The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

BlasTech A180 A180 Reconfigurable blaster
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> BlasTech A180 A180 Reconfigurable blaster
View previous topic :: View next topic  
Author Message
Mamatried
Commander
Commander


Joined: 16 Dec 2017
Posts: 403

PostPosted: Sat Mar 24, 2018 6:31 pm    Post subject: BlasTech A180 A180 Reconfigurable blaster Reply with quote

Jyn Erso's overly "sexy" Blaster.

It is stated that this can be reconfigured into a rifle, sniper rifle and ion launcher......other than the standard pistol mode.
Most likely this requires added parts, much like a kit, and I see this pistol coming in a box with all the add ons.

I found these stat from RPGGamer.org

Name: BlasTech Industries A180 Reconfigurable blaster pistol
Scale: Character
Skill: Blaster; A180
Ammo: 100
Cost: 4,850 (Power Packs: 35)
Availability: 2,X
Range: Pistol [1-20/50/180] Rifle [2-40/100/360] Sniper [3-60/150/540] Ion Launcher [1-30/75/270]
Damage: Pistol [4D] Rifle [5D] Sniper [5D] Ion Launcher [5D Ion]

Description: The A180 pistol was a blaster pistol manufactured by BlasTech Industries that could be reconfigured into a blaster rifle, sniper rifle, or ion launcher. Used during the reign of the Galactic Empire, one such pistol was wielded by Jyn Erso of the Alliance to Restore the Republic.

Decades later, the A180 was used in its sniper configuration by Resistance specialists.


While I personally think this look good, I do wonder how the rifle/sniper rifle configuration adds damage, making it 5D.

I would argue that the 4D is kept, but the range and otherwise attributes of rifle/sniper applies, like counting against specialization Blaster rifle etc.

As to allowing the ion damage to do 5D I am fine with as it to me seems they are charges from a separate power source.

I can not see how adding a barrel and a stock (to say in simple terms) makes this gun deal more damage, but I can see it allowing range and maybe even weapon mounts, like bayonet and the like
Back to top
View user's profile Send private message
Mamatried
Commander
Commander


Joined: 16 Dec 2017
Posts: 403

PostPosted: Sat Mar 24, 2018 6:41 pm    Post subject: Reply with quote

Also how would this gun count against speciality?

If I specialize in balsters A180, do I gain the benefits of specialization in all the guns different configurations?
Back to top
View user's profile Send private message
Kytross
Captain
Captain


Joined: 28 Jan 2008
Posts: 627

PostPosted: Sat Mar 24, 2018 7:01 pm    Post subject: Reply with quote

Mamatried wrote:
Also how would this gun count against speciality?

If I specialize in balsters A180, do I gain the benefits of specialization in all the guns different configurations?


Yes. Your specialization dice would only work with the A180. You would not be able to roll those dice with any other blaster. You are trading the versatility of a specialization like "blaster rifle" for the specificity of using am A180 in all its glory.

Changing the 'barrel' of a blaster can increase damage. Read Cracken's Rebel Field Guide
Back to top
View user's profile Send private message
Mamatried
Commander
Commander


Joined: 16 Dec 2017
Posts: 403

PostPosted: Sat Mar 24, 2018 7:25 pm    Post subject: Reply with quote

Kytross wrote:
Mamatried wrote:
Also how would this gun count against speciality?

If I specialize in balsters A180, do I gain the benefits of specialization in all the guns different configurations?


Yes. Your specialization dice would only work with the A180. You would not be able to roll those dice with any other blaster. You are trading the versatility of a specialization like "blaster rifle" for the specificity of using am A180 in all its glory.

Changing the 'barrel' of a blaster can increase damage. Read Cracken's Rebel Field Guide


Awesome!
So I get this right, with the specific A180 specialization I can use the spec D in all configurations of the weapon. cool.

Ahh changing the barrel, yeah this makes sense with added damage.
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 10557
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Mar 24, 2018 8:43 pm    Post subject: Reply with quote

The problem with focusing too much on a specific weapon is that, should you ever be deprived of that weapon, you’re going to lose a lot of effectiveness if you can’t immediately get ahold of another one. A person who just improves Blaster (without specializing) is going to have an advantage in that they can pick up pretty much any ol’ blaster they find and use it with a reasonable degree of effectiveness.

If specialization is the route you intend to go, it’s wise to define your specialization as widely as possible.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
dunderhead marajain
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Mamatried
Commander
Commander


Joined: 16 Dec 2017
Posts: 403

PostPosted: Sat Mar 24, 2018 9:20 pm    Post subject: Reply with quote

I know I know, I was simply wondering if this gun, (when using it) actually provided the bonuses no matter how it was configured.

