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Clone and ARC Trooper Stats?
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ARCTrooper
Cadet
Cadet


Joined: 04 Dec 2003
Posts: 2

PostPosted: Thu Dec 04, 2003 2:39 pm    Post subject: Clone and ARC Trooper Stats? Reply with quote

Howdy Y'all,

I'm new here, so if this has already been addressed, I apologize. Has anyone developed D6 stats for Republic Clone Troopers? Or the ARC Troopers from the Clone Wars cartoon? If you know where I might some stats for these, I would appreciate the help.

Personally, I'm more of a Episode 4-6 kind of guy. However, I really enjoyed the Clone Wars cartoon.

Thanks,
Shag Matthews
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Scrawprin
Jedi


Joined: 19 Jun 2003
Posts: 150
Location: Wisconsin, USA

PostPosted: Thu Dec 04, 2003 5:29 pm    Post subject: Reply with quote

Welcome, ARC.

As for the info you are looking for, I don't recall anyone having stats for those characters. Perhaps you should base the Clones off of Stormtroopers (they were clones of a worthy bounty hunter after all, and had excellent training/programming).

Also, the "Search" feature works well.
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Son of Fire
Captain
Captain


Joined: 03 Sep 2003
Posts: 554
Location: Rose City Canada

PostPosted: Fri Dec 05, 2003 2:51 am    Post subject: Reply with quote

Hey man, try these two places; perhaps they will have be what you’re looking for.

http://conversions.swrpgnetwork.com/sort.php?s=196217365edad9b499a157421771ddfa&action=subcat&sortid=45&pagenumber=&system=d6
Or
http://www.verminary.com/rebellion/
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Jace_Terrik
Lieutenant
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Joined: 02 Jul 2004
Posts: 85
Location: Helsinki, Finland

PostPosted: Tue Jul 06, 2004 12:13 pm    Post subject: TK-22 Reply with quote

I had a ARC Trooper character in my campaign, and I simply used the Bounty Hunter-template. 8)
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MA-3PO
Lieutenant Commander
Lieutenant Commander


Joined: 17 Apr 2005
Posts: 236
Location: Olathe, Kansas

PostPosted: Wed Nov 23, 2005 4:21 pm    Post subject: Reply with quote

I wasn't satisfied with the Clone Trooper stats I found in the previous link. I thought the stats should be based more on the bounty hunter template since they are clones of one. I subtracted 6D from attributes to reflect them being NPCs and added the same skill dice that stormtroopers have. I want to know what you guys think. Keep in mind this is the lowest level of Clone Trooper.

Clone Trooper
Dexterity 3D
Blaster 5D, Brawling Parry 5D, Dodge 5D
Knowledge 1D+2
Mechanical 1D+2
Perception 2D
Strength 2D+2
Brawling 3D+2
Technical 1D
Character Points: Varies, typically 0-5
Move: 10
Equipment: Clonetrooper armor (+2D physical, +1D energy, -1D Dexterity and related skills), blaster rifle (5D), blaster pistol (4D)
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Chabit Rane
Commander
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Joined: 02 Nov 2005
Posts: 460

PostPosted: Wed Nov 23, 2005 4:22 pm    Post subject: Reply with quote

looks good to me.
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Wed Nov 23, 2005 4:37 pm    Post subject: Reply with quote

I just don't get why they have sub-human attributes? Shouldn't the minimum be 2D?
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Revan
Sub-Lieutenant
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Joined: 04 Jul 2005
Posts: 67
Location: Unknown Regions beyond the Outer Rim

PostPosted: Wed Nov 23, 2005 5:19 pm    Post subject: Reply with quote

Yeah! Why? Are these clones sub-human beings?
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MA-3PO
Lieutenant Commander
Lieutenant Commander


Joined: 17 Apr 2005
Posts: 236
Location: Olathe, Kansas

PostPosted: Wed Nov 23, 2005 5:46 pm    Post subject: Reply with quote

2D is the average attribute for humans. Remember that your average NPC human will have 12 attribute dice. If this is split equally among the attributes everything will have 2D. Now when we make our player characters they are supposed to be herioc so we give them an additional 6D for attributes. Attributes below 2D are below the human average but just remember that these are NPCs. If you look at the stats for Rebel SpecForces in the Rebel Alliance Sourcebook many of them have similar attributes.
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Wed Nov 23, 2005 5:54 pm    Post subject: Reply with quote

AAAGGGHH!! You're right!

