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Ukim Dihl
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Joined: 01 May 2005
Posts: 680
Location: Any blackberry patch.

PostPosted: Fri Nov 04, 2016 11:00 am    Post subject: Ukim Dihl Reply with quote

Origins

I needed another bounty hunter to chase after a character and her Master, but not be affiliated with Juul Vogon. I came up with the name, and it sounded to me like someone who would be very proficient in weaponry and in close-range combat, as well as hard-minded and analytical.

Character Basics and Stats

Character Name: Ukim Dihl
Character Type: Bounty Hunter
Gender/Species: Male/Devaronian
Homeworld: Rannon
Age: 48
Height: 2.0 meters
Weight: 100 kg
Physical Description: Ukim Dihl is an imposing personage, standing a full two meters tall, plus his horns, the left of which has a sizeable portion (3 in.) broken off from it. His skin is olive green in color, and his eyes are pink, a rare color among Devaronians. He has used his intimidating stature to his advantage throughout his career. Ukim Dihl only has a few broken and blackened teeth left, and he likes to smile for further intimidation. His wardrobe is generally a thick outer robe of green, blue, or red, with other clothing underneath. He does not wear these clothes when he is wearing his armor.

DEXTERITY: 3D
Blaster: 6D
Blaster: blaster rifle: 8D+1
Blaster artillery: 4D+1
Brawling parry: 8D+2
Dodge: 8D
Grenade: 5D
Vehicle blasters: 5D+1

KNOWLEDGE: 3D+2
Alien species: 6D+1
Business: 4D+1
Intimidation: 9D+1
Law enforcement: 4D+2
Streetwise: 6D
Survival: 6D+1
Willpower: 7D+2

MECHANICAL: 2D
Astrogation: 4D+1
Jet pack operation: 3D
Powersuit operation: 5D+2
Sensors: 3D+1
Space transports: 4D+2

PERCEPTION: 4D+1
Bargain: 8D
Con: 5D
Gambling: 6D
Hide: 6D+1
Investigation: 5D
Search: 7D+2

STRENGTH: 4D
Brawling: 10D+1
Climbing/jumping: 6D
Stamina: 5D+2
Swimming: 4D+1

TECHNICAL: 2D+1
Armor repair: 4D+2
Blaster repair: 4D
Computers: 4D+1
First Aid: 3D+2
Jet pack repair: 3D
Powersuit repair: 3D+1
Security: 4D

Move: 10
Force Sensitive? No
Force Points: 3
Dark Side Points: 4
Character Points: 14

Languages: Basic, Devaronian

Equipment: 5 changes of basic clothing; identification and credentials; datapad; medpac; macrobinoculars, spiked knuckles on both hands (STR+ 2D [Max 5D+2]), modified Republic Senate Guard Blaster Rifle/Stun Prod (6D/5D+2) (if the retractable stock and scope are used for one round of aiming, the character receives an additional +1D to blaster for that shot); Merisee Curved Assassinís Dagger (STR+1D, 3D poison for five rounds); Nagai Electromesh Armor (+1D+2 vs. energy and +1D vs. physical to all areas except head; -1 to Dexterity rolls while wearing); Nagai Electrohelmet (+1D+2 vs. energy and 1D vs. physical, and scomp-linked to the scope on his blaster rifle, can see in the dark and/or infrared, can summon his ship to his position; allows for both secure and unsecure comm channels, has an ammo readout for each of his weapons; a bioreadout of his own body, and once on board his freighter, the Inexorable One, he had readouts regarding each of the shipís systems, including its missile complement, hyperdrive, shield disposition, hull integrity, and much more; the modified Undetermined-class space transport

Other Resources: ~220,000 credits stashed at banks on Dagu, Rannon, and a few other proximate systems.


Capsule

Background: Demonstrating from an early age a strong intellect and impressive combat instincts as well as a proclivity for athletics in general, Ukim Dihl was for a time on the short list to be the template for the Republicís clone army, a contest eventually won by Jango Fett. Since that did not pan out, however, he instead worked as a law enforcement officer within the Instrop sector for some time and then as an agent of the Empire for several years. For years after that, he for Daguís planetary government as a trainer for their army, and finally in his thirties he became a full-time bounty hunter. After establishing himself as a reliable findsman within the Instrop and surrounding sectors, word spread of his ability to detain, incapacitate, and capture high-value and very dangerous targets. Among the captives brought in by Ukim Dihl were a rogue Imperial general, another mercenary who was terrorizing the Instrop sector, and a so-called Sith trainee. His biggest capture, however, has to be Jedi Master Zolet Garuga, who had survived Order 66 and had been on the run from the Empire for years.

Personality: Ukim Dihl prefers to think of himself as a pragmatic man, one who is all about business and neither makes nor receives jokes very well. He does enjoy drinking, and has been doing so recreationally for so long that he actually receives a -1 bonus to all skills when hungover in the morning (this effect lasts until 12 pm local time). He also likes to gamble, though he has never won enough to quit working. He tends to not fraternize with anyone (especially other bounty hunters and mercenaries), though he has been known to pick up prostitutes for a night or two after collecting on an especially valuable bounty. Ukim Dihl tends to operate much less extra-judicially than other bounty hunters of his time, and as a result, local law enforcement agencies are much more inclined to help him. Ukim Dihl does not tend to attack without provocation, but when he does his objective is generally to incapacitate his attacker rather than kill them, as they may be carrying useful information.

Objectives: To acquire enough credits to retire, but to do so without causing undue harm to innocent people or populations and without entering into any long-term partnership with any government.

A Quote: ďMost people say, ĎWe can do this the easy way, or the hard way.Ē I donít know why they even offer that first option. In my experience, itís always been the hard way.Ē

Relationships to other Characters: This character, though periodically a nuisance to local law enforcement and other Imperial agencies, is nevertheless mostly ignored by the Empire since he has contracted successfully with them in the past. Even when not dealing with the Empire, he tends to deliver his prey alive and intact, and is not known to be unreasonable or difficult to bargain with. His one point of ruthlessness, however, is his intolerance for liars. Lying to Ukim Dihl is never a good decision; at least one lie in Ukim Dihlís past was bad enough for him to retire someone. Otherwise an amiable man who loves to smile, Ukim Dihl should still be given a wide berth, as you never know when a price on your head is big enough for him to hunt you.
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