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  Topic: What's your Star Wars Universe?
jtanzer

Replies: 278
Views: 193997

PostForum: Gamemasters   Posted: Thu Mar 21, 2024 4:30 pm   Subject: What's your Star Wars Universe?

That's something i have often scratched my head at.. HOW such an authoritiarian military, one that is KNOWN FOr killing its own, just because of incompetence, can abide such levels of corruption in ...
  Topic: What's your Star Wars Universe?
jtanzer

Replies: 278
Views: 193997

PostForum: Gamemasters   Posted: Thu Mar 21, 2024 8:53 am   Subject: What's your Star Wars Universe?
TLDR: OT with some pulls from the EU/Legends. Everything else is either as needed or reference material.

I run the Empire as the authoritarian state it is, which means that corruption abounds, esp ...
  Topic: Getting out of the Matrix
jtanzer

Replies: 19
Views: 2115

PostForum: Gamemasters   Posted: Tue Feb 13, 2024 8:14 am   Subject: Getting out of the Matrix
I would recommend taking a look at these three articles, all by the Alexandrian.

[url=https://thealexandrian.net/wordpress/49184/roleplaying-games/random-gm-tip-dogpiling-the-check]Random GM Tip: D ...
  Topic: Name Generators
jtanzer

Replies: 4
Views: 764

PostForum: Tools   Posted: Sun Feb 04, 2024 8:35 pm   Subject: Name Generators
I use these two:
[url=https://www.fantasynamegenerators.com/star-wars.php]Star Wars race name generators
[url=https://www.fantasynamegenerators.com/swtor.php]Star Wars: The Old Republic race name ge ...
  Topic: Victory/c-Class Star Carrier
jtanzer

Replies: 67
Views: 43372

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Jan 01, 2024 6:45 am   Subject: Re: Putting Descartes in front of the Horse, or Hyperdrive..

Where in the RAW does it state that ships in Atmosphere must travel at All-Out to transition from Atmosphere to Space?
Rolling Eyes Congratulations; you lost. Moving the goalposts is the sign of an ind ...
  Topic: Dark side tainted items.
jtanzer

Replies: 13
Views: 8624

PostForum: House Rules   Posted: Thu Dec 14, 2023 5:41 pm   Subject: Dark side tainted items.
Either I did not explain it well, or we are just going to have to agree to disagree.Fair enough, however I think my comment still stands. The best cursed items are like the One Ring from LoTR. Howev ...
  Topic: Dark side tainted items.
jtanzer

Replies: 13
Views: 8624

PostForum: House Rules   Posted: Wed Dec 13, 2023 7:52 pm   Subject: Dark side tainted items.
Either I did not explain it well, or we are just going to have to agree to disagree.Fair enough, however I think my comment still stands. The best cursed items are like the One Ring from LoTR. Howev ...
  Topic: Dark side tainted items.
jtanzer

Replies: 13
Views: 8624

PostForum: House Rules   Posted: Mon Dec 11, 2023 7:18 pm   Subject: Re: Dark side tainted items.

This happened recently in my game... but simple damage...... the dark side is more seductive...
(it was a tainted lightsaber - they have to cleanse the crystal or get a new one in my game).

I ...
  Topic: Modifiable Equipment System
jtanzer

Replies: 13
Views: 12535

PostForum: House Rules   Posted: Fri Dec 01, 2023 3:38 am   Subject: Modifiable Equipment System
This feels more “real” than using the RAW’s modification/upgrade rules, by which I mean, a character in-universe would say “it’s a DH-44 pistol with

The Alexandrian wrote about this prob ...
  Topic: 1E Range Concept
jtanzer

Replies: 61
Views: 90320

PostForum: First Edition and IAG   Posted: Mon Nov 27, 2023 8:02 am   Subject: 1E Range Concept
A large part of the way things are portrayed in the films can be explained as artistic license. Most people wouldn't catch that error. The Sten gun, which served as the IRL base for the E11, has the ...
  Topic: 1E Range Concept
jtanzer

Replies: 61
Views: 90320

PostForum: First Edition and IAG   Posted: Sun Nov 26, 2023 11:13 pm   Subject: 1E Range Concept
This is neat, however the only problem with it is that shooting a weapon with the stock retracted is harder, not easier, than shooting with an extended stock. The stock gives you a third point of con ...
  Topic: 1E Range Concept
jtanzer

Replies: 61
Views: 90320

PostForum: First Edition and IAG   Posted: Sun Nov 26, 2023 6:44 am   Subject: 1E Range Concept

Hold-Out Blaster Pistol: Very Easy / Difficult / Impossible / Impossible
Blaster Pistol: Very Easy / Moderate / Very Difficult / Impossible
Heavy Blaster Pistol: Very Easy / Moderate / Heroic
Spo ...
  Topic: Star System Generation
jtanzer

Replies: 8
Views: 7439

PostForum: Tools   Posted: Tue Nov 21, 2023 9:07 pm   Subject: Star System Generation
That makes alot of sense. I think the Planet creation system in GG8 and the Planets collection even touches on this.
  Topic: Sector Generation...
jtanzer

Replies: 31
Views: 39900

PostForum: House Rules   Posted: Mon Nov 20, 2023 9:12 pm   Subject: Sector Generation...
Thanks for the info. I'll have to recreate it then because the original I came up with got lost in the digital beyond.
  Topic: Star System Generation
jtanzer

Replies: 8
Views: 7439

PostForum: Tools   Posted: Mon Nov 20, 2023 5:28 pm   Subject: Star System Generation
Thanks. I'd seen it before, but donjon can be difficult to navigate at times so I'd forgotten about it.
 
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