other d6 games, especially Adventure, to see if there's ammo rules in them?

I only really recall specific ammo types coming into play when ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Thu Oct 21, 2021 3:30 pm   Subject: Re: Alternate Ammo Types
BLASTERS
My take on the different packs would be to have the differences be associated with the type / specific mix of Blaster Gas used to achieve different effects. That way you can use standard pow ...
  Topic: Alternate Ammo Types
lecher000

Replies: 33
Views: 11061

PostForum: House Rules   Posted: Thu Oct 21, 2021 3:22 pm   Subject: Alternate Ammo Types
I have not checked, specifically, but have you checked the other d6 games, especially Adventure, to see if there's ammo rules in them?

I only really recall specific ammo types coming into play when ...
  Topic: The Grenade Thread
lecher000

Replies: 114
Views: 127571

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Oct 21, 2021 12:10 am   Subject: The Grenade Thread
Applying Dark Side points to characters who use them indiscriminately in public or non-Imperial spaces


I would not even mess with dark side points.

Instead, have them branded terrorists by the ...
 
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