As to the character using this one, she is actually specialized in hold-outs.
yes they serve a purpose, they are awesome.....
Back to top
View user's profile Send private message
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 11526
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Sun Mar 25, 2018 2:31 am    Post subject: Reply with quote

SO it's pistol range is almost double regular pistols, its rifle range is 60 m further than most rifles (even the base A280), and its sniper rifle variant is much longer than blaster sniper rifles that are canon.. Too uber imo.
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
Naaman
Rear Admiral
Rear Admiral


Joined: 29 Jul 2011
Posts: 2102

PostPosted: Sat Apr 07, 2018 11:40 am    Post subject: Re: BlasTech A180 A180 Reconfigurable blaster Reply with quote

Mamatried wrote:
Jyn Erso's overly "sexy" Blaster.

It is stated that this can be reconfigured into a rifle, sniper rifle and ion launcher......other than the standard pistol mode.
Most likely this requires added parts, much like a kit, and I see this pistol coming in a box with all the add ons.

I found these stat from RPGGamer.org

Name: BlasTech Industries A180 Reconfigurable blaster pistol
Scale: Character
Skill: Blaster; A180
Ammo: 100
Cost: 4,850 (Power Packs: 35)
Availability: 2,X
Range: Pistol [1-20/50/180] Rifle [2-40/100/360] Sniper [3-60/150/540] Ion Launcher [1-30/75/270]
Damage: Pistol [4D] Rifle [5D] Sniper [5D] Ion Launcher [5D Ion]

Description: The A180 pistol was a blaster pistol manufactured by BlasTech Industries that could be reconfigured into a blaster rifle, sniper rifle, or ion launcher. Used during the reign of the Galactic Empire, one such pistol was wielded by Jyn Erso of the Alliance to Restore the Republic.

Decades later, the A180 was used in its sniper configuration by Resistance specialists.


While I personally think this look good, I do wonder how the rifle/sniper rifle configuration adds damage, making it 5D.

I would argue that the 4D is kept, but the range and otherwise attributes of rifle/sniper applies, like counting against specialization Blaster rifle etc.

As to allowing the ion damage to do 5D I am fine with as it to me seems they are charges from a separate power source.

I can not see how adding a barrel and a stock (to say in simple terms) makes this gun deal more damage, but I can see it allowing range and maybe even weapon mounts, like bayonet and the like


What do you imagine the purpose of a barrel is in SW/with blaster tech? IRL, the length of the barrel absolutely affects the hitting power of the bullet expelled from it. In general, the longer the barrel, the faster the bullet, and the more penetration it is capable of.

However, if we are trying to be "realistic," does it really matter how long the barrel is for a laser bolt? Should it? I say, for SW purposes, it should. Otherwise, everything would be a pistol, since the size of the package would have no bearing on the lethality or range of the discharged laser.
Back to top
View user's profile Send private message
Wajeb Deb Kaadeb
Commodore
Commodore


Joined: 07 Apr 2017
Posts: 1414

PostPosted: Sat Apr 07, 2018 11:53 am    Post subject: Re: BlasTech A180 A180 Reconfigurable blaster Reply with quote

Naaman wrote:
However, if we are trying to be "realistic," does it really matter how long the barrel is for a laser bolt? Should it? I say, for SW purposes, it should. Otherwise, everything would be a pistol, since the size of the package would have no bearing on the lethality or range of the discharged laser.


It's not a laser bolt. It's plasma. Specifically, it's tibanna gas heated to a plasma state. Unlike a laser, which is light only, a plasma bolt has mass and kinetic energy resulting in recoil and the energy to push at targets, not just burn them, which is why we see targets go flying as if they were hit with a slug.

The blaster bolt is a plasma bolt contained in a magnetic sheath, which keeps it from splashing.

As for the barrel: The bolt is fired magnetically, so an argument could be made that a longer barrel will deliver a blaster bolt with more range.

As in the D6 RPG, blaster weapons need two ammunition types: Tibanna gas and a powerpack from which the weapon draws energy to power the weapon's magnetics and heat the tibanna gas to a plasma state.
Back to top
View user's profile Send private message
Naaman
Rear Admiral
Rear Admiral


Joined: 29 Jul 2011
Posts: 2102

PostPosted: Sat Apr 07, 2018 12:10 pm    Post subject: Reply with quote

No. It's a laser gun. Razz
Back to top
View user's profile Send private message
MrNexx
Commodore
Commodore


Joined: 25 Mar 2016
Posts: 1178
Location: Houston

PostPosted: Sat Apr 07, 2018 12:57 pm    Post subject: Reply with quote

A longer barrel allows the creation of a larger and more stable magnetic bottle. This allows for greater range and damage.
_________________
*It isn't realism, it's verisimilitude... seeming to be true within the context of [Star Wars].
http://rpgcrank.blogspot.com/
Back to top
View user's profile Send private message
Wajeb Deb Kaadeb
Commodore
Commodore


Joined: 07 Apr 2017
Posts: 1414

PostPosted: Sat Apr 07, 2018 6:59 pm    Post subject: Reply with quote

Naaman wrote:
No. It's a laser gun. Razz


It actually is! A laser is used to heat the tibanna gas to a plasma state! Very Happy
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0