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1E Damage Tweak - Wounded
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Wajeb Deb Kaadeb
Commodore
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Joined: 07 Apr 2017
Posts: 1452

PostPosted: Tue May 23, 2017 9:33 pm    Post subject: 1E Damage Tweak - Wounded Reply with quote

One thing that you can do with 1E, if you want, is to remove the wound escalation rule. If a wounded character is wounded again, then the wound is not escalated to Incapacitated.

What you do instead is apply a 1D penalty for every wound after the first.

Wounded the first time? Follow RAW. All codes are reduced -1D.

Wounded a second time? Considered Wounded. All codes reduced -2D.

Wounded a third time? Considered Wounded. All codes reduced -3D.

Wounded a fourth time? Considered Wounded. All codes reduced -4D.

And so on.





Once the character has so many negative dice that he can't act, the character is upgraded to Incapacitated.



This is a little more heroic version of the damage rules. But, the negatives add up quick, and the character becomes slower and slower--and doesn't have the dice to do Dodges or more than one action in a round, rather quickly.
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garhkal
Sovereign Protector
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Joined: 17 Jul 2005
Posts: 11690
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Tue May 30, 2017 1:22 am    Post subject: Reply with quote

I dislike it, as that means someone could technically be wounded a LOT of times, if he has real high skill dice in his main skills..
I COULD maybe see it if you limited it to 1 wound per D of strength much like stun is.. Where once you hit that limit THEN you shift to incap..

But it also makes the game less lethal..
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It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
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Zulgyan
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Joined: 09 May 2017
Posts: 80

PostPosted: Tue May 30, 2017 7:58 pm    Post subject: Reply with quote

I don't think I like this. Results could look quite far away from the feel of the films.
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Wajeb Deb Kaadeb
Commodore
Commodore


Joined: 07 Apr 2017
Posts: 1452

PostPosted: Tue May 30, 2017 8:28 pm    Post subject: Reply with quote

Zulgyan wrote:
I don't think I like this. Results could look quite far away from the feel of the films.


I don't like it either. I was just throwing it out on the stoop to see if the cat will lick it up. Shocked
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