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The Fluency Rule
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MrNexx
Rear Admiral
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Joined: 25 Mar 2016
Posts: 2248
Location: San Antonio

PostPosted: Fri Oct 14, 2016 9:21 am    Post subject: Reply with quote

CRMcNeill wrote:

At this point, I'm mostly considering applying this rule only to stats that have special additional rules, like the Bowcaster requiring a Strength roll to re-load. Giving people a pass on having to roll skills entirely is taking it too far, IMO.

I think that makes a fair amount of sense... "Fluency" means you get to avoid some of the drawbacks of the equipment that less skilled people have to suffer through.

However, are you looking at applying the other side of the Fluency rule? 5D?
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Oct 14, 2016 10:51 am    Post subject: Reply with quote

MrNexx wrote:
However, are you looking at applying the other side of the Fluency rule? 5D?

Ignore it, most likely. For the purposes of the above usage, a character who specializes in a specific weapon that has a Familiarity option will increase their skill level more quickly, and thus increase their chances of meeting the requirements more quickly. I don't see a need for anything beyond that.
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