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  Topic: Kit-bash &/or Scratch-build Vehicles and Ships
StarPadre

Replies: 70
Views: 6020

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Jul 31, 2020 7:56 pm   Subject: Kit-bash &/or Scratch-build Vehicles and Ships
All the ones here are 15mm scale, or meant to be. I did use 'micro' models for space combat, but all the ones in this thread were for the scenes where ground combat might occur, and my 15mm (occasiona ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Sat Jul 25, 2020 5:08 pm   Subject: An Adventure: The Rebels of Chayloon
Cool. I am now nearing the motivation levels required to convert another old scenario, which I reckon is far more fun than this one but fun is in the eye (mind?) of the beholder (thinker)?.
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Fri Jul 24, 2020 7:30 pm   Subject: An Adventure: The Rebels of Chayloon
Oh yeah. I changed 'operative team' to 'rebel team' to try to incorporate Bissler's words, but failed to notice two 'rebels' in one sentence!

That's phone editing for you, whilst trying to take the ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Fri Jul 24, 2020 4:04 pm   Subject: An Adventure: The Rebels of Chayloon
You could, and it sounds good. But you would have to re-write the mission instructions which says:

The identity of the rebels is unknown. They may be a breakaway faction of local corporate personn ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Wed Jul 22, 2020 6:08 am   Subject: An Adventure: The Rebels of Chayloon
I had watched a few of your scrolls!

Here is a suggestion, assuming that the adventure will be set during the period of the original trilogy ...

The Rebels of Chayloon

On a backwater world kn ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Sun Jul 19, 2020 12:58 pm   Subject: An Adventure: The Rebels of Chayloon
Please do publish the first part - it's a great way of getting the briefing to your players so that you can dive right in (in media res) in the play session, exiting hyperspace in-system, with the two ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Fri Jul 17, 2020 7:43 pm   Subject: An Adventure: The Rebels of Chayloon
I wouldn't mind at all about you writing it up. Please do, I shall read with fascination. I am just amazed that someone wants to use the scenario!

Of course you would have to change the name to fi ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Fri Jul 17, 2020 7:07 pm   Subject: An Adventure: The Rebels of Chayloon
Thank you The Bissler. Great feedback, and very encouraging. It is very hard, if not impossible, to judge one's own stuff, or to know if other GM's find it useful unless they say.

I am far more c ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Fri Jul 17, 2020 9:51 am   Subject: An Adventure: The Rebels of Chayloon
Thanks Xain Arke. I'm happy now that I made the effort.

I too like the environment - like the way I could lay out a large piece of paper covered in semi-regularly spaced circles for combat in the ' ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Thu Jul 16, 2020 8:06 pm   Subject: An Adventure: The Rebels of Chayloon
Is the actual adventure any good though? Is it playable? Would it work in another GM's hands? Would your players like it? Is it a certain kind of adventure? Is the 'disable the shield generator' goal ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Sun Jul 12, 2020 7:13 pm   Subject: An Adventure: The Rebels of Chayloon
Part 6:
The Grand Finale - Attack on the Imperial Military Facility

If you included the optional episode to rescue the captured priests, then there are now enough priests at the Holy Place to dra ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Fri Jul 10, 2020 3:45 pm   Subject: An Adventure: The Rebels of Chayloon
Part 5

The attack on the Minarac barb-mine is not meant to be a great challenge for the PCs – and if the Minarac personnel concentrate mainly on escaping alive, it should not be! If it does prove ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Tue Jul 07, 2020 8:53 am   Subject: An Adventure: The Rebels of Chayloon
Part 4

The Initiation

After fighting the Imperials, the PCs will probably return to the friendly village, either to re-establish contact with Ta-Ytref &/or to escort the escaped Mah-Ta. Once ...
  Topic: What's your Star Wars MULTIverse?
StarPadre

Replies: 29
Views: 18565

PostForum: Gamemasters   Posted: Mon Jul 06, 2020 7:12 am   Subject: Re: What's your Star Wars MULTIverse?

So do all of your campaigns take place in the same universe? Meaning, even though you disregard the post-RotJ metaplots of the two official universes, do your campaigns have any influence on each ot ...
  Topic: An Adventure: The Rebels of Chayloon
StarPadre

Replies: 32
Views: 1176

PostForum: Adventures and Campaigns   Posted: Sun Jul 05, 2020 2:51 pm   Subject: An Adventure: The Rebels of Chayloon
Thanks for saying, Mr Redstar. Now I am moving on to the actual game-play guide ...

.......................................
Part 3

Adventure Outline

Preliminary cut away description...
Grey ...
 
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