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  Topic: Force Power skill levels
ggmoridin

Replies: 15
Views: 11346

PostForum: House Rules   Posted: Fri Aug 13, 2010 9:36 pm   Subject: Force Power skill levels
Regarding CPs, by the RAW is it 5 CPs for a power, or 5 CPs per skill the power is based on?

to my knowledge its 5 cp's per power but you don't get the +1 pip for the skill
  Topic: Average Life Expectancy of your Players Characters?
ggmoridin

Replies: 131
Views: 112403

PostForum: Gamemasters   Posted: Wed Aug 11, 2010 6:27 am   Subject: Average Life Expectancy of your Players Characters?
most of my gm's wont go out of their way to kill their players... but as some of you have said, if they do some thing monumentally stupid you'll let them die....

my gm's prescribe to the idea.... & ...
  Topic: The überness of the Jedi.
ggmoridin

Replies: 21
Views: 20604

PostForum: Characters, Droids, and Species   Posted: Wed Aug 04, 2010 10:39 pm   Subject: The überness of the Jedi.
it also depends on how smart you play the character as well... stupid jedi don't live long (ie. "I'll jump in front of 2 droidaca WITHOUT a lightsaber and draw their fire" crawling from the ...
  Topic: Tking the lightsaber off..
ggmoridin

Replies: 49
Views: 26948

PostForum: Gamemasters   Posted: Wed Jun 30, 2010 3:34 am   Subject: Tking the lightsaber off..
id thought about this trick awhile ago and came up with a different idea of going about it... instead of trying to find a switch, use a few rounds while only defending (may work) to use the force to f ...
  Topic: Legacy of the Force Sourcebook: Taking any help I can get
ggmoridin

Replies: 315
Views: 234221

PostForum: Tools   Posted: Tue Jun 29, 2010 11:04 pm   Subject: Legacy of the Force Sourcebook: Taking any help I can get
cool cool..... so it was the first example.... that's how i've done it on my character sheet but looking at the stats for pre-made/converted chacters i wasnt to sure on how to read it... just thought ...
  Topic: Legacy of the Force Sourcebook: Taking any help I can get
ggmoridin

Replies: 315
Views: 234221

PostForum: Tools   Posted: Tue Jun 29, 2010 9:54 pm   Subject: Legacy of the Force Sourcebook: Taking any help I can get
just a quick question that ive been thinking about lately, when you look at character stat blocks and it has DEXTERITY 3D+1 Blaster 6D is it saying the blaster skill is 6D in total (dex 3D+1 + blaster ...
  Topic: Where are the 'Old Ones'?
ggmoridin

Replies: 23
Views: 16544

PostForum: Gamemasters   Posted: Sun Jun 20, 2010 8:22 am   Subject: Where are the 'Old Ones'?
I ran an entire campaign that was centered around the celestials and the question that no-one seems to ask "Why are the no ancient civilisations left."

If you are interested i could proba ...
  Topic: Conversion - Jedi Academy Training Manual
ggmoridin

Replies: 131
Views: 85803

PostForum: Tools   Posted: Wed Jul 22, 2009 12:17 am   Subject: Conversion - Jedi Academy Training Manual
ill have to download it when i get home.... thanks heaps guys... im sure it will be as awesome as the rest of your work!
  Topic: sith force mask talisman
ggmoridin

Replies: 5
Views: 5912

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Apr 22, 2009 8:55 am   Subject: sith force mask talisman
just out of curiosity i was wondering how you would go about making a sith force mask?? pg. 136 of grimace's equipment stat book!

ps. sorry if its some-one elses book.... grimace was the only name ...
  Topic: building droids?
ggmoridin

Replies: 7
Views: 7534

PostForum: Characters, Droids, and Species   Posted: Tue Apr 07, 2009 8:39 am   Subject: building droids?
thanks for the warning vong.... i was going to have my gm look over them with me, though the only problem now is getting him to confirm whether or not what im using is actually a droid or a computer ...
  Topic: building droids?
ggmoridin

Replies: 7
Views: 7534

PostForum: Characters, Droids, and Species   Posted: Tue Apr 07, 2009 7:39 am   Subject: building droids?
awesome... thanks heaps rerun... ill give it a download
  Topic: building droids?
ggmoridin

Replies: 7
Views: 7534

PostForum: Characters, Droids, and Species   Posted: Tue Apr 07, 2009 4:19 am   Subject: building droids?
i was just wondering if anyone knew where the rules for building droids were! i already have a fully fledged droid program which is effectively a pilot program but oh so much more....

i was hoping ...
  Topic: "Normals" vs. Jedi... a comparison
ggmoridin

Replies: 54
Views: 35009

PostForum: Official Rules   Posted: Thu Apr 02, 2009 8:11 am   Subject: "Normals" vs. Jedi... a comparison
an idea that lostboy and i came up with to regulate force growth was to treat the force skills as adcanced skills. we started a thread in the house rules section http://www.rancorpit.com/forums/viewto ...
  Topic: "Normals" vs. Jedi... a comparison
ggmoridin

Replies: 54
Views: 35009

PostForum: Official Rules   Posted: Wed Apr 01, 2009 2:13 am   Subject: "Normals" vs. Jedi... a comparison
ill agree that jedi characters can far out strip a non-jedi character, but i personally believe it all comes down to how the character is played.

i was playing a mandalore (yes with the dodgy stats ...
  Topic: Has your experience/knowledge ever been a problem?
ggmoridin

Replies: 18
Views: 16244

PostForum: Gamemasters   Posted: Sun Mar 08, 2009 1:20 am   Subject: Has your experience/knowledge ever been a problem?
ive seen all the movies but have not read any of the book, as a player i have a problem where i NEED to have the character, otherwise its just a piece of paper with writing on it which just isnt fun. ...
 
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