Those SpecForce units have attributes as low as 1D !! This is really weird... The human species minimum is stated to be 2D, that's what the rules say. I'm really confused.............
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MA-3PO
Lieutenant Commander
Lieutenant Commander


Joined: 17 Apr 2005
Posts: 236
Location: Olathe, Kansas

PostPosted: Wed Nov 23, 2005 6:05 pm    Post subject: Reply with quote

Gry Sarth wrote:
AAAGGGHH!! You're right!

Those SpecForce units have attributes as low as 1D !! This is really weird... The human species minimum is stated to be 2D, that's what the rules say. I'm really confused.............
I think they mean that for heroic characters the minimum is 2D. A heroic character's attributes should never be below the species average attribute. A 1D attribute can still get the job done...you are rolling THE wild die.

The ARC is definitely a heroic character. I used the bounty hunter template with slightly modified skills of Storm Commandos. This one could require some tweaking...any suggestions?

ARC Trooper
Dexterity 4D
Blaster 7D, brawling parry 5D+2, dodge 5D+2, grenade 5D, melee combat 5D+2, melee parry 5D+2

Knowledge 2D+2
Survival 4D, tactics 5D

Mechanical 2D+2
Beast riding 5D, hover vehicle operation 5D+1, repulsorlift operation 5D

Perception 3D
Command:Clone Troopers 6D+2, search 6D+2, sneak 7D

Strength 3D+2
Brawling 5D

Technical 2D
Armor repair 5D, blaster repair 5D, first aid 4D, demolitions 4D+2, security 3D+2

Force Points: Varies, typically 1-5
Character Points: Varies, typically 5-30
Move: 10
Equipment: ARC armor, blaster rifle (5D), blaster pistol (4D)


Would the stats for Clone commandos be similar enough to use these stats for them as well? If so, we could use these stats to represent the different abilities found in the team:

Assault units: vehicle blasters 5D+2, blaster artillery 4D+2
Saboteur units: hide 8D+2, sneak 9D, streetwise 5D, security 5D+2, demolitions 6D+2
Tech units: repulsorlift operation 6D, repulsorlift repair 4D, droid programming 5D, droid repair 6D, computer programming/repair 6D
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KageRyu
Commodore
Commodore


Joined: 06 Jul 2005
Posts: 1391
Location: Lost in the cracks

PostPosted: Thu Nov 24, 2005 9:52 pm    Post subject: Reply with quote

Not a bad overall conversion set. I also believe there are a few sets of conversions in the works in the Fan made PDF thread under Tools.
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Sun Dec 25, 2005 12:34 am    Post subject: Reply with quote

Well, I was into the whole Clone thing, and also with half a mind on a Revenge of the Sith sourcebook, so I started researching clones, trying to understand that mess of different helmets and colors and whatnot.

After some searching I came up with the following image, to organize which batallion was stationed where, under which commander and with which troopers.

Enjoy, post comments:
http://community.webshots.com/photo/371943938/528733538sunNOT
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Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Tue Dec 27, 2005 12:08 pm    Post subject: Reply with quote

Nice, Gry! Thanks for sharing.

I particularly like the armor for the Kashyyyk unit!
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Revan
Sub-Lieutenant
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Joined: 04 Jul 2005
Posts: 67
Location: Unknown Regions beyond the Outer Rim

PostPosted: Wed Dec 28, 2005 3:02 am    Post subject: Reply with quote

Nice one Gry, it should be taken a lot of work to gather all this information.
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