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  Topic: Dark Side Points
Kilgore

Replies: 50
Views: 31226

PostForum: Gamemasters   Posted: Sun May 22, 2011 6:27 pm   Subject: Dark Side Points
The group I am about to start GameMastering a campaign for are pretty mature, so in that case I will most likely use the strategy of being the voice of the Dark Side trying to sometimes tempt a Force ...
  Topic: Dark Side Points
Kilgore

Replies: 50
Views: 31226

PostForum: Gamemasters   Posted: Fri May 20, 2011 8:06 am   Subject: Dark Side Points
In my oppinion the GM should somehow warn the player that his or her actions are so evil that she might end up receiving a Dark Side Point if he or she proceeds. Burning down an orphanage, really deme ...
  Topic: How liked are the Jedi?
Kilgore

Replies: 16
Views: 12830

PostForum: Gamemasters   Posted: Fri May 20, 2011 7:52 am   Subject: How liked are the Jedi?
I would say it depends a lot on what era you play in, but even at the height of the Jedi Order in the Old Republic only a miniscule part of of the galactic population had ever seen a Jedi. The Galaxy ...
  Topic: How big a group is too big?
Kilgore

Replies: 28
Views: 23180

PostForum: Gamemasters   Posted: Fri May 20, 2011 7:22 am   Subject: How big a group is too big?
I myself have recently been asked to start a Star Wars D6 (ofcourse 8) ) campaign and was also asked how many players I would allow.

I decided that 5 is ideal and in the case of emergency I would ...
  Topic: Revenge of the Sith Sourcebook
Kilgore

Replies: 1100
Views: 587264

PostForum: Tools   Posted: Thu Sep 16, 2010 8:07 am   Subject: Revenge of the Sith Sourcebook
I wrote a Breha Organa entry and found a nice Picture of her Majesty.

But if there is anyone else I work on to help you just let me know.
  Topic: Revenge of the Sith Sourcebook
Kilgore

Replies: 1100
Views: 587264

PostForum: Tools   Posted: Thu Sep 16, 2010 2:29 am   Subject: Revenge of the Sith Sourcebook
I am sorry if I seem impatient or demanding.

I just really would like to see that ROTS book, as well as perhaps some day the TPM book.

My posting was merely meant to show you that I am still l ...
  Topic: 2 pilots working together
Kilgore

Replies: 18
Views: 13630

PostForum: House Rules   Posted: Thu Sep 16, 2010 2:24 am   Subject: 2 pilots working together
Thanks.

It just seemed a little strange to me that, if what Ankhanu says is right, you need a person with the command-skill in order to use a standard stock light freighter the most efficient way.
  Topic: Revenge of the Sith Sourcebook
Kilgore

Replies: 1100
Views: 587264

PostForum: Tools   Posted: Wed Sep 15, 2010 7:35 pm   Subject: Revenge of the Sith Sourcebook
Question Sad
  Topic: Average Life Expectancy of your Players Characters?
Kilgore

Replies: 131
Views: 112449

PostForum: Gamemasters   Posted: Wed Sep 15, 2010 7:29 pm   Subject: Average Life Expectancy of your Players Characters?
My players can expect their characters to survive alot unless they act extremely stupid, wreck havoc in the campaign, ruin the fun for other players and things like that.


I run a campaign for a ...
  Topic: 2 pilots working together
Kilgore

Replies: 18
Views: 13630

PostForum: House Rules   Posted: Wed Sep 15, 2010 7:24 pm   Subject: 2 pilots working together
Well the title says it all I guess, but how does a freighter like an YT-1300 benefit from 2 pilots?

I've looked and looked but I can't seem to the answer in the rules.


I've got a player group ...
  Topic: Revenge of the Sith Sourcebook
Kilgore

Replies: 1100
Views: 587264

PostForum: Tools   Posted: Thu Jan 21, 2010 7:23 am   Subject: Revenge of the Sith Sourcebook
It's been a while, and I have to ask.


Is the project making any progress or has it been put on hold?
  Topic: Life Sense... how does this power work?
Kilgore

Replies: 9
Views: 8647

PostForum: Gamemasters   Posted: Fri Aug 21, 2009 5:11 pm   Subject: Life Sense... how does this power work?
Both.


But I had a talk with the players who choose to play Jedi and none of them have a problem with this limitation, as long as the limitation is not 2D or something in that neighourhood.
  Topic: Life Sense... how does this power work?
Kilgore

Replies: 9
Views: 8647

PostForum: Gamemasters   Posted: Tue Aug 11, 2009 9:30 pm   Subject: Life Sense... how does this power work?
I do not think it will be very likely that the Jedi in our story will be able to locate a complete stranger og another race on the other side of a planet.

There are many modifiers that will raise ...
  Topic: Life Sense... how does this power work?
Kilgore

Replies: 9
Views: 8647

PostForum: Gamemasters   Posted: Thu Aug 06, 2009 6:21 am   Subject: Life Sense... how does this power work?
Hmmm... ok


But let's say a Jedi is searching for a person.

Can The Jedi activate this power and sense that the wanted person is in a town 400 miles away (if the Jedi managed to roll high eno ...
  Topic: Life Sense... how does this power work?
Kilgore

Replies: 9
Views: 8647

PostForum: Gamemasters   Posted: Wed Aug 05, 2009 1:56 pm   Subject: Life Sense... how does this power work?
Hello


There is a Force Power called "Life Sense" in my oppinion it is very poorly described and I would like to hear from you how you interpret this power.


When they say that you ...
 
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