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Speeders... [LONG]!!!
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Ray
Commodore
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Joined: 31 Oct 2003
Posts: 1382
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Sat Sep 13, 2014 8:21 pm    Post subject: Reply with quote

Wow, this is a blast from the past, and a voice from the past, too. Not sure any folks still remember me. Been a long time.

I've been quite busy recently, and just stumbled across this. Hard to believe I worked on it so long ago.

I want to thank everyone that gave me support and friendly voices when I was doing this. Thank you very much.
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garhkal
Sovereign Protector
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Joined: 17 Jul 2005
Posts: 11535
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Sat Sep 13, 2014 10:19 pm    Post subject: Reply with quote

Welcome back Ray.. Missed your posts.
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Raven Redstar
Commodore
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Joined: 10 Mar 2009
Posts: 1811
Location: Pullman, WA

PostPosted: Sun Sep 14, 2014 2:22 am    Post subject: Reply with quote

Yes, it's good to see you still among the living Ray. Welcome back!
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Dromdarr_Alark
Commander
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Joined: 07 Apr 2013
Posts: 426
Location: Boston, MA

PostPosted: Sun Sep 14, 2014 10:01 am    Post subject: Reply with quote

I like all these stats. Now, if we could find a picture to go with each speeder....
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1382
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Sun Sep 14, 2014 5:35 pm    Post subject: Reply with quote

garhkal wrote:
Welcome back Ray.. Missed your posts.
Thanks. Not exactly "Back" but popping in for a bit.

Raven Redstar wrote:
Yes, it's good to see you still among the living Ray. Welcome back!
If you call it a living. Wink

Dromdarr_Alark wrote:
I like all these stats. Now, if we could find a picture to go with each speeder....
The vehicles are meant to be generic enough that there are probably body designs that span the entire spectrum of the species that use them.

Or, you know, just take a IRL vehicle and take the wheels off.

My artwork involves words, not lines and colour, sorry.
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Urban Spaceman
Lieutenant Commander
Lieutenant Commander


Joined: 13 Sep 2010
Posts: 151
Location: UK

PostPosted: Tue Jan 05, 2016 9:07 am    Post subject: Reply with quote

Sorry if bumping up this thread annoys anyone, but I just wanted to thank Ray for all these. They're amazingly helpful to me at the moment.
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CRMcNeill
Director of Engineering
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Joined: 05 Apr 2010
Posts: 10582
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Jan 05, 2016 4:28 pm    Post subject: Reply with quote

No annoyance at all; I missed this one somehow when Ray bumped it. I particularly like the classic car style speeders.
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Urban Spaceman
Lieutenant Commander
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Joined: 13 Sep 2010
Posts: 151
Location: UK

PostPosted: Tue Jan 05, 2016 4:59 pm    Post subject: Reply with quote

Me too. I was looking for some variety in vehicles, so this was very handy. Luckily I thought to do a Search before just creating a new topic!
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Raven Redstar
Commodore
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Joined: 10 Mar 2009
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Location: Pullman, WA

PostPosted: Sun Feb 21, 2016 7:47 pm    Post subject: Reply with quote

Hey Ray? Do you have some stats for a Police Cruiser Landspeeder? I've been looking around and trying to find something appropriate, but I just can't in any of my official stats. Lots of military vehicles, but very few Local Law Enforcement ones.

If anyone has cooked up some stats to one, it'd be appreciated. I'll dig around a little more and see if I can find something.
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JironGhrad
Lieutenant Commander
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Joined: 20 Jan 2016
Posts: 152

PostPosted: Sun Feb 21, 2016 8:20 pm    Post subject: Reply with quote

Raven Redstar wrote:
Hey Ray? Do you have some stats for a Police Cruiser Landspeeder? I've been looking around and trying to find something appropriate, but I just can't in any of my official stats. Lots of military vehicles, but very few Local Law Enforcement ones.

If anyone has cooked up some stats to one, it'd be appreciated. I'll dig around a little more and see if I can find something.


There are several police cruiser types in the Han Solo/Corporate Sector book. Have you got that one Raven?
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Raven Redstar
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Joined: 10 Mar 2009
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Location: Pullman, WA

PostPosted: Sun Feb 21, 2016 8:22 pm    Post subject: Reply with quote

I do, I just didn't see anything that suited my fancy.

So, I took the Xergo Coupe, and turned it into a police model. Seats 5 beyond the driver, and full cover to the people inside, otherwise, identical.
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CRMcNeill
Director of Engineering
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Joined: 05 Apr 2010
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Feb 21, 2016 9:26 pm    Post subject: Reply with quote

Personally, I'd love to see a vintage Repulsorlift version of the German Army's Sd. Kfz. 251 Half Track.

I've got a concept to go with it...
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
Jar-Jar Deb Kaadeb
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garhkal
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Joined: 17 Jul 2005
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Location: Reynoldsburg, Columbus, ohio.

PostPosted: Mon Feb 22, 2016 1:24 am    Post subject: Reply with quote

Heck, i would like an actual halftrack!!!
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Naaman
Rear Admiral
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Joined: 29 Jul 2011
Posts: 2107

PostPosted: Sat Mar 12, 2016 2:29 am    Post subject: Reply with quote

Raven Redstar wrote:
I do, I just didn't see anything that suited my fancy.

So, I took the Xergo Coupe, and turned it into a police model. Seats 5 beyond the driver, and full cover to the people inside, otherwise, identical.


Hmmmm....

A police cruiser is up my alley; however, I'd have to understand what you didn't like about the published ones...?

If we are wanting a police speeder to mimic the same kind of functionality that a real world police car does (as compared to a civilian car), then I can give you a few pointers for statting up your own, as well as eventually some day maybe writing one up myself.

Generally speaking, police cars have a "handling package" added to them to improve their ability to maneuver at speed. Though they are no faster than regular cars of the same type (Crown Vics, for example). In fact, with all the equipment added to a police car, it will usually be slower than the civilian model, but not by so much that it matters in actual practice.

Their moving parts (suspension, wheels, etc) are a bit beefier, too.

Some, but by no means all, or even most, have ballistic inserts in the doors and/or bulletproof windows. It depends on the budget and needs of the department.

Other than that, be sure to have a secure prisoner transport area (the back seat), as well as a computer harness/rack and a weapons rack for one or two long guns.

So, I'd say that a police cruiser would have all the goodies (lights... or whatever they use in Star Wars, weapons rack, secure prisoner transportation and a computer/data terminal, and a mic/loudspeaker).

Also, choose an appropriate civilian speeder and give it a +2 pips or so bonus to maneuverability, and a +1 to +1D bonus to hull.
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Naaman
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PostPosted: Sat Mar 12, 2016 2:30 am    Post subject: Reply with quote

CRMcNeill wrote:
Personally, I'd love to see a vintage Repulsorlift version of the German Army's Sd. Kfz. 251 Half Track.

I've got a concept to go with it...


Tactical Combat may see this type of conversion eventually... but no promises for anything soon, necessarily...
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