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What is your favorite weapon?
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Scrawprin
Jedi


Joined: 19 Jun 2003
Posts: 150
Location: Wisconsin, USA

PostPosted: Wed Oct 15, 2003 3:31 pm    Post subject: Reply with quote

Lightsaber.
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Ragnar
Commander
Commander


Joined: 11 Sep 2003
Posts: 371
Location: Vacaville, CA

PostPosted: Thu Oct 16, 2003 11:26 am    Post subject: Reply with quote

it's all about the king of H.Blaster Pistols - the T6 Thunder
dmg - 6D+1 (starting off)
dmg - 8D (if fully modified)
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Sun Oct 19, 2003 12:15 pm    Post subject: Heh... Reply with quote

Crell Damar wrote:
lol... from lack of use, or just because you bought it used or something?


Lack of use. The character's idea of diplomacy is to say something soothing while stroking the trigger. Wink
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Urhart the Fallen Angel
Lieutenant Commander
Lieutenant Commander


Joined: 06 Oct 2003
Posts: 203
Location: New York City, USA

PostPosted: Sun Oct 19, 2003 2:33 pm    Post subject: Reply with quote

I like things that don't make me better just because I'v got them, but make me better becaues I know how to use them. Stuff like V ibro blades, modified simple guns, and of course grenades (I love to use them suicidaly, but live. I think that is a bit rediculus, probably the only thing that doen't work in this game.
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Ragnar
Commander
Commander


Joined: 11 Sep 2003
Posts: 371
Location: Vacaville, CA

PostPosted: Sun Oct 19, 2003 4:22 pm    Post subject: Reply with quote

well i personally like a weapon where the damage 8D compliments Ragnars skill 8D. 8)
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Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Sun Oct 19, 2003 6:31 pm    Post subject: Reply with quote

Fists

10d to hit
7d damage

Now I need to find the stun setting on these thing because it's so damn hard to interrogate a corpse
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Ragnar
Commander
Commander


Joined: 11 Sep 2003
Posts: 371
Location: Vacaville, CA

PostPosted: Sun Oct 19, 2003 8:06 pm    Post subject: Reply with quote

do u use martial arts or have a strong species?????
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Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Sun Oct 19, 2003 8:13 pm    Post subject: Reply with quote

Strong species.

Technically he also knows a form of martial arts that is akin to wrestling but I do not have any bonuses to doamage because of that. (all it is is a brawl specialisation with a different name as my GM has no rules for Martial arts)

I'd love to say it wass also an offical WEG species but that is not the case. I'm playing an Esoomian. The only official WEG info on Esoomians is the NPC bounty hunter Tantor (Who is an Esoomian). From this my GM extrapolated stat min/max and bingo.
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Ragnar
Commander
Commander


Joined: 11 Sep 2003
Posts: 371
Location: Vacaville, CA

PostPosted: Sun Oct 19, 2003 8:15 pm    Post subject: Reply with quote

Oh... sounds interesting though. If you are looking for rules on martial arts i think they have been posted in the forums or on the site somewhere.
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Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Sun Oct 19, 2003 8:45 pm    Post subject: Reply with quote

It is interesting... Playing a species that is not legally permitted to leave it's homeworld and his fingers are too large for him to use standard guns (blasters, pistols you name it he can't use it) I suppose I might be able to use a bowcaster... If I could find one
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Vartax
Lieutenant Commander
Lieutenant Commander


Joined: 13 Oct 2003
Posts: 203
Location: Salem, OR

PostPosted: Wed Oct 22, 2003 10:07 pm    Post subject: Reply with quote

If you can find it, the double bladed vidroblade is my close second.
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Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Wed Oct 22, 2003 10:53 pm    Post subject: Reply with quote

you should check out martial arts dude... punch could do 8D damage instead Smile and a kick 9D... spinkick 10D Smile unless you decide to spend a force point Very Happy
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Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Thu Oct 23, 2003 3:11 pm    Post subject: Reply with quote

I have checked out martial arts and they would be cool but at this point in the game I've never needed to do any more damage. In some instances less damage would be helpful

Also I'd have to convince my MOG to use the martial arts rules which could be tricky...
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Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Thu Oct 23, 2003 7:06 pm    Post subject: Reply with quote

yeah, i see what you're saying, but you could always learn the nerve punch technique which doesn't actually inflict damage, and if you beat the difficulty for the technique by enough... it think it's 10-15, then you knock the target out Smile
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Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Thu Oct 23, 2003 7:15 pm    Post subject: Reply with quote

Hmmmm useful since I have a 10d dice pool for brawl the difficulty won't
be a problem but don't you have to learn that technique again every time you want to use it on a different species.

I'd spend all my time with a book on alien phsyology and a training dummy
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