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garhkal Replies: 449 Views: 349410 |
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Durga Stole the plans, in the novel, himself.. Well his furry rodents stole it. | |
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garhkal Replies: 8 Views: 1186 |
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Yea, some characters wrote for other game systems, don't really gell out well, when trying to convert a base level starting pc, to WEG rules.. | |
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garhkal Replies: 8 Views: 1186 |
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I'd drop dodge to 4d+2, blaster to 4d+2 (gaining you two pips), and maybe comp/prog, as to me that's not needed for a saber rake.. | |
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garhkal Replies: 8 Views: 1186 |
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That looks decent, but its 8d allocated.. Vice 7d for starting characters. | |
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garhkal Replies: 449 Views: 349410 |
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That could be a good idea for a new adventure.. Finding the XYZ.. One of the 3 IIRC from clips of ships that DID get out, and where they disappeared to. | |
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garhkal Replies: 5 Views: 996 |
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My game was run for my teens and their teen friends. So I had a social contract with them: If you, for example, knock out an Imperial guard and shove him in a closet or such, he is defeated. You don't ... | |
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garhkal Replies: 5 Views: 996 |
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The thread title says it all.. What do your players do, when they capture enemy prisoners, whether imperials, mercs, or the like? | |
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garhkal Replies: 8 Views: 1186 |
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Happily.. I'd love a hand at trying to grade out that saber rake.. Especially seeing how the Tipani sector book(s) iirc HAD templates for them already. | |
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garhkal Replies: 12 Views: 32238 |
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A thousand or so, here and there does add up but that also depends on how 'poor' you keep your characters.. | |
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garhkal Replies: 12 Views: 32238 |
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Is that cybering up, the first time they get 'killed', or any time? | |
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garhkal Replies: 12 Views: 32238 |
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Great follow up comments Garhkal!!!!
Side note - for the game based (what are we playing) I consider the GM a player in the campaign - their likes and wants count too as you say! oh, and on the ... |
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garhkal Replies: 5 Views: 3806 |
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Also one thing to be noted, when you buy a new inkjet, the cartridges you often get are not as 'full' as replacement ones.. They are kind of introductory ones. | |
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garhkal Replies: 12 Views: 32238 |
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(we got a great group here)!.
That we do!! Basics From Logistics - (how many players must show to play. What happens to characters of players who are not here.) to timing (when are we playing ... |
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garhkal Replies: 92 Views: 153756 |
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Some of the more enjoyed games, are when the players take the lead, in following red herrings, or stuff not supposed to be important, BUT because of their pushing for it, the dm Makes it important. | |
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garhkal Replies: 449 Views: 349410 |
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BUT if as it looked like it, was just mass broadcasted, why couldn't any of the other rebel ships, have received the transmission?? | |
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