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Alternate Freighter Weapons
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Fri Mar 25, 2005 9:23 am    Post subject: Alternate Freighter Weapons Reply with quote

Yes, I'm bored again, here's some more ideas from my fertile mind (Which is another way of saying that it's full of Bull shi... Er, never mind.).

Taim & Bak Kd-5-A Light Blaster Cannon:
Fire Control: 2D
Damage: 1D
Cost: 1,100
Weight: 1 Ton
An updated version of the infamous Kd-3, with better focusing crystals and superior targeting computer. A popular in the fact that it can use lower grades of Blaster Gas without requiring more maintence, and due to the lack of weight and space it takes up on a freighter. (Other Examples: BlasTech Q-474, SoroSuub Quasshi-7, Incom TX-22.).

Taim & Bak HTd-2 Laser Cannon:
Fire Control: 2D
Damage: 4D
Cost: 2,000
Weight: 3 Tons
A design 100 years old, and still as good a system as when it first came out. Often duplicated by other companies as the standard defensive Laser Cannon, it still *JUST* fits under the minimum requirements for being considered a civilian weapon. (Other examples: CEC VR-1 Laser Cannon, SFS L-s1 Laser Cannon, KDY HH-1a Laser Cannon, BlasTech QX-127.).

Arakyd Morne-5-3/6/12 Concussion Missile Launcher:
Fire Control: 3D
Damage: 8D
Cost: 2000/3000/4000
Weight: 1/2/3
Three different models of the Morne-5 exist. The three shot (Morne-5-3), the six shot (Morne-5-6), and the tweleve shot (Morne-5-12). Only the size of the magazine is really the difference between these three models, and they're designed for better flexibility in choice for the discerning Owner/Operator with a Military Waiver. (Other Examples: Incom Crusher-99, SoroSuub Too'tippa Launcher.).
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