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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14152 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Dec 04, 2019 1:30 am Post subject: |
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Bren wrote: | * While I think the Jedi should get a DSP (or if one uses fractional points, a Dark Side Pip), I think that in the case of "oops I accidentally pushed them too hard and killed them" a repentant Jedi should have a pretty easy path to atonement. |
IMO jedi are supposed to be held to a higher standard, so ignorance wouldn't be an excuse. _________________ Confucious sayeth, don't wash cat while drunk! |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1850 Location: Norway
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Posted: Wed Dec 04, 2019 2:35 am Post subject: |
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Are we talking about the force or foce philosopies?
jedi are a force philosophy....to them certain acts and even ev\motions are wrong, drak as they call them.
Now with other philosophies the line between what is deemed to be dark and light, or right and wrong if you will is less "black and white" than the jedi.
So while a jedi is the opposite of a sith, that is what they are.........nothing else.
jedi are not the force, they like many other are "of the force".
Now if merely using the force to destroy, this includes inflicting pain, anything that is not creating, ot simply observing then are the jedi really "light" do they only act in a way to allow the force to create? do a jedi not use the force to further damage and to inflict greater damage with lightsabers.
I think is we look at the force rather then the various force philososphies then I think we can argue that the force IS, and that it is both destructive and crative, and thebecuse the force is both, both needs to be recognised, and death even destruction is natural and not in any way evil or dark, it is the creation of the "new" the "to come".
So I will argue that the only way to gain dark side points is to be deliberately dark, commit evil deeds, not murder or mayhem alone, if this is not evil.
In fact in many ways how many of us see mace windu is a good example, or plo koon, both having a strong connection to the force's desrcutive side, though while making choises both conscious and sub conscoius about how to use this power.
With mace this was a controllable battle frenzy, where he channeled the opponent's agression and "hatred" and used this "dark side energy" to fuel his fighting style.
Plo and his force lightning, a differnt color and maybe less strong that that of the dark lord of darths, mr raisn face sheev...
or what about other abilites, like morichro, a power defineately labeled "light side" yet one that can quite easily kill.
now while killing will give tou a darkside point and fair enough, the power can still be used to basically "torture" someone with their altering metabilism and the like, though the spesifics state that darkside points are given when you kill with the power.
I think what is not written is often just as important than what is written.
And this is the essence in the dark/light side thinking, what is written and what is not written, what is not written is still a part of the narrative.
if we look to religions, and this is in essence what the sith and jedi as well as others are, then we see that when it comes to religious "rules" tennants, then it just as important what is NOT written as what is written.
An example can be a ban on eating certain types of foods, let say the faithful can only eat food that is prepared and then blessed with a certain rital, but it state tat this concerns meat.
To the faithful this mean he can eat all the food, including "meat" that his religion or in the case of star wars and light and dark, what his philosophy tells him he can eat and do.
I would argue that while the mere use of certain force powers for a religious jedi will give a darkside point, this is more psychological than anything, I would equally argue other non jedi can use the force in ways the jedi will deep directly dark, and suffer no darkside points from it.....
again it all comes down to life and death, or if we take this further to RPGs we can talk about Necromancy, and where it is ingherently evil or not.....and the arguments are good for both sides.
So to me unless you are a bad guy, you can get away with injuring, killing and the like.
After all in a very combat based RPG, it makes no sense to have a character that can only act in self defense or defense of others, and barely so, if he injures, or kills he then falls to the darkside with the right or "wrong" black/white GM.......that to me makes little sense, jedi are warriors, they kill they maim, they inflict pain and they are good at it, and they should not suffer much DSPsd, or maybe the cap shpuld be above the mere 6.
now with a cap of 12 or maybe even a brand new wya of earning DSPs and removing them, then yes I could agree on a mre black and white thing, but I can ot see an order of legendary warriors that somehow are beyond redemtion once they do some "warrioring" |
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TheEvilDM Sub-Lieutenant
Joined: 24 Dec 2010 Posts: 66 Location: TX
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Posted: Wed Dec 04, 2019 10:13 am Post subject: |
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Potroclo wrote: | Back in the day our GM would give dark side points to any jedi that killed, period. Be it using the force or not. Sole exception was in a fight against a dark side user that's beyond salvation. Inducing injuries in any way when not in self defense or defense of others could get you dark side points too. That made playing jedi rather... interesting.
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Really? a darkside point for killing? I can see if you initiated the attack and didn't let up when the other party surrendered or something, but if someone is attacking and the Jedi is just defending himself and happens to land a blow that kills them, it falls under, "whoops" to me. I mean we all have our own play styles and no style is the right or wrong way, but man that's harsh. Jedi living in fear lol _________________ Star Wars "Fall of the Order" Actual Play Podcast - https://rollhighordie.com/category/swfallorder/
The Evil DM's Star Wars d6 Youtube - https://www.youtube.com/watch?v=CSkR1tQrAbc&list=PLHfroCDsMXeHTiY_0CWSUd5S27cJP7bon
Facebook group dedicated to Star Wars 1e only - https://www.facebook.com/groups/FirstEditionSWd6/ |
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Potroclo Sub-Lieutenant
Joined: 01 Jul 2019 Posts: 57
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Posted: Wed Dec 04, 2019 1:56 pm Post subject: |
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TheEvilDM wrote: | Jedi living in fear lol |
Yup, I believe that was the intention behind the severity of our GM back then. It actually made it all the more special when the only jedi player ignited his lightsaber for the first time mid-campaign, in a battle against non-sentient cyborgs.
