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Search found 110 matches |
Author | Message |
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Topic: Damage resistance | |
Methedor Replies: 17 Views: 16345 |
Forum: House Rules Posted: Tue Mar 14, 2017 3:49 pm Subject: Damage resistance |
If you are using Open D6 it is likely listed as Medicine. In Star Wars Firstaid is a general medical skill covering a variety of non surgical care while Medicine is an Advanced skill covering Surgery, ... | |
Topic: My Auto-Fire Rules (the Final Version) | |
Methedor Replies: 65 Views: 43948 |
Forum: House Rules Posted: Mon Mar 06, 2017 5:03 pm Subject: My Auto-Fire Rules (the Final Version) |
Thanks for the unified post. I usually enjoy Homebrew and such. With that in mind I do have a question. How does this apply to the idea of spraying in area or would that just be MAP with the Auto-fire ... | |
Topic: Lightsaber Pulse | |
Methedor Replies: 37 Views: 28651 |
Forum: House Rules Posted: Thu Mar 02, 2017 4:25 pm Subject: Lightsaber Pulse |
As a 2 cents thing I am reminded of something from GURPS.
"If you kill all the orcs with a fire wand, then the next group fighting you won't know about it." While I do agree that a foe ... |
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Topic: So, COMPForce... | |
Methedor Replies: 46 Views: 44421 |
Forum: Gamemasters Posted: Fri Feb 03, 2017 11:11 am Subject: Re: So, COMPForce... |
...while the stormtrooper corps couldn't hit the broadside of a blaster bolt with a bantha.
...How do you hit a blaster bolt with a bantha? Throw a bantha at it? And do blaster bolts even have broa ... |
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Topic: Lifting skill (stormtrooper strength) | |
Methedor Replies: 46 Views: 47856 |
Forum: Gamemasters Posted: Wed Jan 25, 2017 2:27 pm Subject: Lifting skill (stormtrooper strength) |
Maybe a simple +1 to ST? That way they are just a bit better without being a muscle builder and have them be "better than civilians" but not really PCs. The extra pip in soak is also not mas ... | |
Topic: Using TK to crush/ruin armor | |
Methedor Replies: 11 Views: 12657 |
Forum: Gamemasters Posted: Sat Nov 19, 2016 2:28 pm Subject: Using TK to crush/ruin armor |
I've had the thought of an NPC using TK to "dismantle armor" like cracking the seal on a armored flight suit by undoing the glove seals and such. I'd likely rule in this case a difficulty nu ... | |
Topic: Ammo and the games | |
Methedor Replies: 57 Views: 66872 |
Forum: Gamemasters Posted: Sat Nov 19, 2016 2:18 pm Subject: Ammo and the games |
Hello folks.
My players keep track of ammo even with he ridiculous amount of shot. Something that I have done when there are hordes around or for sufficiently cinematic moments over time where com ... |
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Topic: Boring combat | |
Methedor Replies: 17 Views: 20123 |
Forum: Gamemasters Posted: Thu Sep 11, 2014 6:00 pm Subject: Boring combat |
Looking forward to the report. | |
Topic: Boring combat | |
Methedor Replies: 17 Views: 20123 |
Forum: Gamemasters Posted: Sat Sep 06, 2014 2:50 pm Subject: Boring combat |
You could also have people on roof tops in "Sniping" position along with the ground force. There is also Flying Droids. Oh! You could have people behind Droid Deka's (Destroyer Droids) and h ... | |
Topic: Boring combat | |
Methedor Replies: 17 Views: 20123 |
Forum: Gamemasters Posted: Sat Sep 06, 2014 2:38 am Subject: Boring combat |
In the heat of combat unless it was rather obvious like attacking and aiming at the hilt of a lightsaber with a ranged weapon I'd say tell at the damage result. | |
Topic: Boring combat | |
Methedor Replies: 17 Views: 20123 |
Forum: Gamemasters Posted: Fri Sep 05, 2014 5:55 pm Subject: Boring combat |
Hello, Hello
I have some thoughts for you: -In the case of urban combat you could have active repulsor or airspeeds weaving or in the case of Airspeeder crashing into or around the character ... |
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Topic: Star Wars D6 2nd Edition: Revised, Expanded, and Updated | |
Methedor Replies: 115 Views: 165465 |
Forum: Tools Posted: Wed Sep 03, 2014 4:28 pm Subject: Star Wars D6 2nd Edition: Revised, Expanded, and Updated |
Perception:
Add Awareness skill Rationale: One big hole in WEG's perception skill use is that Sneak is only opposed with Perception. Since perception is capped at your attribute limit, anyone with e ... |
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Topic: Share Your Villains Here! | |
Methedor Replies: 11 Views: 14811 |
Forum: Gamemasters Posted: Mon Sep 01, 2014 5:12 am Subject: Share Your Villains Here! |
Injuries and losses:
Left fore-arm: sliced off during a battle with the party and replaced by an alchemically created arm. Vernice: Destroyed by Xalis Robersonson (PC) during "The Planet Mover& ... |
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Topic: Problems with star destroyers being ... destroyed | |
Methedor Replies: 77 Views: 62767 |
Forum: Official Rules Posted: Sun Aug 31, 2014 5:07 am Subject: Problems with star destroyers being ... destroyed |
50 Space Units from planet to make a hyper jump. Its under the heading: Benchmarks | |
Topic: Problems with star destroyers being ... destroyed | |
Methedor Replies: 77 Views: 62767 |
Forum: Official Rules Posted: Sat Aug 30, 2014 2:15 am Subject: Problems with star destroyers being ... destroyed |
I've been reading this and at first my reaction was similar to everyone else's, but only for envisioning the massive scale difference. However I thought more and discussed it with one of my players an ... | |
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