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  Topic: Hand me the hydrospanner
Kirkler

Replies: 5
Views: 5642

PostForum: Tools   Posted: Tue Aug 10, 2021 9:20 pm   Subject: Hand me the hydrospanner
It was about upgrading and modifying equipment and ships. The author created a bunch of ship parts. If I find it I will post a copy as it adds some depth to modifying ships.
  Topic: Hand me the hydrospanner
Kirkler

Replies: 5
Views: 5642

PostForum: Tools   Posted: Tue Aug 10, 2021 2:02 am   Subject: Hand me the hydrospanner
I've been slowly going over that and so far no luck
  Topic: Hand me the hydrospanner
Kirkler

Replies: 5
Views: 5642

PostForum: Tools   Posted: Tue Aug 10, 2021 12:17 am   Subject: Hand me the hydrospanner
Years ago I printed out a document titled "hand me the hydrospanner" and still use it to this day. I was wondering if anyone else had heard of it or have a digital copy as mine is getting lo ...
  Topic: Star Wars to D6 Space ships
Kirkler

Replies: 7
Views: 3880

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Jun 15, 2021 1:18 am   Subject: Star Wars to D6 Space ships
I like what you have done.
  Topic: Star Wars to D6 Space ships
Kirkler

Replies: 7
Views: 3880

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Jun 13, 2021 1:01 am   Subject: Star Wars to D6 Space ships
Well I am excited to see the results of that.
  Topic: Star Wars to D6 Space ships
Kirkler

Replies: 7
Views: 3880

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Jun 12, 2021 11:03 pm   Subject: Star Wars to D6 Space ships
Has anyone converted any of the existing starships to the D6 Space 4 point system? I like how they factor in the energy use of equipment.
  Topic: Wraith Squadron Sourcebook
Kirkler

Replies: 48
Views: 44482

PostForum: Tools   Posted: Tue Jul 15, 2014 8:47 pm   Subject: Wraith Squadron Sourcebook
I don't recall it being done in the books. I had a player do it one time in a game and I thought, wow no one thought of this before? I wouldn't have it be a standard action just a free action, or a st ...
  Topic: Wraith Squadron Sourcebook
Kirkler

Replies: 48
Views: 44482

PostForum: Tools   Posted: Tue Jul 15, 2014 2:32 pm   Subject: Wraith Squadron Sourcebook
I see your point about being to open ended. I think shifting power to a system would be an action, giving an edge to those fighters with an astromech as the droid could use it's action to shift the po ...
  Topic: Wraith Squadron Sourcebook
Kirkler

Replies: 48
Views: 44482

PostForum: Tools   Posted: Mon Jul 14, 2014 6:25 pm   Subject: Wraith Squadron Sourcebook
I haven't really read threw the Far Orbit as it's not my style of gaming. But I agree that simple rules can stack to make a head ache. you could do something like:
For every full D of power you pull ...
  Topic: Wraith Squadron Sourcebook
Kirkler

Replies: 48
Views: 44482

PostForum: Tools   Posted: Sun Jul 13, 2014 7:45 pm   Subject: Wraith Squadron Sourcebook
I'm going to look threw my books, I can recall a few times that they shifted power to from system to system, No reference at this time. You could do an 1D aux for making it quick and easy, or you coul ...
  Topic: Wraith Squadron Sourcebook
Kirkler

Replies: 48
Views: 44482

PostForum: Tools   Posted: Thu Jul 03, 2014 7:59 pm   Subject: Wraith Squadron Sourcebook
I've read and own all The X-wing and Wraith books so if you want help just let me know.
  Topic: Capital Ships and Capital Missiles - a great Combination?
Kirkler

Replies: 23
Views: 16728

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Jul 03, 2014 7:57 pm   Subject: Capital Ships and Capital Missiles - a great Combination?
Well if a Star Fighter can fire a missile with out loosing it's shields would it not make sense that a Cap Ship could do the same. I think it has to do with space for ammo. If you look at the weak poi ...
  Topic: Dune
Kirkler

Replies: 54
Views: 55790

PostForum: Miscellanea   Posted: Fri Aug 23, 2013 1:37 pm   Subject: Dune
I like those idea's I will add them to my list.
  Topic: Dune
Kirkler

Replies: 54
Views: 55790

PostForum: Miscellanea   Posted: Mon Jul 29, 2013 8:48 pm   Subject: Dune
So far I've been working on stat blocks for various factions and Tech, while making the Dune Universe more like star wars. For example the Spice actually enhances exisiting force abilities or in someo ...
  Topic: Dune
Kirkler

Replies: 54
Views: 55790

PostForum: Miscellanea   Posted: Tue Jun 11, 2013 7:46 pm   Subject: Dune
I have been rather bored at work the last couple days and have been putting together an area of space I'm calling "The Sterbreh Cluster" which is based of the dune universe. The area is surr ...
 
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