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The Rancor Pit Forum Index
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  Topic: Introduce Yourself - Redux
ZepDek

Replies: 186
Views: 172404

PostForum: The Rancor Pit Users/Forums Info   Posted: Tue Nov 05, 2019 8:36 pm   Subject: Introduce Yourself - Redux
lol, Glad to be back. To be fair I've lurked once in a while but with my game finally starting I figured I might as well try to be active out here!
  Topic: Non force user blocking blaster bolts with blade
ZepDek

Replies: 21
Views: 12866

PostForum: House Rules   Posted: Mon Nov 04, 2019 5:46 pm   Subject: Non force user blocking blaster bolts with blade
I always viewed that it could be done, the force just makes it far far easier. After all we got people dodging blaster shots, if someone was crazy enough to pick up a lightsaber and try and parry a sh ...
  Topic: Fantasy Monsters in Star Wars
ZepDek

Replies: 77
Views: 36823

PostForum: Characters, Droids, and Species   Posted: Sun Nov 03, 2019 12:49 pm   Subject: Fantasy Monsters in Star Wars
While there is not much to them, there is a race of legit star wars elves the Sephi.
https://starwars.fandom.com/wiki/Sephi/Legends

Basically humans with pointed ears and long lives. I swear I sa ...
  Topic: Introduce Yourself - Redux
ZepDek

Replies: 186
Views: 172404

PostForum: The Rancor Pit Users/Forums Info   Posted: Sun Nov 03, 2019 12:42 pm   Subject: Introduce Yourself - Redux
Suppose I should post myself here. Been off and on this site. For the longest time I was with a group that only did D&D and pathfinder without any interest in D6 but I finally setup a group of wor ...
  Topic: Estimating ship costs
ZepDek

Replies: 10
Views: 8660

PostForum: Gamemasters   Posted: Thu Oct 31, 2019 7:26 am   Subject: Estimating ship costs
Fair enough I suppose. Thank you all for the advice!
  Topic: Estimating ship costs
ZepDek

Replies: 10
Views: 8660

PostForum: Gamemasters   Posted: Wed Oct 30, 2019 2:25 pm   Subject: Estimating ship costs
One of my favorite game types to run is pirate based games, but the one think that always irked me is that many of the imperial ships that could be seized (Say a light corvette) by clever players have ...
  Topic: Mad Max with Speeders?
ZepDek

Replies: 15
Views: 19731

PostForum: Adventures and Campaigns   Posted: Sat Dec 19, 2015 11:56 am   Subject: Mad Max with Speeders?
I would look at Galaxy guide 1: New hope. Has a little pre-built fight the characters wander into that they either really should, or do need to help.
  Topic: TFA - Let me be the first to say...
ZepDek

Replies: 15
Views: 18375

PostForum: General Star Wars   Posted: Sat Dec 19, 2015 11:51 am   Subject: TFA - Let me be the first to say...
I adored it as well, once the open text crawl started, I actually teared up.
  Topic: Galaxy Guide 16: The Old Republic
ZepDek

Replies: 47
Views: 56612

PostForum: Tools   Posted: Sun May 31, 2015 7:27 pm   Subject: Galaxy Guide 16: The Old Republic
This is awesome, thank you!
  Topic: Fan Made Sourcebooks [discussion]
ZepDek

Replies: 679
Views: 609831

PostForum: Tools   Posted: Fri May 29, 2015 6:40 pm   Subject: Fan Made Sourcebooks [discussion]
Thank you man! And with that I am complete! Thank you!
  Topic: Fan Made Sourcebooks [discussion]
ZepDek

Replies: 679
Views: 609831

PostForum: Tools   Posted: Thu May 28, 2015 7:46 pm   Subject: Fan Made Sourcebooks [discussion]
Not sure if anyone has it, but while re-downloading a list of D6 netbooks, I found that I was missing an old favorite. Does anyone have a copy of the jedi handbook or know where I can find a copy?
  Topic: WEG Miniatures Battles index
ZepDek

Replies: 7
Views: 9493

PostForum: The Rancor Pit Users/Forums Info   Posted: Tue May 13, 2014 1:42 am   Subject: WEG Miniatures Battles index
Messed around with it a bit, never got into it but I could dig it out and see if I remember it. Always seemed like a great game where you could build your heroes and troops how you wanted
  Topic: Advanced skills
ZepDek

Replies: 5
Views: 6082

PostForum: House Rules   Posted: Thu May 01, 2014 2:20 am   Subject: Advanced skills
Never really used that method, I figure as long as the player has the necessary skills (the prerequisites) and can find a trainer (if he learns it post game) I don't really charge them credits for it. ...
  Topic: Advanced skills
ZepDek

Replies: 5
Views: 6082

PostForum: House Rules   Posted: Wed Apr 30, 2014 2:43 am   Subject: Advanced skills
I assume credit debt you mean them paying to learn the skill? Or do you mean go into character point debt to pay off the skill?
  Topic: Advanced skills
ZepDek

Replies: 5
Views: 6082

PostForum: House Rules   Posted: Wed Apr 30, 2014 1:30 am   Subject: Advanced skills
Something that I've been using for a while and I realized that it was actually different in the RAW. So when ever my players want to pick up any advanced skills (medicine, engineering, ect) at play s ...
 
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