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  Topic: Tactics for Taking Down a 10D Strength Rancor?
TheEvilDM

Replies: 8
Views: 9717

PostForum: First Edition and IAG   Posted: Tue Jan 21, 2020 10:21 am   Subject: Tactics for Taking Down a 10D Strength Rancor?
I took down one in my actual play podcast. I actually decided to calm and befriend a large beast like this and my method actually surprised the GM to the point he allowed me to roll my force abilities ...
  Topic: Ship design guide for GMs?
TheEvilDM

Replies: 17
Views: 10967

PostForum: House Rules   Posted: Thu Jan 16, 2020 12:21 pm   Subject: Re: Ship design guide for GMs?


EvilDM, there is always the freehand design method, which I used to create the

Yeah, I have been doing it that way myself and was never able to find anything official. Was just curious. Thanks ...
  Topic: Star Wars: Fall of the Order Actual Play Podcast
TheEvilDM

Replies: 9
Views: 9126

PostForum: Adventures and Campaigns   Posted: Thu Jan 16, 2020 12:06 pm   Subject: Star Wars: Fall of the Order Actual Play Podcast
we actually added two bonus episodes for the end of season 2, clearing up a character's whereabouts.

Episode 53 https://rollhighordie.com/2020/01/10/star-wars-fall-of-the-order-episode-53-bonus-ep ...
  Topic: The Rise of Skywalker (original post-release thread)
TheEvilDM

Replies: 141
Views: 60362

PostForum: General Star Wars   Posted: Thu Jan 09, 2020 8:43 pm   Subject: Re: RIP Nien Nunb


I've never seen Clone Wars or Rebels. The animation style repels me for some reason. I literally feel a compulsion to avert my gaze when they're on.

I will give the actual cartoon Clone Wars a ...
  Topic: Ship design guide for GMs?
TheEvilDM

Replies: 17
Views: 10967

PostForum: House Rules   Posted: Thu Jan 09, 2020 8:37 pm   Subject: Ship design guide for GMs?
There are various home-brewed ship design rules out there, but the closest thing to an official system would be the ship design rules in the D6 Space supplement, D6 Ships.

could you throw me a plac ...
  Topic: Ship design guide for GMs?
TheEvilDM

Replies: 17
Views: 10967

PostForum: House Rules   Posted: Thu Jan 09, 2020 8:38 am   Subject: Ship design guide for GMs?
Has anyone designed up some house rules for designing their own ships? I was curious to see what others have come up with. Normally I just kind of look at other ships, and base it off that when I make ...
  Topic: High Republic Era (from Star Wars film rumor)
TheEvilDM

Replies: 2
Views: 6321

PostForum: Planets, Locations, Eras, and Settings   Posted: Mon Jan 06, 2020 11:39 am   Subject: High Republic Era (from Star Wars film rumor)
well the only thing I recall was that Knights of the Old Republic book that WOTC did.. which someone converted it to d6.

WEG did not make anything for KOTR, because they no longer had the license ...
  Topic: Segments?
TheEvilDM

Replies: 3
Views: 6260

PostForum: First Edition and IAG   Posted: Mon Jan 06, 2020 9:24 am   Subject: Re: Segments?
Would it be game breaking to roll all actions for a character on their turn rather than everyone taking first action then everyone taking second action etc?

well we basically do this.

On your t ...
  Topic: LF1-05 Price of Business
TheEvilDM

Replies: 2
Views: 5356

PostForum: Adventures and Campaigns   Posted: Mon Jan 06, 2020 9:18 am   Subject: LF1-05 Price of Business
glad you are doing these. I was just looking at these a few weeks ago and was like, "wonder why they never converted them over?"

Thought about tackling them and running them in my home ca ...
  Topic: Star Wars: Fall of the Order Actual Play Podcast
TheEvilDM

Replies: 9
Views: 9126

PostForum: Adventures and Campaigns   Posted: Fri Dec 06, 2019 10:50 am   Subject: Star Wars: Fall of the Order Actual Play Podcast
New episode is now live and the end of the Season 2.

https://rollhighordie.com/2019/12/06/star-wars-fall-of-the-order-episode-52-end-of-season-2/

Season 2 comes to a close on this arc, as the gr ...
  Topic: Why Stormtroopers are superb marksmen
TheEvilDM

Replies: 13
Views: 8344

PostForum: General Star Wars   Posted: Wed Dec 04, 2019 10:24 am   Subject: Why Stormtroopers are superb marksmen
lol good video. Thanks for that link. My troopers are better then the average ones, because well, I want them to hit and give the players a challenge.. but I normally have them in small groups, not an ...
  Topic: Use of the Force in combat - back then and now
TheEvilDM

Replies: 30
Views: 23294

PostForum: Gamemasters   Posted: Wed Dec 04, 2019 10:13 am   Subject: Use of the Force in combat - back then and now
Back in the day our GM would give dark side points to any jedi that killed, period. Be it using the force or not. Sole exception was in a fight against a dark side user that's beyond salvation. Induci ...
  Topic: Star Wars: Fall of the Order Actual Play Podcast
TheEvilDM

Replies: 9
Views: 9126

PostForum: Adventures and Campaigns   Posted: Fri Nov 29, 2019 3:27 pm   Subject: Star Wars: Fall of the Order Actual Play Podcast
Thanks again for sharing this here!

Thanks for allowing me to drop a note in. Sorry I haven't been keeping up to date. I will promise to keep more of an eye here, especially now that I am doing mor ...
  Topic: Star Wars: Fall of the Order Actual Play Podcast
TheEvilDM

Replies: 9
Views: 9126

PostForum: Adventures and Campaigns   Posted: Fri Nov 29, 2019 2:07 pm   Subject: Star Wars: Fall of the Order Actual Play Podcast
Please do keep giving it a bump every time a new episode is posted. If there's enough love for it in the forum, it may be worth keeping the thread stickied.

That's basically a weekly bump, then.
...
  Topic: Star Wars: Fall of the Order Actual Play Podcast
TheEvilDM

Replies: 9
Views: 9126

PostForum: Adventures and Campaigns   Posted: Sun Jul 21, 2019 10:49 am   Subject: Star Wars: Fall of the Order Actual Play Podcast
Hey guys

Just wanted to drop a note there is a actual play Podcast that using the 1e d6 rules (with some house rules) going on. Its about 30 something episode in and focuses on a group of "Wou ...
 
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