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Search found 48 matches |
Author | Message |
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Topic: Jedi Padawan [duplicate thread] | |
Alastor04 Replies: 2 Views: 1907 |
Forum: Characters, Droids, and Species Posted: Mon Dec 11, 2023 10:52 am Subject: Jedi Padawan [duplicate thread] |
How would you make a starting Jedi Padawan using Second Edition Revised and Expanded RAW? Just looking for ideas there is no wrong answer. | |
Topic: Adding weapons to vehicles in Second Edition | |
Alastor04 Replies: 9 Views: 8893 |
Forum: Official Rules Posted: Thu Aug 12, 2021 6:49 pm Subject: Adding weapons to vehicles in Second Edition |
Are there rules for adding weapons to vehicles? I see rules for modifying existing weapons but what about adding a new weapon like a second gun Turret? | |
Topic: Lightsaber Combat | |
Alastor04 Replies: 13 Views: 14224 |
Forum: Official Rules Posted: Thu Aug 12, 2021 6:24 pm Subject: Lightsaber Combat |
Also while keeping a power up can you take full reactions? | |
Topic: Lightsaber Combat | |
Alastor04 Replies: 13 Views: 14224 |
Forum: Official Rules Posted: Thu Aug 12, 2021 6:23 pm Subject: Lightsaber Combat |
Am I reading the rules correctly?
To activate lightsaber combat you have to make a moderate Control roll and an Easy Sense roll. Since it is two actions if you activate it on the same round 1) You ... |
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Topic: Updated Force Power List | |
Alastor04 Replies: 9 Views: 4241 |
Forum: House Rules Posted: Tue Aug 10, 2021 12:51 pm Subject: Updated Force Power List |
I ended up removing shatter point and replacing it with instinctive astrogation. | |
Topic: Updated Force Power List | |
Alastor04 Replies: 9 Views: 4241 |
Forum: House Rules Posted: Mon Aug 09, 2021 5:19 pm Subject: Updated Force Power List |
I will work on it. Shatterpoint was a late addition I probably need to rewrite it. I didn't have it work with lightsabers because then a player could add twice their control die to damage. | |
Topic: Updated Force Power List | |
Alastor04 Replies: 9 Views: 4241 |
Forum: House Rules Posted: Sun Aug 08, 2021 10:32 am Subject: Updated Force Power List |
This may be blasphemy but I think the Force Powers list is a little long and some powers are too situational. Linked below is a document I am working on which converts the Force Powers from FFG's Sta ... | |
Topic: First Edition Lightsaber Combat in Second Edition? | |
Alastor04 Replies: 21 Views: 9937 |
Forum: House Rules Posted: Tue Jul 20, 2021 6:49 pm Subject: First Edition Lightsaber Combat in Second Edition? |
Lets say I make it 3 powers:
Sense Power - Lightsaber Deflection: Allows you to roll Sense skill to deflect blaster fire and other attacks determined by GM. No Requirements Control Power - Lig ... |
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Topic: First Edition Lightsaber Combat in Second Edition? | |
Alastor04 Replies: 21 Views: 9937 |
Forum: House Rules Posted: Tue Jul 20, 2021 6:31 pm Subject: First Edition Lightsaber Combat in Second Edition? |
Would it be game breaking to allow first edition's version of lightsaber combat in second edition?
I do not like it as written in second edition. I was thinking for my games I might try the follow ... |
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Topic: Jedi Padawan | |
Alastor04 Replies: 9 Views: 10367 |
Forum: Characters, Droids, and Species Posted: Fri Jul 16, 2021 8:28 pm Subject: Jedi Padawan |
How would you build a Jedi Padawan as in someone raised in the Jedi Temple using 2nd Ed R&E? Would you use.a template or create your own? How would you spend skill dice and what powers would you ... | |
Topic: Segments? | |
Alastor04 Replies: 3 Views: 6270 |
Forum: First Edition and IAG Posted: Sat Dec 21, 2019 8:36 pm Subject: Segments? |
Would it be game breaking to roll all actions for a character on their turn rather than everyone taking first action then everyone taking second action etc? | |
Topic: New rule ideas from "Defining A Galaxy" | |
Alastor04 Replies: 1 Views: 5211 |
Forum: First Edition and IAG Posted: Sun Jul 28, 2019 10:14 pm Subject: New rule ideas from "Defining A Galaxy" |
I recently got my copy of Defining A Galaxy and towards the end he makes some notes as to what changes he would make as far as running games today. Primarily defense is static and damage is handled a ... | |
Topic: Gamersplane | |
Alastor04 Replies: 0 Views: 5414 |
Forum: Gaming Groups Posted: Sun Dec 30, 2018 8:03 pm Subject: Gamersplane |
I am running the game for the first time on gamersplane.com soon if anyone is interested. I will start with Rebel Breakout using First Edition rules and if it goes well we may branch out into other t ... | |
Topic: Yet another lightsaber combat idea | |
Alastor04 Replies: 1 Views: 2777 |
Forum: House Rules Posted: Sat Dec 22, 2018 8:05 pm Subject: Yet another lightsaber combat idea |
I prefer how lightsaber combat works in first edition but I like second editions rules for most else. I am about to join my first game as a player and not a GM and I was wondering what you think of t ... | |
Topic: GM Screen? | |
Alastor04 Replies: 8 Views: 8694 |
Forum: Official Rules Posted: Wed Dec 19, 2018 11:00 pm Subject: GM Screen? |
Thanks! If they don't have something I can make something quick in excel but their stuff is far superior to what I can do. | |
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