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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Fri Oct 12, 2007 9:45 am Post subject: |
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Crap, right! They started being designed after Yavin... I thought they were being used just after Yavin.
Well crap. I don't really want to do the X-Wing or Y-Wing route, and ot interested in the freighter route... I'll just come up with something else. Something ground based _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Fri Oct 12, 2007 9:47 am Post subject: |
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noctum_carpe wrote: | Galaxy Guide 9:
Fragments from the Rim
1993
WEG40063 |
Ok, good good, I own it _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Fri Oct 12, 2007 10:05 am Post subject: |
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I just threw this down the pipe as a general idea of what kind of a character im going to make. still need the spec's, but they will fall into place as my background formulates in my head (and then maybe some bonus dice )
[edited stats]
Dexterity: 3D
Blaster:5D
Dodge:5D
Mechanical: 3D
Sensors:4D
Strength: 3D
Knowledge: 4D+1
Law Enforcement:6D+1
Perception: 4D
Con:5D
Gambling:6D
Search:6D
Technical: 4D+2
Computer Programming/Repair:6D+2
Demolition:6D+2
Security:6D+2 _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php
Last edited by vong on Fri Oct 12, 2007 10:44 am; edited 1 time in total |
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noctum_carpe Rear Admiral
Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Posted: Fri Oct 12, 2007 10:25 am Post subject: |
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Okay since everyone sends me pm with chars i thought i make some things clear.
House rules
I dont use Melee parry and brawling parry, they dont exist.
Grenade skill does not exist, its a speciality under Thrown weapons. You should proably have demolitions as well if you want to know how to use them for real.
The melee skill is under strenght not dexterity.
If you want to be force sensitive you only start with 18D in attributes and if you want force skills you reduce your attribute base by +1 for each skill. So if you want control 1D, sense 1D and alter 1D you start with 17D.
Force skills Cost doubble after char creation. You can by individual powers thou. that costs a flat +1 for 1D in a power then you rasie it as a speciallity in cost. You can have no more than your lowest force power in a spec. After char creation you pay a flaat 5 cp to aquire 1D.
So if you have sense 1D+2 and control 2D+1 you maximum lightsabercombatskill is 1D+2 and you roll. Sense + lightsaber combat skill and control + lightsaber combat skill to activate the force power.
There is an advanced skill known as Cool under fire for lack of better name that adds to willpower, preception and the like just like a regular advanced skill in stressed situations its appropriate for military chars. _________________ http://selarips.free.fr/wookieetranslator/
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Fri Oct 12, 2007 10:31 am Post subject: |
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noctum_carpe wrote: | Okay since everyone sends me pm with chars i thought i make some things clear.
House rules
I dont use Melee parry and brawling parry, they dont exist.
Grenade skill does not exist, its a speciality under Thrown weapons. You should proably have demolitions as well if you want to know how to use them for real.
The melee skill is under strenght not dexterity.
If you want to be force sensitive you only start with 18D in attributes and if you want force skills you reduce your attribute base by +1 for each skill. So if you want control 1D, sense 1D and alter 1D you start with 17D.
Force skills Cost doubble after char creation. You can by individual powers thou. that costs a flat +1 for 1D in a power then you rasie it as a speciallity in cost. You can have no more than your lowest force power in a spec. After char creation you pay a flaat 5 cp to aquire 1D.
So if you have sense 1D+2 and control 2D+1 you maximum lightsabercombatskill is 1D+2 and you roll. Sense + lightsaber combat skill and control + lightsaber combat skill to activate the force power.
There is an advanced skill known as Cool under fire for lack of better name that adds to willpower, preception and the like just like a regular advanced skill in stressed situations its appropriate for military chars. |
cool, after thinking over, i didnt want to be force sensitive _________________ The Vong have Arrived
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noctum_carpe Rear Admiral
Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Posted: Fri Oct 12, 2007 10:39 am Post subject: |
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More house rules
Beast riding is under dexterity
Vechile blasters is under mechanical
I think that is all.. _________________ http://selarips.free.fr/wookieetranslator/
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Fri Oct 12, 2007 10:42 am Post subject: |
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cool.
you sure blaster repair isint under perception?
im going to remove the force, and up dex, mec, per and str by +1 and up kno by +2 _________________ The Vong have Arrived
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noctum_carpe Rear Admiral
Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Fri Oct 12, 2007 10:52 am Post subject: |
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noctum_carpe wrote: | In your case its under strenght |
SWEET!!~
*Starts banging his blaster against things* FIX DAMMIT. I HAVE 10D IN THE SKILL, WHY WONT YOU FIX!!!! _________________ The Vong have Arrived
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Fri Oct 12, 2007 11:42 am Post subject: |
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vong wrote: | Ankhanu wrote: | Which one is 9 again?
