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Clak´dor
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gollummen
Lieutenant Commander
Lieutenant Commander


Joined: 18 Aug 2005
Posts: 159
Location: Denmark

PostPosted: Sat Feb 04, 2006 1:27 pm    Post subject: Clak´dor Reply with quote

Our next adventure might unfold itself in the Clack´dor system, the biths home system. The players will be searching for a lost temple.

The "Alien" book tells of a once advanced planet that now is a wasteland filled with "monsters".

Does anyone know good sources for information on Clak´dor VII or any good plots for a journey there?
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hisham
Commander
Commander


Joined: 06 Oct 2004
Posts: 432
Location: Malaysia

PostPosted: Sat Feb 04, 2006 10:49 pm    Post subject: Reply with quote

[URL=http://starwars.wikicities.com/wiki/Clak'dor_VII]Here's Clak'dor VII on the Star Wars Wiki.[/URL]

Here's a local creature from the WOTC site. It's in d20, so a conversion is required.

There's more of the history in GG4: Alien Races.
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KageRyu
Commodore
Commodore


Joined: 06 Jul 2005
Posts: 1391
Location: Lost in the cracks

PostPosted: Wed Jun 28, 2006 6:19 pm    Post subject: Reply with quote

I'm a bit late to the party here, but I add this post for anyone wishing some ideas:

Perhaps this ancient bith temple fell to the Sith and those monsters are actually creatures and beings created by Sith Sorcery? This is a great way to go with the plot twist and would definately catch the interest of Jedi in the campaing. For some ideas on Sith sorcery and bio-manipulation check out e Star Wars online journal (I forget which issue) as it has a lot of great information on creating beasts. Also give the Fan made Galaxy Guide 14: The Dark Side a look.
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Tejma_Muhog
Ensign
Ensign


Joined: 21 Mar 2006
Posts: 48

PostPosted: Sun Aug 20, 2006 9:30 am    Post subject: Reply with quote

So, Bith Sith, then.

Very Happy

Hey, somebody had to say it.
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