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What is the most clever character you've seen played?
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Crell Damar
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Joined: 31 Jul 2003
Posts: 845

PostPosted: Tue Oct 07, 2003 2:25 pm    Post subject: Reply with quote

Crell Damar is one of my fav characters... though i have many Smile
he's an ex-law enforcement, now local bounty hunter hmmm... i can't remember how many bounties he's brought in... 4 or 5, but he has yet to not capture a target Smile

but he's the only character i've ever earned an extra force point with Smile
i'll post up stats and stuffs about him a little bit later, i only have the time i've got in school so...
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Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Tue Oct 07, 2003 2:36 pm    Post subject: Reply with quote

Sounds cool! What did you do to earn the extra force point?
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Son of Fire
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Joined: 03 Sep 2003
Posts: 554
Location: Rose City Canada

PostPosted: Tue Oct 07, 2003 6:39 pm    Post subject: Reply with quote

Ok Loc, here you go. Mind you this is just a bit of what he has got.
Well cortosis coated armour for starters.

His gauntlets literality has a weapon for every occasion (though bear in mind that we include EU material that is not official WEG).

Right gauntlet:
Heavy Blaster Pistol- this needs no explanation

Vibroblades- for up close and personal encounters

Targeting Unit- self explanatory

Dart Launcher- they can be filled with such wonderful concoctions

Power Liquid dispenser- from acid to mace, theses things are great and make play time fun with Jedi

Sythrope and Grapple- needs no explanation

Electric Slugthrower- explosive rounds, incendiary rounds, the limits are your imagination, plenty fun with robe wearing Jedi

Gas Jet Dispenser- nerve gas, knockout gas…so many gasses!

Left gauntlet
Micro Rocket Launcher-forget the Jedi, blow a hole in the wall and kill him with shrapnel

Disrupter- it disintegrates stuff…tons o fun

Mini Ion Weapon- great for druids or other tech devices…like lightsabres

Flame Unit- needs no explanation

Sonic Weapon- block that Jedi!

Razor Launcher- if you have seen “I come in peace” you know how fun they are

Micro Shield Generator- good for blasters or lightsabres

Targeting Unit- self explanatory
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Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Tue Oct 07, 2003 7:30 pm    Post subject: Reply with quote

Very Happy Just so you know, my Jedi character has faced and defeated every one of those weapons you're so proud of except the ion gun. For some reason, nobody in any game I've played thinks to fire ion weapons at people (or rather their equipment) to disarm them.

Idea There is no single weapon which a jedi cannot deal with; a hoarde of small ones, maybe. If you want to defeat a Jedi do not try to overpower him. You must out think him. The best weapons are passive ones - like the Burmese tiger pit.
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Son of Fire
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Joined: 03 Sep 2003
Posts: 554
Location: Rose City Canada

PostPosted: Tue Oct 07, 2003 9:55 pm    Post subject: Reply with quote

The weapons are just an aid. They themselves are as you said, easily overcome by a Jedi.
But its not so much the weapons (though they do help) its how they are used. Twisted Evil

After all, he still has a 5-0 record.
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Crell Damar
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Joined: 31 Jul 2003
Posts: 845

PostPosted: Wed Oct 08, 2003 12:07 pm    Post subject: Reply with quote

what's your bounty hunter's species and perception?
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Son of Fire
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Location: Rose City Canada

PostPosted: Wed Oct 08, 2003 1:49 pm    Post subject: Reply with quote

Human, and 3D.
Though through his armours enhancements it would end up being higher.

Those ex Strom Commandos are tough yes?
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Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Wed Oct 08, 2003 3:21 pm    Post subject: Reply with quote

We had one player in our group who really liked Han Solo. So he played a smuggler template. When Team Aurek first started, it was Simeon les Cartes who provided the ship. Simeon was known for carrying a pair of chrome blaster pistols and his loud mouth but he never actually smuggled anything! This campaign lasted eight years (IRL) and not one smuggle! He did lead several boarding actions as Team Aurek seized Imperial shipping when the opportunities presented themselves.

The Imperial NPCs kept identifying him as 'Simeon the Pirate'. The more this annoyed the player, the more the director made Simeon's reputation well known. He was easily the most infamous (from the Imperial point of view) member of the team.

Finally Simeon changed his quote to: "I am not a pirate!"
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Ragnar
Commander
Commander


Joined: 11 Sep 2003
Posts: 371
Location: Vacaville, CA

PostPosted: Wed Oct 08, 2003 5:19 pm    Post subject: Reply with quote

son of fire's gauntlets sound cool, but they also sound like they have too many utilities for just two gauntlets.
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Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Wed Oct 08, 2003 5:37 pm    Post subject: Reply with quote

Up to the point where he said his character was human, I thought his character had at least six arms. This is Star Wars, after all.
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Crell Damar
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Joined: 31 Jul 2003
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PostPosted: Wed Oct 08, 2003 7:22 pm    Post subject: Reply with quote

i've got an easy fix... you've been fighing n00b jedi, just wait til one busts out with affect mind, then we'll see...
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Son of Fire
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Joined: 03 Sep 2003
Posts: 554
Location: Rose City Canada

PostPosted: Wed Oct 08, 2003 10:43 pm    Post subject: Reply with quote

Please, both Fett’s have just as much if not more in their gauntlets according to EU material.

Also remember that this is a culture that has technology that holds all the technical readouts for the Death Star in something smaller than a palm pilot.
Micro technology is nothing new, also your right; this is Star Wars, a fantasy in space.
Magic is more then the Force, it’s there technology.
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Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Wed Oct 08, 2003 11:14 pm    Post subject: Reply with quote

Volar the Healer wrote:
...but he never actually smuggled anything! This campaign lasted eight years (IRL) and not one smuggle!

That has happened to characters in our group, too. Bounty hunters who never capture any bounties, smugglers who never smuggle anything. That's why I like the mercenary character type - it can encompass a little of everything.

Volar the Healer wrote:
Finally Simeon changed his quote to: "I am not a pirate!"

Heh... That's good! Laughing
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Rathe Ehtar
Commander
Commander


Joined: 11 Oct 2003
Posts: 440
Location: Vacaville, CA

PostPosted: Mon Oct 13, 2003 3:09 pm    Post subject: Reply with quote

Quote:
Crell Damar is one of my fav characters...

I agree, that game was lots of fun.
I've seen many characters played and only a few are worth mentioning.
Ragnar, Crell, Auron, Sark...
As for my own characters I think it's a tie between Weis(Mafia Hitman) and Miraj(specforce infiltrator).
Both are skilled warriors, but I have the most fun playing out their personalities.
As a psych major, I like to explore the effects of my character's backgrounds in their current lives. Weis is fun to play. His troubled past and being raised in the streets of Nar Shaada has shaped his perceptions of how life should be. "It's a Hutt eat Hutt world."
Miraj is a single minded soldier, but being a Mashi Horansi, technology is a pain and the Empire is one big machine. Still, his loner nature conflicting with the Rebelions "Go team!" attitude is fun to play out.
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Ragnar
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Joined: 11 Sep 2003
Posts: 371
Location: Vacaville, CA

PostPosted: Wed Oct 15, 2003 11:30 am    Post subject: Reply with quote

he has enough skill to count for a whole team minus the tech stuff...
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