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Imperial Stormtrooper v2.0
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Naaman
Rear Admiral
Rear Admiral


Joined: 29 Jul 2011
Posts: 2237

PostPosted: Sat May 20, 2017 5:23 pm    Post subject: Reply with quote

By "tracking" I mean bookkeeping over the course of a fight to determine whether to reduce the protection afforded. If that were the case, each set of armor would ned it's own "strenght" attribute to see how wel it holds up to damage... etc, etc...

At the end of the battle, a call for some rolls to determine total damage and cost is fine. In tact, I like the idea. But unless we are taking about getting hit by a weapon that can destroy the armor in a single shot (as opposed to merely penetrating it and leaving 1cm hole in it), then I'd rather just deal with that after the fight.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 10840
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat May 20, 2017 6:50 pm    Post subject: Reply with quote

Bur do you still reduce armor effectiveness if the wearer is wounded, as per the RAW?
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
Amazing. Everything you just said was wrong.
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