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Advocator-class Star Dreadnought (<5 minute read)
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PostPosted: Thu Feb 16, 2017 8:20 am    Post subject: Advocator-class Star Dreadnought (<5 minute read) Reply with quote

Advocator-class Star Dreadnought

Craft: Advocator, Herald, Vindicator, Champion, Expounder, Vanquisher, Provocateur
Affiliation: Galactic Empire
Temporal Range: 11 BBY to ~3 BBY
Type: Advocator-class Star Dreadnought
Scale: Capital
Length: 9,258 meters (9.3 kilometers)
Skill: Capital ship piloting: Star Dreadnought
Crew: 310,120 (7,000 gunners [including auxiliaries]); 40,500 (skeleton)
Crew Skill: Astrogation 4D, capital ship gunnery 6D+1, starship gunnery 6D, capital ship piloting 6D+1, capital ship shields 5D, sensors 5D+1
Passengers: 25,000 troops and support staff
Cargo Capacity: 225,000 metric tons
Consumables: 5 years
Hyperdrive Multiplier: 2x
Hyperdrive Backup: 10x
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Hull: 10D+1
Shields: 7D+1

Sensors:
Passive 100/2D
Scan 200/4D
Search 400/4D+2
Focus 5/7D

Weapons:
100 Turbolaser Batteries
Fire Arc: 25 in each arc
Crew: 2-3
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 7D

200 Heavy Turbolaser Batteries
Fire Arc: 80 front, 50 right, 50 left, 20 back
Crew: 2-3
Skill: Capital ship gunnery
Fire Control: 0D
Space Range: 5-20/40/60
Atmosphere Range: 10-20/80/120 km
Damage: 10D

80 Heavy Ion Cannon
Fire Arc: 30 front, 25 right, 25 left
Crew: 2 (200)
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-10/25/50
Atmosphere Range: 2-50/50/100 km
Damage: 4D (ionization)

36 Tractor Beam Projectors
Fire Arc: 12 front, 10 right, 10 left, 4 back
Crew: 2 (4Cool
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 9D+1

100 Point-Defense Laser Cannon
Fire Arc: 25 in each arc
Crew: 1 (80)
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D+1
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D+1 starfighter, 2D+1 capital

120 Concussion Missile Tubes
Fire Arc: 30 in each arc
Crew: 1 (180)
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 2-5/30/60
Atmosphere Range: 4-24/60/120 km
i]Damage:[/i] 9D capital

Small Craft Complement:
- 144 space superiority starfighters
- 36 long-range assault craft/bombers
- 24 long-range scout ships
- 48 assault shuttles
- 18 heavy assault landing craft
- 16 shuttles
- 10 personnel carriers
- 8 cargo haulers
- 6 minelayers
- 8 tugs
- 750 deep space probes
- 2 Z-10 Colossus dropships
- 2 prefabricated garrison bases
- 120 heavy walkers—40 AT-AT's, 60 AT-ST's, 20 AT-PT's
- various other ground vehicles

Usage:
- Command ship
- Sector command and control ship
- Battlecruiser

Brief History:
The Advocator-class Star Dreadnought was engineered in 11 BBY to bridge the gap between the Mandator I/II-class and Lodestar-class ships and other older dreadnoughts. Their main function was to replace those aging ships for front-line combat duty while the Executor-class was being constructed. It is a Kuat Drive Yards design of which only seven were ever built, as that number served the purposes of the Empire as they waited for newer craft to come from Galactic shipwrights. Once a few of the Executor-class ships were ready, the Empire mothballed and dismantled the Advocator-class so its materials could be reused. However, over the six or seven years of its existence, it proved to be a tough and versatile command ship (usually within a convoy), well-suited to long tours of duty subjugating worlds in the Mid and Outer Rim.
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