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Assertor - class Star Dreadnought
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evilnerf
Lieutenant Commander
Lieutenant Commander


Joined: 11 Apr 2015
Posts: 164
Location: St. Charles

PostPosted: Wed May 03, 2017 9:57 am    Post subject: Assertor - class Star Dreadnought Reply with quote


Assertor- class Star Dreadnought
Craft: Kuat Drive Yards’ Assertor-class Star Dreadnought
Affiliation: Empire
Era: Rebellion
Source: Evilnerf
Type: Super Star Destroyer
Scale: Capital
Length: 15,000 meters
Skill: Capital ship piloting: Super Star Destroyer
Crew: 125,000; gunners: 1,280, skeleton: 30,000/+10
Crew Skill: Astrogation 4D, capital ship gunnery 6D, capital
ship piloting 6D+2, capital ship shields 5D+2, sensors 5D
Passengers: 20,000 (troops)
Cargo Capacity: 145,000 metric tons
Consumables: 6 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Space: 5
Hull: 12D
Shields: 7D
Sensors:
Passive: 75/1D+2
Scan: 150/3D+2
Search: 300/5D
Focus: 8/6D+2
Weapons:
40 Quad Heavy Turbolaser Batteries
Fire Arc: 20 left, 20 right
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 9D
30 quad battleship ion cannon batteries
Fire Arc: 15 left, 15 right
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-50/50/100 k
Damage: 5D
10 dorsal twin heavy turbolasers
Fire Arc: 10 Front
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 8D
30 quad light turbolaser batteries
Fire Arc: 10 front, 10 left, 10 right
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 6D
20 ventral battleship ion cannons
Fire Arc: 20 front
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-50/50/100 k
Damage: 5D
20 dorsal medium Ion Cannons
Fire Arc: 10 left, 10 Right
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-10/25/50
Atmosphere Range: 2-50/50/100 km
Damage: 4D
60 turret mounted quad laser cannons
Fire Arc: 20 forward, 20 left, 20 right
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
90 Concussion Missile Tubes
Fire Arc: 30 forward, 30 left, 30 right
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 2-5/30/60
Atmosphere Range: 4-24/60/120 km
Damage: 9D
20 Heavy Tractor Beam Projectors
Fire Arc: 10 front, 5 left, 5 right
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 9D
Starfighter Complement:
60 TIE/ln, 24 TIE Interceptors, 12 TIE Defenders, 24 TIE Bombers
Ground/Air Vehicle Complement:
15 AT-AT, 25 AT-STs, 1 prefabricated garrison
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His eyes are shifty. That's how you know the nerf did it.
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 11248
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Wed May 03, 2017 1:25 pm    Post subject: Reply with quote

What the heck did that pic come from? Looks scary as hell.
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You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 10374
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed May 03, 2017 1:30 pm    Post subject: Reply with quote

That's a fractalsponge creation. You can find more images here. Basically, Ansel Hsiao took various artists' attempts at Super Star Destroyers from the Dark Horse comics and made a different ship.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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evilnerf
Lieutenant Commander
Lieutenant Commander


Joined: 11 Apr 2015
Posts: 164
Location: St. Charles

PostPosted: Wed May 03, 2017 2:03 pm    Post subject: Reply with quote

garhkal wrote:
What the heck did that pic come from? Looks scary as hell.


The picture is from the Essential Guide to Warfare. As CRmcniel said, it's one of Ansel Hsiaos creations. I plan on hitting the others in time.
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evilnerf
Lieutenant Commander
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Joined: 11 Apr 2015
Posts: 164
Location: St. Charles

PostPosted: Wed May 03, 2017 2:04 pm    Post subject: Reply with quote

I love how it is 15km. A subtle retcon for the various lengths of SSDs.
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His eyes are shifty. That's how you know the nerf did it.


Last edited by evilnerf on Fri Dec 08, 2017 8:55 pm; edited 1 time in total
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 11248
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Thu May 04, 2017 1:09 am    Post subject: Reply with quote

CRMcNeill wrote:
That's a fractalsponge creation. You can find more images here. Basically, Ansel Hsiao took various artists' attempts at Super Star Destroyers from the Dark Horse comics and made a different ship.


No wonder it looks scary as heck.. Fractal always does good artwork!
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You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
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Captain Rex
Ensign
Ensign


Joined: 27 Apr 2017
Posts: 45

PostPosted: Tue Dec 12, 2017 2:04 am    Post subject: Reply with quote

One of my favourite ships, I don’t like the legends version because the armament just looks too weak because it looks like it has 10000 weapons or something when it has less that a thousand
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