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Search found 454 matches |
Author | Message |
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Topic: Matrices/Maps | |
Random Numbers Replies: 130 Views: 63187 |
Forum: Official Rules Posted: Sat Aug 27, 2011 8:55 pm Subject: Re: Matrices/Maps |
Now, let me point out that that matrix is rather bizarre, because the distances don't make any sense. Some distances directly between systems are greater than if you pop on through some other system ... |
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Topic: Using Skype | |
Random Numbers Replies: 10 Views: 7253 |
Forum: Gamemasters Posted: Thu Aug 18, 2011 9:28 am Subject: Using Skype |
What's the interest for a web app making it possible to use your iPad/iPhone (or webkit based phone) to game sw d6 over the internet? | |
Topic: Absorb/Dissipate as a Reaction Skill | |
Random Numbers Replies: 44 Views: 22223 |
Forum: Official Rules Posted: Tue Aug 16, 2011 4:46 pm Subject: Absorb/Dissipate as a Reaction Skill |
MAPS ate my Jedi... | |
Topic: Better Rules for Force Lightning | |
Random Numbers Replies: 30 Views: 20735 |
Forum: House Rules Posted: Tue Aug 16, 2011 4:36 pm Subject: Better Rules for Force Lightning |
I can provide arguments for why the resistance maybe shouldn't be based on STR. I assume one reason they chose Perception rather than STR was so that a Chewbacca doesn't resist inflict pain or force l ... | |
Topic: Better Rules for Force Lightning | |
Random Numbers Replies: 30 Views: 20735 |
Forum: House Rules Posted: Mon Aug 15, 2011 3:44 pm Subject: Better Rules for Force Lightning |
I'd be inclined to add the inflict pain - since it is clear from the movies that it hurts - and then just ramp up the damage on a round by round basis. That way, users with a lower Alter score just ha ... | |
Topic: What is the best star wars name you've ever come up with. | |
Random Numbers Replies: 98 Views: 79671 |
Forum: Characters, Droids, and Species Posted: Tue Jul 26, 2011 5:01 pm Subject: What is the best star wars name you've ever come up with. |
I was slightly drunk when I wrote up an example for my new Dun Moch rules, and I came up with two of my more creative tongue-in-cheek Star Wars names:
Darth Zilla and Generic Antilles The thing ... |
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Topic: Alternate Force Point Rules | |
Random Numbers Replies: 87 Views: 49057 |
Forum: House Rules Posted: Tue Jul 26, 2011 4:57 pm Subject: Alternate Force Point Rules |
I like the fatepoints of warhammer fantasy roleplay. You fate against a failed roll or death. And only PC have the fate. | |
Topic: Variant Lightsaber Combat Rule | |
Random Numbers Replies: 13 Views: 11934 |
Forum: House Rules Posted: Thu Jun 30, 2011 5:26 pm Subject: Variant Lightsaber Combat Rule |
I like it.
So it's one parry action for each attacker. Not one parry action for every shot from each attacker?Yeah! My intent was for that only to be the case for parrying blaster shots. Not a ... |
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Topic: Variant Lightsaber Combat Rule | |
Random Numbers Replies: 13 Views: 11934 |
Forum: House Rules Posted: Wed Jun 29, 2011 3:27 pm Subject: Variant Lightsaber Combat Rule |
I like it.
So it's one parry action for each attacker. Not one parry action for every shot from each attacker? |
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Topic: De-powering Lightsaber Combat | |
Random Numbers Replies: 128 Views: 68976 |
Forum: House Rules Posted: Sun Jun 26, 2011 10:36 am Subject: De-powering Lightsaber Combat |
With the wild die you will burn a force point only to have the wild die make it obsolete... | |
Topic: De-powering Lightsaber Combat | |
Random Numbers Replies: 128 Views: 68976 |
Forum: House Rules Posted: Sat Jun 25, 2011 2:45 pm Subject: De-powering Lightsaber Combat |
The wild die is just too erratic. One out of three rolls gets affected by it. And one in 6 is far to common for a mishap.
I have come to realize that I really don't like the wild die. It's jus ... |
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Topic: yet another lightsaber variant | |
Random Numbers Replies: 139 Views: 84243 |
Forum: House Rules Posted: Fri Jun 24, 2011 7:35 pm Subject: yet another lightsaber variant |
I like it. Simple and clean. The "hit yourself rule" is really silly so your rule is off course much better. | |
Topic: Home / Apartment Costs | |
Random Numbers Replies: 28 Views: 22074 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sat Jun 18, 2011 10:18 am Subject: Home / Apartment Costs |
How much for a penthouse apartment on the Death Star? | |
Topic: The Grenade Thread | |
Random Numbers Replies: 114 Views: 125064 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Tue Jun 14, 2011 4:51 pm Subject: The Grenade Thread |
A grenade that explodes and throws off pieces of jagged metal is little different than modern fragmentation grenades, but a grenade that explodes in a spherical energy discharge is not only more techn ... | |
Topic: Riot Troopers? | |
Random Numbers Replies: 148 Views: 81484 |
Forum: Characters, Droids, and Species Posted: Sat Jun 11, 2011 2:47 am Subject: Re: Riot Troopers? |
So, I'm working on a revision of the Imperial OB, and I had the idea of a stormtrooper equipped with a power shield, ala the Gungans in E1. The way I figure it, the Empire must, on occasion face comb ... | |
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