I've switched to Duros A-Wing pilot. Despite loving A-Wings, I've never played a pilot I'll equip him with some rounded ability to fight too. |
ZOMG!!!! we can do a wraith squadron type game. all fighter pilots |
Well, I DEFINITELY love the Wraiths and Rogues, so that'll be alright!
This is gonna be REAL weird, all these different house rules. Don't think I've ever played with that many before.
Oh, and if you want to specialize in a fighter, but don't want X-wing or Y-wing, try the Z-95 or perhaps even an archaic fighter like the Aethersprite.
...Or even a heavily modified TIE fighter... |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Fri Oct 12, 2007 11:49 am Post subject: |
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Jedi Skyler wrote: | ...Or even a heavily modified TIE fighter... |
you mean an ugly _________________ The Vong have Arrived
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Fri Oct 12, 2007 12:00 pm Post subject: |
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Jedi Skyler wrote: | vong wrote: | Ankhanu wrote: | Which one is 9 again?
I've switched to Duros A-Wing pilot. Despite loving A-Wings, I've never played a pilot I'll equip him with some rounded ability to fight too. |
ZOMG!!!! we can do a wraith squadron type game. all fighter pilots |
Well, I DEFINITELY love the Wraiths and Rogues, so that'll be alright!
This is gonna be REAL weird, all these different house rules. Don't think I've ever played with that many before.
Oh, and if you want to specialize in a fighter, but don't want X-wing or Y-wing, try the Z-95 or perhaps even an archaic fighter like the Aethersprite.
...Or even a heavily modified TIE fighter... |
Well, I was planning to be a kind of standard Rebel squadron; neither of those ships is exactly Rebel stadard... well, the Z-95 is, but it's not hyperspace capable. I'm not really big on pilots, but if I could have my favorite fighter, I'd go for it. Without the A-Wing, I'm just playing a character type that I don't like _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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noctum_carpe Rear Admiral
Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Posted: Fri Oct 12, 2007 12:12 pm Post subject: |
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Ankhanu wrote: | Jedi Skyler wrote: | vong wrote: | Ankhanu wrote: | Which one is 9 again?
I've switched to Duros A-Wing pilot. Despite loving A-Wings, I've never played a pilot I'll equip him with some rounded ability to fight too. |
ZOMG!!!! we can do a wraith squadron type game. all fighter pilots |
Well, I DEFINITELY love the Wraiths and Rogues, so that'll be alright!
This is gonna be REAL weird, all these different house rules. Don't think I've ever played with that many before.
Oh, and if you want to specialize in a fighter, but don't want X-wing or Y-wing, try the Z-95 or perhaps even an archaic fighter like the Aethersprite.
...Or even a heavily modified TIE fighter... |
Well, I was planning to be a kind of standard Rebel squadron; neither of those ships is exactly Rebel stadard... well, the Z-95 is, but it's not hyperspace capable. I'm not really big on pilots, but if I could have my favorite fighter, I'd go for it. Without the A-Wing, I'm just playing a character type that I don't like |
If you are dead set on the a-wing im sure we can have some artistic freedom with the timeline. You might be the test pilot of the a-wing project. we just move that forward a few mounths. _________________ http://selarips.free.fr/wookieetranslator/
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Fri Oct 12, 2007 12:20 pm Post subject: |
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I'd thought about the test pilotidea... but decided that it didn't make a lot of sense. Sure, he might be a test pilot, but the prototype wouldn't be freely wheeling about the galaxy... they'd want to keep a close eye on it and its performance.
I'll just go with a character concept I like better. It's usually best not to design a character around a piece of equipment anyway. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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noctum_carpe Rear Admiral
Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Posted: Fri Oct 12, 2007 12:30 pm Post subject: |
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True, but i meant that you had been the test pilot and now the test program is almost completed. Just a few "hot" test left before combat conditions. That way the fighter would be on its way to the fighter bases i a few weeks. But take whatever suits you i character. _________________ http://selarips.free.fr/wookieetranslator/
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