The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Communications in hyperspace
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> Communications in hyperspace Goto page 1, 2, 3  Next
View previous topic :: View next topic  
Author Message
Matthias777
Commodore
Commodore


Joined: 08 Aug 2007
Posts: 1835
Location: North Carolina, USA

PostPosted: Thu Oct 25, 2007 11:29 am    Post subject: Communications in hyperspace Reply with quote

Does anyone remember if X-wings (or any other non-capital ship craft) can communicate with each other while in hyperspace? It'd require them to have a hypercomm, I believe. I seem to remember Rogue Squadron talking amongst themselves while in hyperspace once, but I can't remember exactly.
_________________
Arek | Kage
Back to top
View user's profile Send private message
Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Thu Oct 25, 2007 11:37 am    Post subject: Reply with quote

I remember quite clearly from a number of novels and even games that one of the key problems with hyperspace is that it's IMPOSSIBLE to communicate with anything outside the ship in the middle of a hyper-jump. A hypercomm uses hyperspace to send messages, but these can't originate in hyperspace, nor be directed at a ship in hyperspace.
_________________
"He's Gry Sarth, of course he has the stats for them."
Back to top
View user's profile Send private message Send e-mail
Matthias777
Commodore
Commodore


Joined: 08 Aug 2007
Posts: 1835
Location: North Carolina, USA

PostPosted: Thu Oct 25, 2007 1:01 pm    Post subject: Reply with quote

Thanks Gry...I have no idea what I thought I was remembering. If I ever figure it out, I'll let ya know!
_________________
Arek | Kage
Back to top
View user's profile Send private message
Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Thu Oct 25, 2007 1:06 pm    Post subject: Reply with quote

Yeah, I'm with Gry on that one. No communication with ships actually IN hyperspace. Wink
Back to top
View user's profile Send private message
vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Thu Oct 25, 2007 1:16 pm    Post subject: Reply with quote

Unless you jedi. but thats different. All other forms of communication does not work
_________________
The Vong have Arrived

PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Thu Oct 25, 2007 1:43 pm    Post subject: Reply with quote

Exactly. (Good point, Vong).

As far as TECHNOLOGICAL means go, no talkie.

Jedi got GOOOOOD juju. Yes talkie.

Razz
Back to top
View user's profile Send private message
vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Thu Oct 25, 2007 1:49 pm    Post subject: Reply with quote

Jedi Skyler wrote:
Exactly. (Good point, Vong).

As far as TECHNOLOGICAL means go, no talkie.

Jedi got GOOOOOD juju. Yes talkie.

Razz


thanks Wink

Obiwan sensed much in hyperspace. he had to sit down even Wink
_________________
The Vong have Arrived

PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Thu Oct 25, 2007 7:12 pm    Post subject: Reply with quote

It's another of the reasons that ships take a series of jumps to a target.

They stop, re-orient themselves, check e-mail, maintence, then off again.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14034
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Oct 25, 2007 10:15 pm    Post subject: Reply with quote

And one of the reasons co-ordinated mass hyper jumps are hard as heck to put together. All those ships being co-ordinated with no comms during the jump.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Thu Oct 25, 2007 10:20 pm    Post subject: Reply with quote

Also, I remember in the "Rebellion" video game, there was an interesting aspect to this. If you sent a fleet to attack a planet that was days away, you could not recall it to aid you anywhere else until it had arrived at its destination point. That posed some interesting strategical issues, which I remember being touched upon by a few novels.
_________________
"He's Gry Sarth, of course he has the stats for them."
Back to top
View user's profile Send private message Send e-mail
Hellcat
Grand Moff
Grand Moff


Joined: 29 Jul 2004
Posts: 11921
Location: New England

PostPosted: Fri Oct 26, 2007 4:02 am    Post subject: Reply with quote

Gonna have to check one of the Corellian trilogy on this one. But I seem to recall that there was something about doing something while in hyperspace concerning communications, but only with specialized gear and is cost a lot to be able to do it even with that gear.
_________________
FLUFFY for President!!!!

Wanted Poster
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Fri Oct 26, 2007 5:25 am    Post subject: Reply with quote

Gry Sarth wrote:
Also, I remember in the "Rebellion" video game, there was an interesting aspect to this. If you sent a fleet to attack a planet that was days away, you could not recall it to aid you anywhere else until it had arrived at its destination point. That posed some interesting strategical issues, which I remember being touched upon by a few novels.


Yeah, it did! I always did hate that part about that game, but that's one of the sources I'm referring to when I talk about experiencing that particular issue.


Great game, though. Wink
Back to top
View user's profile Send private message
masque
Captain
Captain


Joined: 16 Mar 2006
Posts: 626
Location: Houston, TX

PostPosted: Fri Oct 26, 2007 6:22 am    Post subject: Reply with quote

As I'm at work, I can't look it up, but I seem to recall that the Imperial Sourcebook says that the Old Republic had a galaxy wide internet analog called the Holonet, which the Empire pretty much shut down, except for the use of it's own agencies. The impression I got was that the New Republic opened it up again, but that games set during the Rebellion era have no way for characters to directly communicate across star systems, only within individual systems. Slicers can hack into it at times, of course, but most communications seemed to go by couriers between systems.

This is what I found on Wookieepedia, which seems to agree with what I recall from the WEG book, whichever one it is:
http://starwars.wikia.com/wiki/HoloNet

Unfortunately, the Wookieepedia entry doesn't mention whether it works while travelling in hyperspace, maybe the Imperial Sourcebook does. I don't think it does, but I can't recall exactly.
_________________
Hokey religions and ancient weapons are no match for a good blaster at your side, kid.
Back to top
View user's profile Send private message AIM Address Yahoo Messenger
Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Fri Oct 26, 2007 7:18 am    Post subject: Reply with quote

The Holonet uses Hyperspace Transcievers to send and recieve information, like meeting points at Internet Trunks.

IIRC, however, the equipment for it is the size of a satelite, and probably couldn't fit in anything smaller than a SSD. There might be some experimental equipment that can fit in something smaller, but we know what that means. Twisted Evil

BTW, if you think Spam is bad now, imagine at Star Wars Level!

"Gr0w your Personal Wookiee larger NOW!"
Back to top
View user's profile Send private message Send e-mail Visit poster's website
vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Fri Oct 26, 2007 7:42 am    Post subject: Reply with quote

Gry Sarth wrote:
Also, I remember in the "Rebellion" video game, there was an interesting aspect to this. If you sent a fleet to attack a planet that was days away, you could not recall it to aid you anywhere else until it had arrived at its destination point. That posed some interesting strategical issues, which I remember being touched upon by a few novels.


I loved that game!!! I always wanted them to make a Rebellion 2 Smile

But yes, it was touched on in novels, and in the game Smile

Im pretty sure holonet does not work in hyperspace either, because i know ships come out then make the call.
_________________
The Vong have Arrived

PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech All times are GMT - 4 Hours
Goto page 1, 2, 3  Next
Page 1 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0