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  Topic: Fillable Planet Log?
Esoomian

Replies: 27
Views: 2794

PostForum: Planets, Locations, Eras, and Settings   Posted: Tue Jun 06, 2023 12:30 am   Subject: Fillable Planet Log?
Did anything ever happen with this?

I've looked around the library but can't find anything.
  Topic: Space Station layout maps
Esoomian

Replies: 2
Views: 153

PostForum: Artwork   Posted: Fri May 26, 2023 7:00 pm   Subject: Space Station layout maps
I will eventually do so if I can't find something but if there is already something that exists then I'll use that and spend more time working on plot hooks and the like.

Same reason I asked if any ...
  Topic: Adjustable Power/Damage on all blasters
Esoomian

Replies: 4
Views: 98

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu May 25, 2023 11:45 pm   Subject: Adjustable Power/Damage on all blasters
Interestingly when I first saw this thread I thought it would be about turning the power down on blasters to limit damage or save ammunition not powering them up to hit harder.

I can definitely ima ...
  Topic: Space Station layout maps
Esoomian

Replies: 2
Views: 153

PostForum: Artwork   Posted: Thu May 25, 2023 12:20 am   Subject: Space Station layout maps
Can anyone suggest any maps that might work for a Cardan-class space station?

https://rpggamer.org/uploaded_images/impstation1.jpg

The stats are [url=https://rpggamer.org/page.php?page=3448]here ...
  Topic: "Driving" your spaceship
Esoomian

Replies: 14
Views: 232

PostForum: Gamemasters   Posted: Wed May 24, 2023 1:27 am   Subject: "Driving" your spaceship
Also valid but then you have to explain that using repulsorlifts in a space ship is Airspeeder Operation because the field doesn't provide thrust.
  Topic: "Driving" your spaceship
Esoomian

Replies: 14
Views: 232

PostForum: Gamemasters   Posted: Wed May 24, 2023 12:57 am   Subject: "Driving" your spaceship
Be that as it may it means I can divide my repulsorlift categories into just two skill sets.

*Field manipulation (where the repulsorlift provides lift and thrust/control).
*Field riding (where the ...
  Topic: Damage from Drive Trail / Exhaust
Esoomian

Replies: 7
Views: 360

PostForum: House Rules   Posted: Wed May 24, 2023 12:38 am   Subject: Damage from Drive Trail / Exhaust
Movement check like if you want to use your drive wash to do damage to folks then make a piloting roll at DC whatever or

Movement check like if you want to blast out of here quickly but without spl ...
  Topic: "Driving" your spaceship
Esoomian

Replies: 14
Views: 232

PostForum: Gamemasters   Posted: Tue May 23, 2023 10:16 pm   Subject: "Driving" your spaceship
My thinking (which was discussed

Aha this is exactly the information I was after. I knew there was some other piece in the puzzle. So presumably a ship with tractor beams could move safely(ish) bu ...
  Topic: Damage from Drive Trail / Exhaust
Esoomian

Replies: 7
Views: 360

PostForum: House Rules   Posted: Tue May 23, 2023 10:12 pm   Subject: Damage from Drive Trail / Exhaust
I definitely do think it should inflict damage but I don't really want to track the possibility of toxins building up in a system or anything.

The physical push should do something to beings or obj ...
  Topic: The worst of both worlds
Esoomian

Replies: 4
Views: 106

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue May 23, 2023 1:13 am   Subject: The worst of both worlds
Basically
  Topic: The worst of both worlds
Esoomian

Replies: 4
Views: 106

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon May 22, 2023 5:23 pm   Subject: The worst of both worlds
Given that TIE fighters don't have life support systems (the TIE pilot flight suit does that) and Century tanks also doesn't have any (because it operates in atmosphere) I have concluded that the hybr ...
  Topic: The worst of both worlds
Esoomian

Replies: 4
Views: 106

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun May 21, 2023 5:06 pm   Subject: The worst of both worlds
I'm getting ready to start running a new campaign and one of the NPCs the players will be dealing with a lot is going to have a unique vessel. There are a great many reasons for this in character but ...
  Topic: C2-R4 Multipurpose Droid
Esoomian

Replies: 0
Views: 119

PostForum: Characters, Droids, and Species   Posted: Sun May 21, 2023 3:33 pm   Subject: C2-R4 Multipurpose Droid
I was thinking about Statting these out but I thought I'd check to see if anyone has already done that.

https://static.wikia.nocookie.net/starwars/images/9/9a/C2-R4.jpg

According to some sources ...
  Topic: "Driving" your spaceship
Esoomian

Replies: 14
Views: 232

PostForum: Gamemasters   Posted: Sat May 20, 2023 7:29 pm   Subject: Re: "Driving" your spaceship
Spaceships have repulsorlifts for slow maneuvering in gravity, landing and taking off, etc. I don't remember reading about sublight drive exhaust being toxic but it is possible that is one reason why ...
  Topic: "Driving" your spaceship
Esoomian

Replies: 14
Views: 232

PostForum: Gamemasters   Posted: Sat May 20, 2023 6:32 pm   Subject: "Driving" your spaceship
I remember seeing in one of the rulebooks that Space Transports have repulsorlifts (the exact phrase was something along the lines of sublight engines often have toxic outputs so vessels may be requir ...
 
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