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  Topic: Far Orbit Campaign
Deacon Rayne

Replies: 2
Views: 4872

PostForum: Gamemasters   Posted: Thu Oct 31, 2019 5:29 pm   Subject: Far Orbit Campaign
Greetings all,
So I'm going to be starting the Far Orbit campaign tomorrow. It's a campaign centered around a nebulon b frigate gone Rebel privateer.

I am trying to figure out however what the dif ...
  Topic: Developing complete character backgrounds
Deacon Rayne

Replies: 14
Views: 9262

PostForum: Gamemasters   Posted: Tue Sep 10, 2019 10:10 pm   Subject: Developing complete character backgrounds
I'll give this a go. Which questionnaire is did you use?

Another idea (I believe I heard it from Daniel
Stull on Shooting Womprats) is Round-Out Dice. It’s been a while, so I don’t recall th ...
  Topic: Developing complete character backgrounds
Deacon Rayne

Replies: 14
Views: 9262

PostForum: Gamemasters   Posted: Tue Sep 10, 2019 10:09 pm   Subject: Developing complete character backgrounds
Good advice. Do you still have that personalty trait list?

I had a system where I had a big list of character personality traits; things that they think would really define their character. They ...
  Topic: Power Control (The Far Orbit Project)
Deacon Rayne

Replies: 28
Views: 16986

PostForum: Official Rules   Posted: Sun Sep 08, 2019 10:38 pm   Subject: Re: Power Control (Pirates and Privateers)
We discussed this deficient rule earlier this year in the below thread:


Thank you, oh dark lord - I mean "Chancellor"
  Topic: Power Control (The Far Orbit Project)
Deacon Rayne

Replies: 28
Views: 16986

PostForum: Official Rules   Posted: Sat Sep 07, 2019 9:22 pm   Subject: Power Control (The Far Orbit Project)
Hello,
Pirates and Privateers introduced the following concept:

Power Control
Brief: Optional Rules for re-routing shield power on capital ships
Source: The Far Orbit Project p.25
Description: ...
  Topic: Making a ship a home
Deacon Rayne

Replies: 27
Views: 17758

PostForum: Gamemasters   Posted: Sat Sep 07, 2019 8:17 pm   Subject: Making a ship a home
It shows up in one of the Instant Adventures. I spotted it in Gry's Starship Stats.



Found stats in the D6 Holocron but not a great deal of background information on the vessel itself or deck p ...
  Topic: Orville
Deacon Rayne

Replies: 1
Views: 3628

PostForum: Miscellanea   Posted: Sat Sep 07, 2019 8:16 pm   Subject: Re: Orville
Anyone else watching this? Wife and I have been (just finishing season 2 now), and while I'm not fond of Seth MacFarland, it's a good show.

Absolutely, my wife and I have watched both seasons and i ...
  Topic: Developing complete character backgrounds
Deacon Rayne

Replies: 14
Views: 9262

PostForum: Gamemasters   Posted: Sat Sep 07, 2019 7:37 pm   Subject: Developing complete character backgrounds
Another idea (I believe I heard it from Daniel Stull on Shooting Womprats) is Round-Out Dice. It’s been a while, so I don’t recall the specific amount, but he would give players an additional 10-1 ...
  Topic: Mandalorians as player characters
Deacon Rayne

Replies: 26
Views: 23367

PostForum: Characters, Droids, and Species   Posted: Fri Sep 06, 2019 9:32 am   Subject: Mandalorians as player characters
That IS my current campaign.

All of the characters are mandalorian. Except one player whose character is currently believed dead. He's filling in by playing a pair of droids.

So...I'd say yes. ...
  Topic: Quincy, MA Game @ Alpha & Omega
Deacon Rayne

Replies: 0
Views: 5861

PostForum: Gaming Groups   Posted: Wed Sep 04, 2019 8:05 pm   Subject: Quincy, MA Game @ Alpha & Omega
Got a SWD6 group running every other Friday nights at Alpha & Omega. Session 0 is the 6th and then every two weeks starting at 6PM.

Got a few more open berths looking for additional crew. Gi ...
  Topic: Developing complete character backgrounds
Deacon Rayne

Replies: 14
Views: 9262

PostForum: Gamemasters   Posted: Wed Sep 04, 2019 7:50 pm   Subject: Developing complete character backgrounds
Hello,
I'm starting up with a new group. I'm currently starting up a new campaign. I'm working with my group to develop distinctive characters. A human from Chantrilla and a human form say, The Outer ...
  Topic: Making a ship a home
Deacon Rayne

Replies: 27
Views: 17758

PostForum: Gamemasters   Posted: Wed Sep 04, 2019 7:35 pm   Subject: Upgrading training spaces
I like the idea of purchasing upgrades for a ship that allows for on-site training and lower CP costs for advancement. My campaign is very much influenced by things like Firefly, Mass Effect, and Cowb ...
 
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