Ray Commodore
![Commodore Commodore](images/ranks/commodore.gif)
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Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Fri Oct 31, 2003 12:57 pm Post subject: Tramp Light Freighters... |
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As there is a nice cross-section of freighters available, I only wrote three, one of which might be considered semi-cannon, as it is in X-Wing: Alliance by LucasArts, the YT-2000 (You can see it here )!!! None of these are from any "Official" source at all, and are from my sick, twisted little mind. So, as such, permission from the GM might be required, or else you will incur the wrath of the GM... And that just isn't pretty and usually involves a closed coffin funeral.
YT-2000:
The YT-2000 was a product improved version of the YT-1300, with the input from the general public being considered for the design (Mainly a larger cargo hold, more weaponry, and a centre cockpit). It's only fault was timing of release, coming out barely a year before the Clone Wars began. While a good number of them came out, even selling a sizeable
number during the conflict (Considering the fact that it had shields and more firepower as stock made good selling points in those troubled times), it didn't sell in the long run as well as it's ancestors or decedents. Like almost all of CEC's Freighters, the YT-2000 is easy to repair/modify, with an open design that allows for easy customization, and the extra cargo space makes it popular for more legitimate cargo haulers than the YT-1300 (But also means that it's also easier to modify for less than legal purposes.). The one thing that CEC did that has caused a slight backlash with the political audience is that this vessel is able to have concealed cargo compartments EASILY attached to numerous out of the way areas that were "Placed there to make room for future upgrades and modifications.", but won all court cases against them due to their evidence, that it was, indeed, a design that almost everyone of their customers wanted (100,000+ Customers can't be wrong!). They did, however, agree to not use this feature in any future design.
A "Military" model was also released (The YT-2000-M), with a double-reenforced hull (Hull: 5D) and boosted shields (Shields: 2D), as well as a larger power plant to provide power to these devices, but this limits the cargo capacity to 125 Metric Tons. This version was never for sale to non-military customers (Aside from CEC itself, which uses them for their own purposes), but a few have gotten on the invisible market over the years, and usually sell for around 150,000 credits, if you can find someone to sell one of these prime vehicles!
Craft: Corellian Engineering Corporation YT-2000
Type: Space transport
Scale: Starfighter
Length: 33 Metres
Skill: Space transports: YT-2000 (YT-1300 can be used at -1D)
Crew: 1 (2 Can Co-Ordinate); 1 Gunner
Crew Skill: Varies Widely
Passengers: 6
Cargo Capacity: 150 Metric Tons
Consumables: 3 months
Cost: 125,000 (new), 40,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Space: 5
Atmosphere: 295; 850 km/h
Manoeuverability: 1D
Hull: 4D
Shields: 1D
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 75/2D+2
Focus: 2/3D
Weapons:
Double Laser Turret (Fire Linked)
Fire Arc: Turret
Crew: 1 (or pilot at -2D Fire Control)
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Far Ranger Light Freighter:
While not quite as popular as the YT-Series or the Ghtroc, the DFR-642, or the Far Ranger as it is called, is a ship that fits the Duros people well. It's designed around their physiology and mindset. Large Cargo, Reliable Hyperdrive, and the ability to not require restocking for a year! These craft are not really liked due to the fact that the vast majority of them are set for Duros Physiology (Mainly the range of vision and hearing that they have), and must be modified to other species to make it work perfectly, something that this craft, unlike others, does not do easily. A few, however, were purchased by off-worlders, and are set for "Galactic Norm" which everyone can make do with easily.
Craft: Duros Shipyards DFR-642 "Far Ranger"
Type: Space transport
Scale: Starfighter
Length: 40 Meters
Skill: Space transports: DFR-642
Crew: 1
Crew Skill: Varies Widely
Passengers: 4
Cargo Capacity: 150 Metric Tons
Consumables: 1 year
Cost: 115,000 (new); 27,500 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Space: 4
Atmosphere: 480; 800 kmh
Maneuverability: 1D
Hull: 4D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Purtavian Govvvathie "People's Freighter":
The Purtavian race is one that has a genetic urge to go out and discover as much as possible. They are also rather timid creatures (Although not cowardly), and rather personally prefer to stay within known portions of space (There are a few that are adventurous enough to be scouts, but they're not the norm). With this in mind, a few shipyards on and around the Purta have developed the Govvvathie, which translates into Basic as "Freighter that can be afforded by the common people" or "People's Freighter". While not as commonly seen as other Light Freighters, it is cheap and plentiful, and not out of the ordinary to see. Also, as it was designed to land on almost any solid planet, and has a better than average range, it is known to be a reliable scout vessel.
On the down side, it's small, cramped, underpowered, and has limited cargo capacity. But you get what you pay for.
Craft: Purtavian Govvvathie "People's Freighter"
Type: Space transport
Scale: Starfighter
Length: 20 Metres
Skill: Space transports: Govvvathie
Crew: 1
Crew Skill: Varies Widely
Passengers: 3
Cargo Capacity: 50 Metric Tons
Consumables: 6 months
Cost: 75,000 (new); 17,500 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Space: 3
Atmosphere: 260; 750 kmh
Manoeuverability: 2D
Hull: 3D
Shields: 0D
Sensors:
Passive: 20/1D
Scan: 45/2D
Search: 65/2D
Focus: 2/2D+2 |
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Ray Commodore
![Commodore Commodore](images/ranks/commodore.gif)
![](images/avatars/gallery/_StarWars/tie_defender.jpg)
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Fri Oct 31, 2003 1:19 pm Post subject: No Prob... |
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Ne de pas problem, again. Someone is getting to use 'em, so I am happy.
My GM isn't too keen on homebrew stuff, but constantly complains about the lack of stuff in his books. I try to compensate for that with my writing and ideas, but...
Meh. Vicious circle.
Ray. |
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