The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Search found 30 matches
The Rancor Pit Forum Index
Author Message
  Topic: KS: Future World Creator
Purzelkater

Replies: 4
Views: 2423

PostForum: Tools   Posted: Sat Sep 07, 2019 1:25 am   Subject: KS: Future World Creator
Thank you, Whill. You are right, I have no business association with the makers of this campaign (so it's not my campaign, no family or friends). I must confess, I had not think of that now.
I just h ...
  Topic: KS: Future World Creator
Purzelkater

Replies: 4
Views: 2423

PostForum: Tools   Posted: Thu Sep 05, 2019 1:58 am   Subject: KS: Future World Creator
Well, I hope to link to a kickstarter campaign is okay here. I have made a search on it, but have nothing found against. If it is not allowed, give me a hint, please. Smile

Okay, what is it about? I a ...
  Topic: Handout Manager (or: Would you use something like that?)
Purzelkater

Replies: 3
Views: 2564

PostForum: Tools   Posted: Sun Jan 20, 2019 2:22 pm   Subject: Handout Manager (or: Would you use something like that?)
Thank you! Smile

Well, technically it would not be necessary to use a touchscreen at all. So you could use a simple monitor or TV, as long as you can show Windows on it. Then you can use a wireless mo ...
  Topic: Handout Manager (or: Would you use something like that?)
Purzelkater

Replies: 3
Views: 2564

PostForum: Tools   Posted: Sun Jan 20, 2019 12:13 pm   Subject: Handout Manager (or: Would you use something like that?)
After asking my players I have started 2019 with some more technical support on our game table. My first intention was a big touchscreen display, laying plain on the table like a tablet. But on the ga ...
  Topic: The Ghtroc Empress Super Freighter
Purzelkater

Replies: 46
Views: 10773

PostForum: Adventures and Campaigns   Posted: Sun Jan 20, 2019 9:57 am   Subject: The Ghtroc Empress Super Freighter
I am shocked at how few folks i have played with/ran for, over the decades, who've opted for a Ghtroc.. MOST go for some form of YT, or the L-19!
My players have started 2 years ago with their group ...
  Topic: Shadowrun 4e-style Hits
Purzelkater

Replies: 6
Views: 2279

PostForum: House Rules   Posted: Fri Jan 18, 2019 6:52 am   Subject: Shadowrun 4e-style Hits

At that point it would almost be a different game for this setting. I feel this goes way beyond house rules.
I'm agree with this. But if he want to use the SR4 success system that should be necessa ...
  Topic: Shadowrun 4e-style Hits
Purzelkater

Replies: 6
Views: 2279

PostForum: House Rules   Posted: Mon Jan 14, 2019 3:25 am   Subject: Shadowrun 4e-style Hits
I have played SR4 a long time and funnily, I had thought about it before. As an advantage I would see the more limited range of possible successes. But to work with this, you would have to convert not ...
  Topic: How to handle high dice pools?
Purzelkater

Replies: 14
Views: 4924

PostForum: Gamemasters   Posted: Wed Dec 19, 2018 3:36 am   Subject: How to handle high dice pools?
Yes, we are playing every 2 weeks for 8 hours on average. Because the lack of experience on D6 I'm using a CP calculation table I have found. The average CP I give are 14-17 CP per "mission" ...
  Topic: How to handle high dice pools?
Purzelkater

Replies: 14
Views: 4924

PostForum: Gamemasters   Posted: Tue Dec 18, 2018 4:20 pm   Subject: How to handle high dice pools?
At first thank you for all the replys. Because of the question, we are playing SW D6 2 years now with a total of 280 CP now. I have to say, it's the first time playing SW D6 (or D6 at all). Mostly we ...
  Topic: How to handle high dice pools?
Purzelkater

Replies: 14
Views: 4924

PostForum: Gamemasters   Posted: Mon Dec 17, 2018 3:19 am   Subject: How to handle high dice pools?
How are you handle high dice pools for skills on your games? Dice pools for skills can increase boundless but the difficult levels are always limited. Also ranged weapon damage are fixed.
Now on my g ...
  Topic: Gray Jedi by the rules?
Purzelkater

Replies: 23
Views: 12182

PostForum: Official Rules   Posted: Tue Oct 10, 2017 1:56 am   Subject: Gray Jedi by the rules?
I'm not aware of any ethical system that allows you to balance the scales by saving 1, 2, 10, or even 100 people to excuse murdering* or torturing someone just because you are angry at them.

You ar ...
  Topic: Gray Jedi by the rules?
Purzelkater

Replies: 23
Views: 12182

PostForum: Official Rules   Posted: Mon Oct 09, 2017 5:48 pm   Subject: Gray Jedi by the rules?
Well, it was not my intention to create a overpowered character. The character was a youngling at the time of order 66 and survived but traumatized. She was looking for a new truth in or faith of the ...
  Topic: Gray Jedi by the rules?
Purzelkater

Replies: 23
Views: 12182

PostForum: Official Rules   Posted: Mon Oct 09, 2017 2:22 pm   Subject: Gray Jedi by the rules?
Our sparks group has a similar order, that is known as the Cryoshock brotherhood.. Or had it, we are looking to do away with it.
THe precept of them, was they had to keep their force points AND Dark ...
  Topic: Gray Jedi by the rules?
Purzelkater

Replies: 23
Views: 12182

PostForum: Official Rules   Posted: Sun Oct 08, 2017 9:40 am   Subject: Gray Jedi by the rules?
By the rules, there is no way to play a "gray" Jedi, if I'm right. Well, inspired by the Dawn of the Jedi comics I would like to create a Jedi following the old Je'daii code:

"There ...
  Topic: Bonus from droids?
Purzelkater

Replies: 2
Views: 3030

PostForum: Official Rules   Posted: Tue May 16, 2017 2:13 pm   Subject: Bonus from droids?
My group has a Jawa mechanic and a Twi'lek pilot on their smuggler ship. And they have a R2 astromech droid on their side.
Now the question is if this npc droid can give a bonus to ship or droid repa ...
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT - 4 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group


v2.0