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Search found 38 matches |
Author | Message |
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Topic: Time for repair | |
Giant Tourtiere Replies: 14 Views: 13873 |
Forum: Official Rules Posted: Wed Sep 20, 2017 8:15 pm Subject: Time for repair |
FWIW that's exactly what I do with on the fly repairs: you can take one shot at a hasty patch job. If you succeed, it's duct-taped together and will operate for the rest of combat (unless the system ... | |
Topic: Bwing strangeness | |
Giant Tourtiere Replies: 49 Views: 30851 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun Jun 25, 2017 1:42 pm Subject: Bwing strangeness |
In my SWU the B-Wing quickly proved a) impractical and b) a nightmare to maintain in service and so was replaced by a (homebrew) strike fighter called the V-Wing.
The concept behind the B-Wing's sp ... |
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Topic: Stormtroopers are COOL! | |
Giant Tourtiere Replies: 41 Views: 27950 |
Forum: Adventures and Campaigns Posted: Fri May 26, 2017 3:24 pm Subject: Stormtroopers are COOL! |
I agree with Sutehp, but you know your players better than we do so if they are ok with that kind of stuff then it could be an interesting campaign.
Out of interest, how sure are you that they won' ... |
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Topic: Resurgent-class Battlecruiser | |
Giant Tourtiere Replies: 42 Views: 38748 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Thu May 04, 2017 8:52 am Subject: Resurgent-class Battlecruiser |
FWIW turbolasers were established as not being effective against starfighters in ANH so that part of it is not a problem as far as I'm concerned. Turbolasers are, I take it, intended for blowing up l ... | |
Topic: Pilot | |
Giant Tourtiere Replies: 40 Views: 29220 |
Forum: Official Rules Posted: Sun Apr 30, 2017 11:08 pm Subject: Re: Pilot |
It's an interesting question, especially since 'maneuverable' doesn't necessarily mean 'easy to fly'. It's a far different context but apparently Sopwith Camels were crazy hard to learn to fly wi ... |
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Topic: Pilot | |
Giant Tourtiere Replies: 40 Views: 29220 |
Forum: Official Rules Posted: Sun Apr 30, 2017 8:18 am Subject: Re: Pilot |
Giant, that' something me and Crm have bartered over for a while. Should some craft Generally be more difficult to operate than others? IE should someone who has 2d Mechanical get the full 4d Mane ... |
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Topic: Pilot | |
Giant Tourtiere Replies: 40 Views: 29220 |
Forum: Official Rules Posted: Sat Apr 29, 2017 6:56 pm Subject: Pilot |
That's obviously less of a rules question and more of a game setting question... my gut feeling would be that the proportion of people who can fly a starship is roughly the same as the proportion that ... | |
Topic: Pilot | |
Giant Tourtiere Replies: 40 Views: 29220 |
Forum: Official Rules Posted: Sat Apr 29, 2017 5:38 pm Subject: Pilot |
Since Luke is whining about transmitting his application to the Academy in ANH, some kind of simulator training is plausible IMO. | |
Topic: Resurgent-class Battlecruiser | |
Giant Tourtiere Replies: 42 Views: 38748 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sat Apr 29, 2017 5:19 pm Subject: Resurgent-class Battlecruiser |
Do we ever see *any* of the Star Destroyers open up with anything like the armaments they are supposed to have though?
Arguably in the old X-Wing/TIE Fighter games they do, but I don't think so in ... |
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Topic: Pilot | |
Giant Tourtiere Replies: 40 Views: 29220 |
Forum: Official Rules Posted: Sat Apr 29, 2017 5:05 pm Subject: Pilot |
Yeah basically Luke's skills are 'because he's the protagonist'.
I guess you could argue he's got natural gifts for space-fightin' things or that it reflects the Force being strong with him, but re ... |
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Topic: Pilot | |
Giant Tourtiere Replies: 40 Views: 29220 |
Forum: Official Rules Posted: Sat Apr 29, 2017 1:16 pm Subject: Pilot |
The RAW answer is that they can absolutely attempt it, and how good they are at it depends on their inherent aptitude for piloting (the attribute). The difference between piloting different stuff is ... | |
Topic: Should skills have a maximum limit? | |
Giant Tourtiere Replies: 34 Views: 28660 |
Forum: Gamemasters Posted: Thu Apr 27, 2017 11:17 am Subject: Should skills have a maximum limit? |
I wouldn't ever put a max on anything. There's kind of diminishing returns past a certain point raising skills anyway; once it becomes likely you can hit Heroic Difficulties reliably there's kind of ... | |
Topic: Firearms and force users | |
Giant Tourtiere Replies: 115 Views: 74346 |
Forum: House Rules Posted: Tue Apr 18, 2017 2:12 pm Subject: Firearms and force users |
There's always a tension between what it makes sense for Jedi to be able to do based on what we know of their abilities and what makes sense for Jedi to be able to do in terms of game balance. It mak ... | |
Topic: Star Wars VIII: The Last Jedi (title/speculation) | |
Giant Tourtiere Replies: 160 Views: 106520 |
Forum: General Star Wars Posted: Fri Apr 14, 2017 5:04 pm Subject: Star Wars VIII: The Last Jedi (title/speculation) |
Twitter also says Hamill recorded that line specifically for the trailer, so expect to see something different in the movie. | |
Topic: Slower hyperdrives for fighters | |
Giant Tourtiere Replies: 45 Views: 30285 |
Forum: House Rules Posted: Fri Apr 14, 2017 2:32 pm Subject: Slower hyperdrives for fighters |
Fighters that took forever to get to their targets would be fairly lackluster from a usefulness standpoint, as well. Especially if those targets were starships that could move around faster than the ... | |
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