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Starships of the Golden Age
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THK
Lieutenant Commander
Lieutenant Commander


Joined: 24 May 2008
Posts: 117
Location: Missouri, just north of Missoura

PostPosted: Sat Jun 28, 2008 9:25 pm    Post subject: Starships of the Golden Age Reply with quote

Starships featured in "The Silent Sect", whether in enemy hands or under the control of the PCs or NPC allies will be posted here with a description, a basic picture, and stats (if in friendly hands).
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THK
Lieutenant Commander
Lieutenant Commander


Joined: 24 May 2008
Posts: 117
Location: Missouri, just north of Missoura

PostPosted: Wed Jul 02, 2008 6:44 pm    Post subject: The Gray Owl Reply with quote

The Gray Owl
Craft: Hoerch-Kessel Delaya-class Courier Ship
Type: Modified Courier Ship
Scale: Starfighter
Length: 70 meters
Skill: Space Transports
Crew: 2, skeleton 1/+5
Crew Skill: Varies
Passengers: 8
Cargo Capacity: 10 metric tons
Consumables: 2 weeks
Cost: not for sale
Hyperdrive Multiplier: x6
Hyperdrive Backup: x12
Nav Computer: no
Space: 7
Atmospheric: 325; 950 kph
Hull: 4D+2
Shields 4D+1; 3D+1
Sensors:
Passive: 10/0D
Scan: 15/1D
Search: n/a
Focus: n/a
    Weapons:
  • Proton-torpedo launcher
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire Control: 1D
    Space Range: 1/2/5
    Atmospheric Range: 25-70/100/150
    Damage: 10D (high yield warhead), 7D (normal)
  • 2 Laser Cannons
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Fire Control: 2D
    Space Range: 1-2/10/20
    Atmospheric Range: 50-100/250/400 meters
    Damage: 4D


The Gray Owl (large image)

Level One
Below Deck

A - Four bunk room
B - Four bunk room
C - Four bunk room
D - Fresher
E - Cargo Hold Ramp and Ground Level Entry Point
F - Escape Pod 1

Level Two
Main Deck

A - Control Cabin (Pilot, Co-Pilot, Sensors, Communications)
B - Captain's Cabin
C - First Mate's Cabin
D - Crew Fresher
E - Guest Quarters
F - Jedi Training Room (Hardwood Flooring)
G - Galley
H - Engineering

Level Three
Secondary Battle Deck
(extra personnel can be assigned to these areas during emergencies to man guns and shields so the pilot can concentrate more on evasion)

A - Shield Controls, and Secondary Firepower Control
B - Drive and Engine Access Room
Up - Outside roof access

Ladder Access Tubes (used to travel between levels)
1 - Starboard forward access tube
2 - Port forward access tube
3 - Starboard rear access tube
4 - Port rear access tube
5 - Drive / engine access
6 - To Escape Pod 2
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