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  Topic: Static Discharge Vanes
jtanzer

Replies: 23
Views: 4021

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Dec 09, 2024 5:18 am   Subject: Static Discharge Vanes
. The fact of the matter is that the people who designed the Nebulon-B put those vanes on because they looked cool. Then completely unrelated people came along and techno-babbled an explanation, whi ...
  Topic: Static Discharge Vanes
jtanzer

Replies: 23
Views: 4021

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Dec 09, 2024 1:36 am   Subject: Static Discharge Vanes
The problem I'm having is that the base idea is dumb. The idea was the the vanes functioned similar to radiators (The Far Orbit Project pg 28) , however, no ship in SW (apart from the Nebulon-B) has ...
  Topic: Static Discharge Vanes
jtanzer

Replies: 23
Views: 4021

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Dec 08, 2024 4:45 am   Subject: Static Discharge Vanes
I'd drop the whole thing altogether. They're already going to be spending alot of CP's and FP's aren't something you want to drop an just anything, so this feels like an unnecessary system.
  Topic: Starting a 1e Classic campaign Sandbox
jtanzer

Replies: 3
Views: 253

PostForum: First Edition and IAG   Posted: Sat Nov 30, 2024 10:55 pm   Subject: Starting a 1e Classic campaign Sandbox
Here's some resources that might help you with running a sandbox. While it primarily uses D&D as an example, the principles are largely system-agnostic, so they should be applicable to SWD6.

E ...
  Topic: Large game groups
jtanzer

Replies: 15
Views: 15121

PostForum: Gamemasters   Posted: Mon Nov 25, 2024 6:08 pm   Subject: Large game groups
There's two things you could try. First, you could try the [url=https://thealexandrian.net/wordpress/38643/roleplaying-games/open-table-manifesto]Open Table concept in order to control group sizes. ...
  Topic: Ever run a 'squadron' game?
jtanzer

Replies: 25
Views: 20494

PostForum: Adventures and Campaigns   Posted: Mon Nov 25, 2024 6:03 pm   Subject: Ever run a 'squadron' game?
Squadron games are perfect for the [url=https://thealexandrian.net/wordpress/38643/roleplaying-games/open-table-manifesto]Open Table concept as well.
  Topic: What's your optimal PC group size?
jtanzer

Replies: 29
Views: 27762

PostForum: Gamemasters   Posted: Mon Nov 25, 2024 6:01 pm   Subject: Re: What's your optimal PC group size?
IN situations like that, its to the DM imo, to tell the 'stronger players' to back off, and LET the 'weaker' ones have a time to shine...
Significantly easier to say than to execute. Instead of sayin ...
  Topic: Balancing Advice
jtanzer

Replies: 10
Views: 10169

PostForum: Gamemasters   Posted: Mon Nov 25, 2024 5:45 pm   Subject: Re: Balancing Advice
Howdy guys! I'm getting ready to start my first campaign, and I was looking for some resources or just some advice on how to balance the threats my players face. I'll have 3 starting characters with ...
  Topic: What makes a good Star Wars GM?
jtanzer

Replies: 16
Views: 9329

PostForum: Gamemasters   Posted: Mon Nov 25, 2024 5:39 pm   Subject: What makes a good Star Wars GM?
I'd argue that being able to structure the game is a more important skill. It almost doesn't matter how good of a narrator you are if the game structure sucks. I'd recommend getting a copy of [url=h ...
  Topic: Uglies...
jtanzer

Replies: 49
Views: 23263

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Nov 25, 2024 5:34 pm   Subject: Uglies...
I wouldn’t be surprised if SW fabrication tech allows for 3D printing at a level far beyond what we can do, like actually manipulating strong nuclear energy to bond molecules together rather than re ...
  Topic: Cellphone (smartphone like we all have) in Star Wars
jtanzer

Replies: 13
Views: 3663

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Nov 19, 2024 11:06 pm   Subject: Re: Deeper Issues
We are slowly heading to a point where Star Wars will be hopelessly "Retro-futurism" but I do have answers for my players in theory and practice in the game.

The Galactic Empire is an opp ...
  Topic: Programming Droids
jtanzer

Replies: 12
Views: 3388

PostForum: House Rules   Posted: Tue Nov 05, 2024 9:09 pm   Subject: Programming Droids
[url=https://www.youtube.com/watch?v=slBWDTbRxkU]Da.
  Topic: Programming Droids
jtanzer

Replies: 12
Views: 3388

PostForum: House Rules   Posted: Mon Nov 04, 2024 6:49 pm   Subject: Re: Programming Droids
Also, seeing how i've fixed computers over the decades, do they have the necessary tools, inc ESD straps, dust blowers etc.
You forgot the PT belt. PT belts make everything safer.
  Topic: Programming Droids
jtanzer

Replies: 12
Views: 3388

PostForum: House Rules   Posted: Mon Nov 04, 2024 9:14 am   Subject: Re: Programming Droids
The number of times I got bit by the engine monster changing oil filters...
Replacing the part is often easy. Getting to the part is often the time-consuming factor.
Yep. The oil filters on Fords ...
  Topic: Programming Droids
jtanzer

Replies: 12
Views: 3388

PostForum: House Rules   Posted: Mon Nov 04, 2024 4:41 am   Subject: Re: Programming Droids
I'm a mechanic in the real world so the first thing I would ask is where are the Skillware Modules installed? If you have to take half the droid apart to get to the "motherboard", 36 hours s ...
 
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