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  Topic: How to con the players into melee combat
aegisflashfire

Replies: 39
Views: 33589

PostForum: Gamemasters   Posted: Mon Jan 16, 2017 1:57 pm   Subject: How to con the players into melee combat
Gungan personal shields reflect blaster bolts. That seems a good incentive to switch to melee.
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Tue Jan 12, 2016 9:00 am   Subject: Falling Star: Star Wars D6 Play podcast
So things have been really awful the last 6 months. I've kinda put everything on hold (including school) in favor of helping family members. I still have about 70 hours of podcast to edit, I just hav ...
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Tue Jul 28, 2015 10:34 pm   Subject: Falling Star: Star Wars D6 Play podcast
http://swfallingstar.podbean.com/e/falling-star-30-star-wars-d6-rpg-episode-42-cme-pt-iii/
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Mon Jun 15, 2015 9:58 pm   Subject: Falling Star: Star Wars D6 Play podcast
http://swfallingstar.podbean.com/e/falling-star-29-star-wars-d6-rpg-episode-42-coronal-mass-ejection-pt-ii/
new episode is live.
  Topic: 3d printed YT2000
aegisflashfire

Replies: 4
Views: 9603

PostForum: Tools   Posted: Fri May 22, 2015 2:27 pm   Subject: 3d printed YT2000
I'd still like one of these...
http://img3.wikia.nocookie.net/__cb20080509015338/starwars/images/6/6e/UwanaBuyer.jpg


gotta save up for a 3d printer
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Tue May 19, 2015 11:34 pm   Subject: Falling Star: Star Wars D6 Play podcast
http://swfallingstar.podbean.com/e/falling-star-28-star-wars-d6-rpg-episode-41-coronal-mass-ejection/

New episode up.
  Topic: The Sith Puzzle
aegisflashfire

Replies: 1
Views: 4526

PostForum: Gamemasters   Posted: Mon May 18, 2015 10:31 pm   Subject: The Sith Puzzle
So my players got the chance to explore Korriban and I didn't want to limit this to just combat encounters so I took a page from KOTOR and had a puzzle key.

I took the sith code and had it posted ...
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Mon May 11, 2015 9:14 am   Subject: Falling Star: Star Wars D6 Play podcast
We're back publishing again -- last semester was brutal hopefully things will be calmer for summer term (I have no reason to think it will be, but eh, hope springs eternal)


http://swfallingstar.p ...
  Topic: Classic Module Adventures
aegisflashfire

Replies: 22
Views: 60796

PostForum: Adventures and Campaigns   Posted: Wed Dec 31, 2014 5:55 pm   Subject: Classic Module Adventures
I've run Black Ice (one of my favorites), Starfall multiple times, Death in the Undercity and Graveyard of Alderaan.

Of these Black Ice is probably my favorite--its just a lot of fun to run.
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Tue Dec 30, 2014 12:38 am   Subject: Falling Star: Star Wars D6 Play podcast
new Episode is live:
http://swfallingstar.podbean.com/e/falling-star-24-episode-iii-penumbra-part-i/
  Topic: Falling Star: Star Wars D6 Play podcast
aegisflashfire

Replies: 65
Views: 62382

PostForum: Tools   Posted: Mon Dec 22, 2014 1:33 am   Subject: Falling Star: Star Wars D6 Play podcast
http://swfallingstar.podbean.com/e/falling-star-24-episode-ii-meridian-part-4/
  Topic: A question for my learned colleagues here...
aegisflashfire

Replies: 25
Views: 17602

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Dec 21, 2014 2:40 pm   Subject: A question for my learned colleagues here...
The real answer is "It was bizarrely arbitrary"

The Skipray Blastboat is for all intents and purposes a fighter. It flies like a fighter, it can be run by a single pilot, and its combat ...
  Topic: Back Story for Mon Cal Cruisers
aegisflashfire

Replies: 56
Views: 45498

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Dec 18, 2014 10:35 pm   Subject: Back Story for Mon Cal Cruisers
"Home One" seemed very clearly a call sign during the attack on the 2nd death star. (Every other ship is referred to by call sign why would Home One be any different?) That argument makes ...
  Topic: Attribute maximums
aegisflashfire

Replies: 17
Views: 15535

PostForum: Official Rules   Posted: Thu Dec 18, 2014 10:29 pm   Subject: Attribute maximums
I just don't see it. I don't think this was the original intent of the rule.

I think just increasing to 4D if human was supposed to be risky. If this was actually intended then surely some of thos ...
  Topic: Attribute maximums
aegisflashfire

Replies: 17
Views: 15535

PostForum: Official Rules   Posted: Mon Dec 15, 2014 10:23 pm   Subject: Attribute maximums

I have always interpreted racial maximums on attributes as actual maximums (not maximums at character creation). I'm not aware of any cases where those are exceeded. Human max Dex is 4D, yet this ex ...
 
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