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  Topic: Should you penalize stupid player actions?
Critias

Replies: 111
Views: 31808

PostForum: Gamemasters   Posted: Mon Aug 30, 2010 5:42 pm   Subject: Should you penalize stupid player actions?

But a simple, unnoticed, massively fatal flaw? This is the equivalent of blowing up the battleship Missouri with a single 3" shell. I've seen the Verrazano-Narrows Bridge film, but I'd be inter ...
  Topic: Sports in the SW universe
Critias

Replies: 32
Views: 14601

PostForum: Gamemasters   Posted: Fri Aug 27, 2010 10:58 pm   Subject: Sports in the SW universe
You can also create your own sports.
+1

Look at how many sports we've got in the world today, and look at how many worlds there are in Star Wars. If you can dream it up, someone's probably playin ...
  Topic: Average Life Expectancy of your Players Characters?
Critias

Replies: 131
Views: 61180

PostForum: Gamemasters   Posted: Wed Aug 25, 2010 1:02 am   Subject: Average Life Expectancy of your Players Characters?
See, the few times I've run convention games (which hasn't been Star Wars, if that somehow makes any difference), I've gone out of my way not to kill any PC's...with as expensive as GenCon game ticket ...
  Topic: Average Life Expectancy of your Players Characters?
Critias

Replies: 131
Views: 61180

PostForum: Gamemasters   Posted: Tue Aug 24, 2010 12:51 pm   Subject: Average Life Expectancy of your Players Characters?
See, the few times I've run convention games (which hasn't been Star Wars, if that somehow makes any difference), I've gone out of my way not to kill any PC's...with as expensive as GenCon game ticket ...
  Topic: Jengardin Double-bladed Vibro blade..
Critias

Replies: 11
Views: 5356

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Aug 21, 2010 2:06 am   Subject: Jengardin Double-bladed Vibro blade..
Interesting.. i have yet to play in a game where the 'whine' of a vibro weapon hindered sneak or search..
Realistically, if powered up at the time they probably should -- I remember the Talon Vibroda ...
  Topic: Mandalorians as player characters
Critias

Replies: 26
Views: 14879

PostForum: Characters, Droids, and Species   Posted: Sat Aug 21, 2010 2:01 am   Subject: Mandalorians as player characters
I'd say it really just depends on what feel/mood of a game you're going for -- if the rest of the players (and the GM) are cool with it...why not?
  Topic: Not trying to brag and if I sniped you I am sincerely sorry!
Critias

Replies: 15
Views: 5916

PostForum: Gamemasters   Posted: Thu Aug 19, 2010 2:06 am   Subject: Not trying to brag and if I sniped you I am sincerely sorry!
P & P has long been pretty much my single favorite Star Wars game book, hands down. Enjoy!
  Topic: Stun Setting
Critias

Replies: 56
Views: 18777

PostForum: Official Rules   Posted: Wed Aug 18, 2010 11:43 pm   Subject: Stun Setting
what's the range for stun setting on my lightsaber?
Does a training saber count? Wink
  Topic: Stun Setting
Critias

Replies: 56
Views: 18777

PostForum: Official Rules   Posted: Sun Aug 15, 2010 7:04 pm   Subject: Stun Setting
I can't find anything in the rules about it shortening ranges. Maybe some house rules that just got carried over from game to game, and misremembered as canon?
  Topic: Average Life Expectancy of your Players Characters?
Critias

Replies: 131
Views: 61180

PostForum: Gamemasters   Posted: Sun Aug 15, 2010 2:52 am   Subject: Average Life Expectancy of your Players Characters?
To me, both are lollypopping things, as in both you are saving htem from dying from damage they otherwise would be taking.
Would you in that first case, let his 'crashing at high speed' flubbed up ...
  Topic: Could someone run an Online SW D6 Game with this please?
Critias

Replies: 8
Views: 8573

PostForum: PbP Overview   Posted: Sat Aug 14, 2010 4:59 am   Subject: Could someone run an Online SW D6 Game with this please?
Why not try your hand at it, Falcon? This is the second thread you've started wanting someone else to run stuff. Wink
  Topic: Average Life Expectancy of your Players Characters?
Critias

Replies: 131
Views: 61180

PostForum: Gamemasters   Posted: Sat Aug 14, 2010 4:57 am   Subject: Average Life Expectancy of your Players Characters?
To me there's a difference between "Ooh, damn. The heroic Brash Pilot PC spent his last Force Point to try and make that Piloting skill roll to maneuver past the very last obstacle, but the dice ...
  Topic: Average Life Expectancy of your Players Characters?
Critias

Replies: 131
Views: 61180

PostForum: Gamemasters   Posted: Fri Aug 13, 2010 5:07 am   Subject: Average Life Expectancy of your Players Characters?
Really the "to fudge or not to fudge, that is the question" debate is something that can't be settled...because it's entirely a matter of opinion, and of what works at this game table versus ...
  Topic: I gotta ask - whats the point of a normal blaster pistol?
Critias

Replies: 19
Views: 8244

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Aug 10, 2010 4:22 am   Subject: I gotta ask - whats the point of a normal blaster pistol?
In many ways you could peg Han as an old time gun slinger.
Very much so.

Han Solo and the Corporate Sector Sourcebook even has rules in it for Old West style fast-draw fights (since both Han and ...
  Topic: Average Life Expectancy of your Players Characters?
Critias

Replies: 131
Views: 61180

PostForum: Gamemasters   Posted: Mon Aug 09, 2010 6:13 pm   Subject: Average Life Expectancy of your Players Characters?
42 on a security roll and it failed?

A 42 is godly on a dice roll. Well, demi-godly. That's an 12D average. 12D is one of the best in the galaxy. Or is it a Sector? Either way it's 11 over 31, ...
 
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