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  Topic: Online Players Wanted - Star Wars: Medstar-4
Mamatried

Replies: 3
Views: 110

PostForum: Gaming Groups   Posted: Wed Nov 13, 2024 10:03 am   Subject: Online Players Wanted - Star Wars: Medstar-4
what online platform?
  Topic: Dice allocation between general skills and specializations
Mamatried

Replies: 8
Views: 269

PostForum: Official Rules   Posted: Wed Nov 06, 2024 2:22 pm   Subject: Dice allocation between general skills and specializations
Once the base skill is equal or higher the character is no longer specilaized, BOTH are in fact RAW, the quote you made here is until the base skill is higher.

I think that's a misreading of what ...
  Topic: Dice allocation between general skills and specializations
Mamatried

Replies: 8
Views: 269

PostForum: Official Rules   Posted: Tue Nov 05, 2024 8:23 pm   Subject: Dice allocation between general skills and specializations
According to RAW (2nd R&E at least), the basic skill can be higher than the specialization. The idea that the specialization goes away if the skill is raised above it is not in RAW and is contradi ...
  Topic: Dice allocation between general skills and specializations
Mamatried

Replies: 8
Views: 269

PostForum: Official Rules   Posted: Mon Nov 04, 2024 9:36 pm   Subject: Dice allocation between general skills and specializations
As I understand the specialization rules the specializations "goes away" when the base skill is equal to the specialization.

So Blaster 5D+1
and a Specialization of Hold out for 6D+1

...
  Topic: Defel Fur
Mamatried

Replies: 11
Views: 5077

PostForum: Characters, Droids, and Species   Posted: Thu Oct 17, 2024 10:37 pm   Subject: Defel Fur
How about give a penalry of +10 or something ir a +3D to stealth as a bonus feture, it makes it "almost" invisible and remeber the payer characters are supposed to be heroes and a cut above ...
  Topic: The Raider Class Corvette "mystery"
Mamatried

Replies: 4
Views: 1568

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Oct 17, 2024 6:50 am   Subject: The Raider Class Corvette "mystery"
yes, I am of the opinion too that operation and "flight" are different in diffculty and requirements.

I am thinking flight only, controlled flight that is, meaning no blind jumps and al ...
  Topic: Blaster Bolt Scatter on Lightsaber Parry
Mamatried

Replies: 15
Views: 4246

PostForum: House Rules   Posted: Wed Oct 16, 2024 5:30 pm   Subject: Blaster Bolt Scatter on Lightsaber Parry
IMO the grenade scatter would cover this, as to any stray bolts hitting innocent people being in any such case random, I would use the wild dice 1s to dermine this, with a single roll 1 not doing m ...
  Topic: The Raider Class Corvette "mystery"
Mamatried

Replies: 4
Views: 1568

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Oct 16, 2024 8:35 am   Subject: The Raider Class Corvette "mystery"
yeah that makes sense to me when it comes to standard vessels.
I have the raider at a crew of 42 + passengers/troops 30

but my point is how far can the technology of the star wars universe automat ...
  Topic: The Raider Class Corvette "mystery"
Mamatried

Replies: 4
Views: 1568

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Oct 15, 2024 8:34 am   Subject: The Raider Class Corvette "mystery"
I have fallen completely for this ship, I find it to be just awesome, both the Raider I and the Raider II

I know that any and all stat write ups I find will be fan made, most vary as well though ...
  Topic: Providing Cover with a Lightsaber
Mamatried

Replies: 16
Views: 3843

PostForum: House Rules   Posted: Tue Oct 08, 2024 5:04 am   Subject: Providing Cover with a Lightsaber
Im not sure using someone else to hide behind would be partial cover.. otherwise if a miss came close (by dint of that cover modifier), wouldn't that then BE A HIT on the one providing the cover?
Ye ...
  Topic: Turrets, Fire Arcs & MAPs
Mamatried

Replies: 14
Views: 3454

PostForum: House Rules   Posted: Sat Sep 28, 2024 8:47 am   Subject: Turrets, Fire Arcs & MAPs
I think it is important to distinguish between fixed weapon fighters and fighters with turrets that some very rare ones have.

With this being about turrets I belive light frighters and larger ships ...
  Topic: Taxation and enforcement in the galaxy
Mamatried

Replies: 15
Views: 4550

PostForum: General Star Wars   Posted: Wed Aug 28, 2024 5:36 am   Subject: Taxation and enforcement in the galaxy
The heading says it all....

How do Star Wars civilizations, like the Empire and republic collect and tax the citizens, businesses and the like......

We see rich people and we see poor people in ...
  Topic: New vs used starships and vehicles
Mamatried

Replies: 9
Views: 5994

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Aug 19, 2024 2:36 am   Subject: New vs used starships and vehicles
Just spit-balling here, but what about a Starship Repair roll at the start of each session to see if "something" is not functioning up to par? A failed roll would indicate something is funct ...
  Topic: What about stress ?
Mamatried

Replies: 15
Views: 4737

PostForum: House Rules   Posted: Mon Jul 29, 2024 3:43 am   Subject: What about stress ?
use Stamina?

Stamina is often used vs environemt and such I can also se it being used for exhaustion.

Any map should give the difficulty.

Map +1D makes the threshold a +1 to difficulty
Map ...
  Topic: Modifiable Equipment System
Mamatried

Replies: 24
Views: 21023

PostForum: House Rules   Posted: Tue Jun 18, 2024 6:42 pm   Subject: Modifiable Equipment System
I like the "concept" from Scum and villanry (found in the awesome rancorpit library)

With ALL weapons and armor having 1 customization slot, and can be strpped for addtional ones but lim ...
 
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