CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16176 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Tue Jan 12, 2016 9:25 am Post subject: |
|
|
garhkal wrote: | Why ramp up faster? If anything i don't even see it equaling the defender's penalty.. Otherwise why bother ganging up on someone.
Also there really needs to be some sort of penalty period for flank or rear attacks.. |
Often, the answers to your questions are found in previous posts. CRMcNeill wrote: | Is there a counter penalty for the attackers? I understand that, as the number of attackers increase, so to do the chances of them getting in each other's way, unless they are trained to operate as a group. |
_________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|