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| Search found 96 matches |
| Author | Message |
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Topic: How do "Shield Generators" work? |
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| Zulgyan Replies: 5 Views: 28218 |
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| Thanks for the tips! | |
Topic: How do "Shield Generators" work? |
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| Zulgyan Replies: 5 Views: 28218 |
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| What I don't get is the 1D and 2D values for small and medium shields respectively. What are those values supposed to mean and when or to what do they apply? | |
Topic: How do "Shield Generators" work? |
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| Zulgyan Replies: 5 Views: 28218 |
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| Shield Generator (small 1D) and (medium 2D): Are these intended for ships or persons? What do they do? I can't find a description of their utility.
They are list in page 97 of the 1E Sourcebook. |
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Topic: My SW 1E Game: Setting and Canon |
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| Zulgyan Replies: 7 Views: 23708 |
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| Cool, I see many have gone in similar ways to mine before. | |
Topic: My SW 1E Game: Setting and Canon |
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| Zulgyan Replies: 7 Views: 23708 |
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I'd love to see where your campaign goes and what type of adventures you run. So far I have ran Tatooine Manhunt, Rebel Breakout and Starfall in that order, all of them with some mods and extra ... |
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Topic: My SW 1E Game: Setting and Canon |
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| Zulgyan Replies: 7 Views: 23708 |
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| THE JEDI
Many players love playing Jedi characters, but in the OT Luke is supposed to be the only Jedi remaining. How did I solve this issue in my campaign? Well, as I said above, only the "e ... |
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Topic: My SW 1E Game: Setting and Canon |
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| Zulgyan Replies: 7 Views: 23708 |
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| These considerations about the setting and canon of my SW game (9 long gaming sessions, and 12 PCs created thus far) developed gradually as I needed to decided what was considered canon in the game an ... | |
Topic: STAR WARS FIRST EDITION: A LOVE STORY |
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| Zulgyan Replies: 50 Views: 178359 |
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| What happened to Wajeb Deb Kaadeb? His posts were awesome. | |
Topic: The Rise of Skywalker (second speculation thread) |
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| Zulgyan Replies: 141 Views: 191087 |
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| I liked it. Disney has been very good at trailers. I even loved the TLJ trailer, though I hated the movie. | |
Topic: 1E Fan Supplements? |
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| Zulgyan Replies: 4 Views: 12925 |
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| I see the Rancor Pit archive has two:
Classic Heroes: Optional Rules Clear Skies: Stock Freighters https://rancorpit.com/forums/downloads/index.html Both very cool and excelent. Are there mo ... |
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Topic: First Edition Inititaive Example |
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| Zulgyan Replies: 9 Views: 34986 |
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| Examples of initiative play usually just portray 1 PC, when in reality you usually have five or six of them to manage, making matters much more complicated.
Anyway, after further playing 1E, I have ... |
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Topic: 1E, IAG, MiniSix blended into one. Does it exist? |
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| Zulgyan Replies: 3 Views: 12449 |
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| After playing some more 1E, I have reconsidered my position. You don't really need an initiave system: the 1E one works just fine, when applied with good "old school referee judgment" that c ... | |
Topic: Noob questions |
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| Zulgyan Replies: 12 Views: 26221 |
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| I have run both Tatooine Manhunt (5 six-hour sessions) and Rebel Breakout (1 session) for players new to roleplaying. Both were GREAT! But I made some changes here and there to make them run more in m ... | |
Topic: 1e's Haste System |
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| Zulgyan Replies: 27 Views: 86673 |
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| This whole haste system and it's corrections is rather "rules playing" to me: finding good strats within the confines of the rule system alone.
When I play SW, and 1E especially, I just ... |
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Topic: 1E, IAG, MiniSix blended into one. Does it exist? |
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| Zulgyan Replies: 3 Views: 12449 |
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| Combining the best aspects of 1E (baseline), IAG (combat structure/iniatiative) and MiniSix (passive defenses) looks like the dream SW game to me. Has this been done? If not, I'll have to do it mysel ... | |
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