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  Topic: Latest edition of my Character Generator
Gigobyte

Replies: 2
Views: 4476

PostForum: Tools   Posted: Mon Jul 14, 2014 9:31 pm   Subject: Latest edition of my Character Generator
It has been some time since I have been on this site, and I have had several changed since it was first created and put on the web.

https://onedrive.live.com/redir?resid=B0A9BF3759114866!196&au ...
  Topic: Nuclear Warheads
Gigobyte

Replies: 9
Views: 12351

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Mar 16, 2006 11:02 am   Subject: Nuclear Warheads
I am pretty sure you don't need to have stats for this kind of thing, as players should never have one and you as the storyteller should be describing the carnage anyway...
  Topic: Nuclear Warheads
Gigobyte

Replies: 9
Views: 12351

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Mar 15, 2006 4:20 pm   Subject: Nuclear Warheads
100 megaton nuclear weapon
Ranges PoI (Point of Impact) to 7.5km / 12.5km / 33km / 75km
Damage Ionizing / Near-total fatalities / widespread distruction / 3rd degree burns

D6 rules
Ranges PoI ( ...
  Topic: Character Sheets
Gigobyte

Replies: 63
Views: 53871

PostForum: Tools   Posted: Tue Mar 08, 2005 4:03 pm   Subject: Character Sheets
Akari that is my character sheet check out the rest of the stuff that I made here at this website.

http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=16629

there is a whole lotta hel ...
  Topic: I'm an official Demo Guy!!!
Gigobyte

Replies: 4
Views: 5634

PostForum: Adventures and Campaigns   Posted: Fri Feb 25, 2005 10:41 am   Subject: I'm an official Demo Guy!!!
Sounds nice, wish I could play it. It could be adapted to star Wars real easy too. Laughing
  Topic: Mini Games
Gigobyte

Replies: 2
Views: 5658

PostForum: House Rules   Posted: Sat Jan 29, 2005 6:04 pm   Subject: Mini Games
For those of us (me Smile ), who don't know your website, could we (I) get the link?
  Topic: Starfighter Modification rules
Gigobyte

Replies: 22
Views: 19714

PostForum: Official Rules   Posted: Fri Jan 07, 2005 12:09 pm   Subject: Starfighter Modification rules
If your GM alows it ask to jury-rig the wings and fins to make it more maneuverable, the rules for jury rigging are different then uprading and are in the Rebel Op. Guide.

The increments are only i ...
  Topic: Starfighter Modification rules
Gigobyte

Replies: 22
Views: 19714

PostForum: Official Rules   Posted: Wed Jan 05, 2005 12:13 pm   Subject: Starfighter Modification rules
I wouldn't see why it wont work with starfighters, with some minor tweaking, because some modifications use up cargo space and alot of starfighters don't have the required space for them...
  Topic: Charts for D6 GMs
Gigobyte

Replies: 9
Views: 11953

PostForum: Tools   Posted: Fri Dec 17, 2004 2:59 pm   Subject: Charts for D6 GMs
dont forget to check it out again, new stuff added, and I would like to hear feedback, the people over at that forum, don't haveanything to say about it, and it is a little sad, with all the time I sp ...
  Topic: Charts for D6 GMs
Gigobyte

Replies: 9
Views: 11953

PostForum: Tools   Posted: Sun Dec 05, 2004 1:38 pm   Subject: Charts for D6 GMs
check it out again, an astrogation chart from "the Astrogation Site" that was unfinished, Is finnished and put on the boards at the above link.
  Topic: Charts for D6 GMs
Gigobyte

Replies: 9
Views: 11953

PostForum: Tools   Posted: Sat Dec 04, 2004 10:22 am   Subject: Charts for D6 GMs
I added some more charts and a Character Sheet modeled after the one on this site Very Happy

the force power sheet is the coolest...it has every power listed on it nd then some, give it a look.
  Topic: Converting d20 to D6
Gigobyte

Replies: 11
Views: 12423

PostForum: Gamemasters   Posted: Sun Nov 28, 2004 2:08 pm   Subject: Converting d20 to D6
I go here and use it as a guideline as he wishes, you have to work withthe player to tweak it to get it close to perfect...

http://www.verminary.com/rebellion/notes.html

or you could find out th ...
  Topic: Advanced Skills
Gigobyte

Replies: 1
Views: 4892

PostForum: House Rules   Posted: Wed Nov 24, 2004 5:24 pm   Subject: Advanced Skills
Duel Wielding
A) Duel Wielding: Blaster Pistol
Attribute: Dexterity
Prerequisites: Blaster 6D
Time taken: one round
Specializations: Type of Pistol

(A) Duel Wielding: Brawling
Attribute: Dext ...
  Topic: Advanced Skills
Gigobyte

Replies: 1
Views: 4892

PostForum: House Rules   Posted: Wed Nov 24, 2004 5:23 pm   Subject: Advanced Skills
Riposte
(A) Riposte: Melee
Attribute: Knowledge
Prerequisites: Melee Combat 6D, and Melee Parry 6D
Time taken: one round
Specializations: Type of melee weapon

(A) Riposte: Brawling
Attribute: ...
  Topic: Star Wars: reason atlantis was destroyed
Gigobyte

Replies: 1
Views: 4334

PostForum: Adventures and Campaigns   Posted: Wed Nov 24, 2004 1:50 pm   Subject: Star Wars: reason atlantis was destroyed
Ok the backstory is that in the time before the the Sith wars, when Hyperspace Technology was at the height of it early life, there was a young but highly technological planet. This planet hadn't disc ...
 
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