I guess it depends on what kind of game you're running. If it's clone wars era it makes no sense to be so strict. But for classic era or any timeline where jedi are persecuted, it forces the players to rely on each other and think their way through every challenge, instead of just have the jedi in the party use the Force much as a cheat code in a videogame. The GM's harshness was a patch (admittedly not a very good one) to compensate the fact jedi tend to become overpowered in longer campaigns. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14152 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Dec 04, 2019 2:48 pm Post subject: |
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TheEvilDM wrote: | Potroclo wrote: | Back in the day our GM would give dark side points to any jedi that killed, period. Be it using the force or not. Sole exception was in a fight against a dark side user that's beyond salvation. Inducing injuries in any way when not in self defense or defense of others could get you dark side points too. That made playing jedi rather... interesting.
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Really? a darkside point for killing? I can see if you initiated the attack and didn't let up when the other party surrendered or something, but if someone is attacking and the Jedi is just defending himself and happens to land a blow that kills them, it falls under, "whoops" to me. I mean we all have our own play styles and no style is the right or wrong way, but man that's harsh. Jedi living in fear lol |
Same. Just killing, no. Killing gratuitiously or needlessly (they're stunned/surrendered).. YES. _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Dec 05, 2019 10:53 am Post subject: |
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garhkal wrote: | IMO jedi are supposed to be held to a higher standard, so ignorance wouldn't be an excuse. | Omniscience is a much higher standard.
But how would the Jedi PC know what everyone else is going to do after the Jedi restrains the axe wielding murderer from killing his next victim? What actions can the Jedi take to ensure no harm befalls the villain from some over zealous or vengeful third party who decides to act after the Jedi has restrained the villain? And how can the Jedi perform those actions in time to do something to try to protect anyone the villain is about to harm. It seems like often times the Jedi will end up damned if he does and damned if he doesn't. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Dec 05, 2019 10:59 am Post subject: |
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That's more or less how we've played Dark Side Points. I don't know if that's what the designers were thinking, but it seems like a good justification for the WEG system for getting Dark Side Points. Thanks for sharing. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16272 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Dec 05, 2019 11:12 am Post subject: |
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Bren wrote: | That's more or less how we've played Dark Side Points. I don't know if that's what the designers were thinking, but it seems like a good justification for the WEG system for getting Dark Side Points. Thanks for sharing. |
No problem. This was actually a building block for my Willpower rule, whereby a character could use things like TK Kill or Telekinesis to inflict Stun damage on a successful Willpower roll. Theoretically, it could also be applied to Force Lightning, but I've never liked the various attempts at a "Light-Side Force Lightning." Some powers should just stay dark. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Dec 05, 2019 11:15 am Post subject: |
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Mamatried wrote: | Are we talking about the force or foce philosopies? | I'm talking about the Force. When I run Star Wars I adhere pretty closely to WEG's point of view. In that view, the Force has an absolute system of morality, of the light and the dark. You don't get a Dark Side Point because you think you did something bad or because your master thinks you did something wrong or because everyone back at the Jedi temple would think you did something wrong. You get a DSP because you did something that opens you up to the Dark Side of the Force.
Quote: | Now with other philosophies the line between what is deemed to be dark and light, or right and wrong if you will is less "black and white" than the jedi. | What people think is right or wrong is irrelevant. It's an absolutist system. Actions either are get you a DSP or they don't get you a DSP. And using or opening yourself up to the Dark Side is always wrong - wrong in the sense that your character is likely to get a DSP and you are one step closer to losing control of that character to the Dark Side. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Dec 05, 2019 11:15 am Post subject: |
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CRMcNeill wrote: | Some powers should just stay dark. | Agreed. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14152 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Dec 05, 2019 4:41 pm Post subject: |
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Bren wrote: | garhkal wrote: | IMO jedi are supposed to be held to a higher standard, so ignorance wouldn't be an excuse. | Omniscience is a much higher standard.
But how would the Jedi PC know what everyone else is going to do after the Jedi restrains the axe wielding murderer from killing his next victim? What actions can the Jedi take to ensure no harm befalls the villain from some over zealous or vengeful third party who decides to act after the Jedi has restrained the villain? And how can the Jedi perform those actions in time to do something to try to protect anyone the villain is about to harm. It seems like often times the Jedi will end up damned if he does and damned if he doesn't. |
He should speak to them ahead of time. "HEY GUYS, if i restrain any enemies with my Telekinesis, DO NOT ATTACK THEM!"..
Similar to how can Paladins 'know his party will kill someone after He's gotten them to surrender." _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Dec 07, 2019 1:03 am Post subject: |
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garhkal wrote: | He should speak to them ahead of time. "HEY GUYS, if i restrain any enemies with my Telekinesis, DO NOT ATTACK THEM!"..
Similar to how can Paladins 'know his party will kill someone after He's gotten them to surrender." | OK. And what if, despite having that talk, one or more of his companions change their mind later or are overcome by an angry, fearful, or vengeful impulse and kill the restrained terrorist anyway? |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14152 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Dec 07, 2019 2:34 am Post subject: |
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Then he still gets dingged. Just like a paladin character in an adnd game, who tells his allies not do do x, cause it would be evil, BUT THEY STILL DO IT anyway. _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Dec 08, 2019 1:09 am Post subject: |
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Thanks for clarifying. That seems an overly harsh response to me. But then it isn't a problem I've ever seen occur in any Star Wars games I've been in or have run. If it's something you are seeing or have seen in play I can more readily see why you might feel such a response was necessary and appropriate. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14152 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Dec 08, 2019 4:40 am Post subject: |
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In games i've ran, i've seen it done twice, both by players who DID have their jedi turn to the dark side (they used TK to hold a high melee/brawl parry enemy, then let their comrade wail on them).. Most others just use it to hold someone immobile, till the battle's over, then give them a chance to surrender.. _________________ Confucious sayeth, don't wash cat while drunk! |
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